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import { BattleSceneEventType , CandyUpgradeNotificationChangedEvent } from "../events/battle-scene" ;
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import { pokemonPrevolutions } from "#app/data/pokemon-evolutions" ;
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import { Variant , getVariantTint , getVariantIcon } from "#app/data/variant" ;
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import { argbFromRgba } from "@material/material-color-utilities" ;
import i18next from "i18next" ;
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext" ;
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import BattleScene , { starterColors } from "../battle-scene" ;
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import { allAbilities } from "../data/ability" ;
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import { speciesEggMoves } from "../data/egg-moves" ;
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import { GrowthRate , getGrowthRateColor } from "../data/exp" ;
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import { Gender , getGenderColor , getGenderSymbol } from "../data/gender" ;
import { allMoves } from "../data/move" ;
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import { Nature , getNatureName } from "../data/nature" ;
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import { pokemonFormChanges } from "../data/pokemon-forms" ;
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import { LevelMoves , pokemonFormLevelMoves , pokemonSpeciesLevelMoves } from "../data/pokemon-level-moves" ;
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import PokemonSpecies , { allSpecies , getPokemonSpecies , getPokemonSpeciesForm , getStarterValueFriendshipCap , speciesStarters , starterPassiveAbilities } from "../data/pokemon-species" ;
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import { Type } from "../data/type" ;
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import { GameModes } from "../game-mode" ;
import { SelectChallengePhase , TitlePhase } from "../phases" ;
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import { AbilityAttr , DexAttr , DexAttrProps , DexEntry , StarterFormMoveData , StarterMoveset , StarterAttributes , StarterPreferences , StarterPrefs } from "../system/game-data" ;
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import { Tutorial , handleTutorial } from "../tutorial" ;
import * as Utils from "../utils" ;
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import { OptionSelectItem } from "./abstact-option-select-ui-handler" ;
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import MessageUiHandler from "./message-ui-handler" ;
import PokemonIconAnimHandler , { PokemonIconAnimMode } from "./pokemon-icon-anim-handler" ;
import { StatsContainer } from "./stats-container" ;
import { TextStyle , addBBCodeTextObject , addTextObject } from "./text" ;
import { Mode } from "./ui" ;
import { addWindow } from "./ui-theme" ;
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import { Egg } from "#app/data/egg" ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
import Overrides from "#app/overrides" ;
2024-06-08 21:35:11 -04:00
import { SettingKeyboard } from "#app/system/settings/settings-keyboard" ;
2024-06-13 18:44:23 -04:00
import { Passive as PassiveAttr } from "#enums/passive" ;
2024-06-08 15:07:23 +10:00
import * as Challenge from "../data/challenge" ;
2024-06-06 03:28:12 +02:00
import MoveInfoOverlay from "./move-info-overlay" ;
2024-06-09 10:45:21 -06:00
import { getEggTierForSpecies } from "#app/data/egg.js" ;
2024-06-13 18:44:23 -04:00
import { Device } from "#enums/devices" ;
import { Moves } from "#enums/moves" ;
import { Species } from "#enums/species" ;
import { Button } from "#enums/buttons" ;
2024-06-22 02:19:56 +02:00
import { EggSourceType } from "#app/enums/egg-source-types.js" ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
import AwaitableUiHandler from "./awaitable-ui-handler" ;
import { DropDown , DropDownOption , DropDownState , DropDownType } from "./dropdown" ;
import { StarterContainer } from "./starter-container" ;
import { DropDownColumn , FilterBar } from "./filter-bar" ;
import { ScrollBar } from "./scroll-bar" ;
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export type StarterSelectCallback = ( starters : Starter [ ] ) = > void ;
export interface Starter {
species : PokemonSpecies ;
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dexAttr : bigint ;
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abilityIndex : integer ,
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passive : boolean ;
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nature : Nature ;
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moveset? : StarterMoveset ;
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pokerus : boolean ;
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}
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interface LanguageSetting {
starterInfoTextSize : string ,
instructionTextSize : string ,
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starterInfoXPos? : integer ,
starterInfoYOffset? : integer
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}
const languageSettings : { [ key : string ] : LanguageSetting } = {
"en" : {
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starterInfoTextSize : "56px" ,
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instructionTextSize : "38px" ,
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} ,
"de" : {
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starterInfoTextSize : "56px" ,
instructionTextSize : "35px" ,
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} ,
"es" : {
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starterInfoTextSize : "56px" ,
instructionTextSize : "35px" ,
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} ,
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"fr" : {
starterInfoTextSize : "54px" ,
instructionTextSize : "42px" ,
} ,
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"it" : {
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starterInfoTextSize : "56px" ,
instructionTextSize : "38px" ,
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} ,
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"pt_BR" : {
starterInfoTextSize : "47px" ,
instructionTextSize : "38px" ,
starterInfoXPos : 33 ,
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} ,
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"zh" : {
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starterInfoTextSize : "40px" ,
instructionTextSize : "42px" ,
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starterInfoYOffset : 2
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} ,
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"pt" : {
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starterInfoTextSize : "48px" ,
instructionTextSize : "42px" ,
starterInfoXPos : 33 ,
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} ,
Add Korean Locale (#737)
* Add korean locale without translation
* Translate ability,move,pokemon to Korean
* Translate miscellaneous to Korean
* Add Accuracy in the fight ui to Korean
* Apply nature,growth rate lang files to Korean
* Add missed file import to Korean config.ts
* Add font and its license for Korean then Apply it
pokemon-dppt from FontStruction and its license
* Translate any other lang file to Korean
* Cleanup Korean locale files
Indentation for pokemon and starter-select-ui-handler
Make config shoft
* Update Korean translation for the latest commits
ToggleSize dependency e4d3f73d,
+ Align togglesize locale text
Frisk description 6d73500a
Starter select UI 34a4f869, 74ee3329
Add ability triggers locale file 1c56efc8
Zippy Zap description 4e279224
* Implement locale font loading
Revert multiple font usage from style fe7fe845
Dynamic font loading on language changed
* Translate new localization parts to Korean
Return to title become save and quit
menu-ui-handler.ts ac2e7812
Generation text added
starter-select-ui-handler.ts afcffab9
Missing translations for learning move
battles.ts:countdownPoof, learnMoveAnd 44c0d29c
Weather & evolution texts translated
config.ts, weather.ts, menu.ts b8dff030
Added modifier type file for item translate
config.ts, modifier-type.ts b5ae8330, b82b8c31
Egg gatcha machine is now Korean
config.ts, egg.ts 975d1ed5
Add splash message literals to locales
config.ts, splash-messages.ts 8dce9fa2
Trainers are also localized
config.ts, trainers.ts b06190c4, 7f003d46, 364b19df
Double battle trainers appeared
battle.ts:trainerAppearedDouble f1e97f3b
* Small patches to Korean translations
Include generation consistency (learnMovePrompt, eggHatching),
wrong space (learnMoveReplaceQuestion),
missing word (learnMoveNotLearned),
match to modifier-type.ts (ivScannerUseQuestion),
and match to english and else (bossAppeared)
* Apply edits to Korean translation
Re-order config.ts 3f571a36
Fix splash message attribute to fixed config 429e6635
* Corrections and new text for Korean translations
Trainer misstypo correction 0cd305d7
trainer.ts
BerryType localization 25014208
config.ts, berry.ts
IV scanner updated 96af567c
config.ts, battle-message-ui-handler.ts
Melt stat and type into info 3cc9c93
config.ts, modifier-type.ts pokemon-stat.ts -> pokemon-info.ts
* Update Korean locale up to date
Larry and Lance are now unique 93dee06e
Trainer names errors about 'poké' 49adedbc, 13f2cafe
Wrong text edit for maylene
trainers.ts
Egg voucher translation 7216990d
config.ts, voucher.ts
Cleanup starter select ui handler ca1ae4b5, b95a59c0
starter-select-ui-handler.ts
Correct text overflow
tutorial.ts
* Modify loadFont to fit in nonExplicitSupportedLngs
'ko-KR' or 'ko' is loaded browser by browser, in any case font will be loaded.
* Update Korean translations
* Apply updated text
Berry pouch 8b4aa872
modifier-type.ts
Acrobatics 0d614526
move.ts
failedToLoadSaveData 32fadf8c
menu.ts
HoneyGather caeb22c2
ability.ts
* Apply added Text
Plates and Memories f914b8fe
modifier-type.ts
trainerSendOut, moneyWon, partyFull 79af1152
battle.ts
gym_leader_double, champion_double, Double Names aaa95ebe
elite_four_female, champion_female ac2f7755
trainers.ts
* Apply new locale category implement
Biomes de1c2b2b
config.ts, biome.ts
Trainer dialogue ac2f7755, d23d8356
config.ts, dialogue.ts
Statistics 6d2b8ef2
config.ts, game-stats-ui-handler
Info Container fb26b6d5
config.ts, pokemon-info-container.ts
* Recover coding style
include 2-space-indentation
* Add Korean Font
No more license text file
* Add missing config to Korean
* Fix ESLint failure on Korean
* Fix ESLint failure on Korean 2
* Update to Main Localization Changes
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-30 08:05:14 +09:00
"ko" : {
starterInfoTextSize : "52px" ,
instructionTextSize : "38px" ,
}
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} ;
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const starterCandyCosts : { passive : integer , costReduction : [ integer , integer ] , egg : integer } [ ] = [
{ passive : 50 , costReduction : [ 30 , 75 ] , egg : 35 } , // 1
{ passive : 45 , costReduction : [ 25 , 60 ] , egg : 35 } , // 2
{ passive : 40 , costReduction : [ 20 , 50 ] , egg : 35 } , // 3
{ passive : 30 , costReduction : [ 15 , 40 ] , egg : 30 } , // 4
{ passive : 25 , costReduction : [ 12 , 35 ] , egg : 25 } , // 5
{ passive : 20 , costReduction : [ 10 , 30 ] , egg : 20 } , // 6
{ passive : 15 , costReduction : [ 8 , 20 ] , egg : 15 } , // 7
{ passive : 10 , costReduction : [ 5 , 15 ] , egg : 10 } , // 8
{ passive : 10 , costReduction : [ 3 , 10 ] , egg : 10 } , // 9
{ passive : 10 , costReduction : [ 3 , 10 ] , egg : 10 } , // 10
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] ;
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function getPassiveCandyCount ( baseValue : integer ) : integer {
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return starterCandyCosts [ baseValue - 1 ] . passive ;
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}
function getValueReductionCandyCounts ( baseValue : integer ) : [ integer , integer ] {
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return starterCandyCosts [ baseValue - 1 ] . costReduction ;
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}
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function getSameSpeciesEggCandyCounts ( baseValue : integer ) : integer {
return starterCandyCosts [ baseValue - 1 ] . egg ;
}
2024-05-28 14:49:15 -03:00
/ * *
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
* Calculates the starter position for a Pokemon of a given UI index
* @param index UI index to calculate the starter position of
2024-05-28 14:49:15 -03:00
* @returns An interface with an x and y property
* /
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
function calcStarterPosition ( index : number , scrollCursor :number = 0 ) : { x : number , y : number } {
const yOffset = 13 ;
const height = 17 ;
2024-05-28 14:49:15 -03:00
const x = ( index % 9 ) * 18 ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
const y = yOffset + ( Math . floor ( index / 9 ) - scrollCursor ) * height ;
2024-05-28 14:49:15 -03:00
return { x : x , y : y } ;
}
2023-04-12 19:09:15 -04:00
export default class StarterSelectUiHandler extends MessageUiHandler {
2023-12-19 23:51:48 -05:00
private starterSelectContainer : Phaser.GameObjects.Container ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
private starterSelectScrollBar : ScrollBar ;
private filterBarContainer : Phaser.GameObjects.Container ;
private filterBar : FilterBar ;
2024-03-25 13:40:54 -04:00
private shinyOverlay : Phaser.GameObjects.Image ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
private starterContainer : StarterContainer [ ] = [ ] ;
private filteredStarterContainers : StarterContainer [ ] = [ ] ;
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private pokemonNumberText : Phaser.GameObjects.Text ;
private pokemonSprite : Phaser.GameObjects.Sprite ;
private pokemonNameText : Phaser.GameObjects.Text ;
private pokemonGrowthRateLabelText : Phaser.GameObjects.Text ;
private pokemonGrowthRateText : Phaser.GameObjects.Text ;
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private type1Icon : Phaser.GameObjects.Sprite ;
private type2Icon : Phaser.GameObjects.Sprite ;
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private pokemonLuckLabelText : Phaser.GameObjects.Text ;
private pokemonLuckText : Phaser.GameObjects.Text ;
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private pokemonGenderText : Phaser.GameObjects.Text ;
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private pokemonUncaughtText : Phaser.GameObjects.Text ;
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private pokemonAbilityLabelText : Phaser.GameObjects.Text ;
private pokemonAbilityText : Phaser.GameObjects.Text ;
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private pokemonPassiveLabelText : Phaser.GameObjects.Text ;
private pokemonPassiveText : Phaser.GameObjects.Text ;
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private pokemonNatureLabelText : Phaser.GameObjects.Text ;
private pokemonNatureText : BBCodeText ;
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private pokemonMovesContainer : Phaser.GameObjects.Container ;
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private pokemonMoveContainers : Phaser.GameObjects.Container [ ] ;
private pokemonMoveBgs : Phaser.GameObjects.NineSlice [ ] ;
private pokemonMoveLabels : Phaser.GameObjects.Text [ ] ;
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private pokemonAdditionalMoveCountLabel : Phaser.GameObjects.Text ;
private pokemonEggMovesContainer : Phaser.GameObjects.Container ;
private pokemonEggMoveContainers : Phaser.GameObjects.Container [ ] ;
private pokemonEggMoveBgs : Phaser.GameObjects.NineSlice [ ] ;
private pokemonEggMoveLabels : Phaser.GameObjects.Text [ ] ;
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private pokemonCandyIcon : Phaser.GameObjects.Sprite ;
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private pokemonCandyDarknessOverlay : Phaser.GameObjects.Sprite ;
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private pokemonCandyOverlayIcon : Phaser.GameObjects.Sprite ;
private pokemonCandyCountText : Phaser.GameObjects.Text ;
private pokemonCaughtHatchedContainer : Phaser.GameObjects.Container ;
private pokemonCaughtCountText : Phaser.GameObjects.Text ;
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private pokemonHatchedIcon : Phaser.GameObjects.Sprite ;
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private pokemonHatchedCountText : Phaser.GameObjects.Text ;
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private pokemonShinyIcon : Phaser.GameObjects.Sprite ;
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private instructionsContainer : Phaser.GameObjects.Container ;
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private shinyIconElement : Phaser.GameObjects.Sprite ;
private formIconElement : Phaser.GameObjects.Sprite ;
private abilityIconElement : Phaser.GameObjects.Sprite ;
private genderIconElement : Phaser.GameObjects.Sprite ;
private natureIconElement : Phaser.GameObjects.Sprite ;
private variantIconElement : Phaser.GameObjects.Sprite ;
private shinyLabel : Phaser.GameObjects.Text ;
private formLabel : Phaser.GameObjects.Text ;
private genderLabel : Phaser.GameObjects.Text ;
private abilityLabel : Phaser.GameObjects.Text ;
private natureLabel : Phaser.GameObjects.Text ;
private variantLabel : Phaser.GameObjects.Text ;
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private starterSelectMessageBox : Phaser.GameObjects.NineSlice ;
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private starterSelectMessageBoxContainer : Phaser.GameObjects.Container ;
private statsContainer : StatsContainer ;
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private pokemonFormText : Phaser.GameObjects.Text ;
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private moveInfoOverlay : MoveInfoOverlay ;
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private statsMode : boolean ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
private starterIconsCursorXOffset : number = - 3 ;
private starterIconsCursorYOffset : number = 1 ;
private starterIconsCursorIndex : number ;
private filterMode : boolean ;
2023-12-19 23:51:48 -05:00
private dexAttrCursor : bigint = 0 n ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
private abilityCursor : number = - 1 ;
private natureCursor : number = - 1 ;
private filterBarCursor : integer = 0 ;
2024-02-21 01:03:34 -05:00
private starterMoveset : StarterMoveset ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
private scrollCursor : number ;
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
private allSpecies : PokemonSpecies [ ] = [ ] ;
2023-12-19 23:51:48 -05:00
private lastSpecies : PokemonSpecies ;
private speciesLoaded : Map < Species , boolean > = new Map < Species , boolean > ( ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
public starterSpecies : PokemonSpecies [ ] = [ ] ;
private pokerusSpecies : PokemonSpecies [ ] = [ ] ;
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private starterAttr : bigint [ ] = [ ] ;
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private starterAbilityIndexes : integer [ ] = [ ] ;
2024-01-05 22:24:05 -05:00
private starterNatures : Nature [ ] = [ ] ;
2024-02-21 01:03:34 -05:00
private starterMovesets : StarterMoveset [ ] = [ ] ;
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private speciesStarterDexEntry : DexEntry ;
2024-02-21 01:03:34 -05:00
private speciesStarterMoves : Moves [ ] ;
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private canCycleShiny : boolean ;
private canCycleForm : boolean ;
private canCycleGender : boolean ;
private canCycleAbility : boolean ;
2024-01-05 22:24:05 -05:00
private canCycleNature : boolean ;
2024-04-18 22:52:26 -04:00
private canCycleVariant : boolean ;
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private value : integer = 0 ;
2024-06-07 00:12:19 +09:00
private canAddParty : boolean ;
2023-12-19 23:51:48 -05:00
private assetLoadCancelled : Utils.BooleanHolder ;
2024-06-08 00:33:45 +02:00
public cursorObj : Phaser.GameObjects.Image ;
2023-12-19 23:51:48 -05:00
private starterCursorObjs : Phaser.GameObjects.Image [ ] ;
private pokerusCursorObjs : Phaser.GameObjects.Image [ ] ;
private starterIcons : Phaser.GameObjects.Sprite [ ] ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
private starterIconsCursorObj : Phaser.GameObjects.Image ;
2023-12-19 23:51:48 -05:00
private valueLimitLabel : Phaser.GameObjects.Text ;
private startCursorObj : Phaser.GameObjects.NineSlice ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
// private starterValueLabels: Phaser.GameObjects.Text[];
// private shinyIcons: Phaser.GameObjects.Image[][];
// private hiddenAbilityIcons: Phaser.GameObjects.Image[];
// private classicWinIcons: Phaser.GameObjects.Image[];
// private candyUpgradeIcon: Phaser.GameObjects.Image[];
// private candyUpgradeOverlayIcon: Phaser.GameObjects.Image[];
//
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private iconAnimHandler : PokemonIconAnimHandler ;
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//variables to keep track of the dynamically rendered list of instruction prompts for starter select
private instructionRowX = 0 ;
private instructionRowY = 0 ;
private instructionRowTextOffset = 12 ;
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private starterSelectCallback : StarterSelectCallback ;
2024-06-17 06:49:29 +02:00
private starterPreferences : StarterPreferences ;
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protected blockInput : boolean = false ;
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constructor ( scene : BattleScene ) {
super ( scene , Mode . STARTER_SELECT ) ;
}
setup() {
const ui = this . getUi ( ) ;
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const currentLanguage = i18next . resolvedLanguage ;
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const langSettingKey = Object . keys ( languageSettings ) . find ( lang = > currentLanguage . includes ( lang ) ) ;
const textSettings = languageSettings [ langSettingKey ] ;
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this . starterSelectContainer = this . scene . add . container ( 0 , - this . scene . game . canvas . height / 6 ) ;
this . starterSelectContainer . setVisible ( false ) ;
ui . add ( this . starterSelectContainer ) ;
const bgColor = this . scene . add . rectangle ( 0 , 0 , this . scene . game . canvas . width / 6 , this . scene . game . canvas . height / 6 , 0x006860 ) ;
bgColor . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( bgColor ) ;
2024-05-23 17:03:10 +02:00
const starterSelectBg = this . scene . add . image ( 0 , 0 , "starter_select_bg" ) ;
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starterSelectBg . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( starterSelectBg ) ;
2024-05-23 17:03:10 +02:00
this . shinyOverlay = this . scene . add . image ( 6 , 6 , "summary_overlay_shiny" ) ;
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this . shinyOverlay . setOrigin ( 0 , 0 ) ;
this . shinyOverlay . setVisible ( false ) ;
this . starterSelectContainer . add ( this . shinyOverlay ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
const starterContainerWindow = addWindow ( this . scene , 109 , 18 , 175 , 161 ) ;
const starterContainerBg = this . scene . add . image ( 110 , 19 , "starter_container_bg" ) ;
starterContainerBg . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( starterContainerBg ) ;
2024-04-30 20:48:55 +02:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterSelectContainer . add ( addWindow ( this . scene , 285 , 59 , 34 , 91 ) ) ;
this . starterSelectContainer . add ( addWindow ( this . scene , 285 , 145 , 34 , 34 , true ) ) ;
2024-03-31 21:14:35 -04:00
this . starterSelectContainer . add ( starterContainerWindow ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . filterBarContainer = this . scene . add . container ( 0 , 0 ) ;
// this.filterBar = new FilterBar(this.scene, 143, 1, 175, 17);
this . filterBar = new FilterBar ( this . scene , 109 , 1 , 175 , 17 ) ;
// gen filter
const genOptions : DropDownOption [ ] = [
new DropDownOption ( this . scene , 1 , i18next . t ( "starterSelectUiHandler:gen1" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 2 , i18next . t ( "starterSelectUiHandler:gen2" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 3 , i18next . t ( "starterSelectUiHandler:gen3" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 4 , i18next . t ( "starterSelectUiHandler:gen4" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 5 , i18next . t ( "starterSelectUiHandler:gen5" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 6 , i18next . t ( "starterSelectUiHandler:gen6" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 7 , i18next . t ( "starterSelectUiHandler:gen7" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 8 , i18next . t ( "starterSelectUiHandler:gen8" ) , null , DropDownState . ON ) ,
new DropDownOption ( this . scene , 9 , i18next . t ( "starterSelectUiHandler:gen9" ) , null , DropDownState . ON ) ,
] ;
this . filterBar . addFilter ( "Gen" , new DropDown ( this . scene , 0 , 0 , genOptions , this . updateStarters , DropDownType . MULTI ) ) ;
this . filterBar . defaultGenVals = this . filterBar . getVals ( DropDownColumn . GEN ) ;
// set gen filter to all off except for the I GEN
for ( const option of genOptions ) {
if ( option . val !== 1 ) {
option . setOptionState ( DropDownState . OFF ) ;
}
}
// type filter
const typeKeys = Object . keys ( Type ) . filter ( v = > isNaN ( Number ( v ) ) ) ;
const typeOptions : DropDownOption [ ] = [ ] ;
typeKeys . forEach ( ( type , index ) = > {
if ( index === 0 || index === 19 ) {
return ;
}
const typeSprite = this . scene . add . sprite ( 0 , 0 , ` types ${ Utils . verifyLang ( i18next . resolvedLanguage ) ? ` _ ${ i18next . resolvedLanguage } ` : "" } ` ) ;
typeSprite . setScale ( 0.5 ) ;
typeSprite . setFrame ( type . toLowerCase ( ) ) ;
typeOptions . push ( new DropDownOption ( this . scene , index , null , typeSprite ) ) ;
} ) ;
this . filterBar . addFilter ( "Type" , new DropDown ( this . scene , 0 , 0 , typeOptions , this . updateStarters , DropDownType . MULTI , 0.5 ) ) ;
this . filterBar . defaultTypeVals = this . filterBar . getVals ( DropDownColumn . TYPES ) ;
// Unlocks filter
const shiny1Sprite = this . scene . add . sprite ( 0 , 0 , "shiny_star_small" ) ;
shiny1Sprite . setTint ( getVariantTint ( 0 ) ) ;
const shiny2Sprite = this . scene . add . sprite ( 0 , 0 , "shiny_star_small" ) ;
shiny2Sprite . setTint ( getVariantTint ( 1 ) ) ;
const shiny3Sprite = this . scene . add . sprite ( 0 , 0 , "shiny_star_small" ) ;
shiny3Sprite . setTint ( getVariantTint ( 2 ) ) ;
const unlocksOptions = [
new DropDownOption ( this . scene , "SHINY3" , null , shiny3Sprite ) ,
new DropDownOption ( this . scene , "SHINY2" , null , shiny2Sprite ) ,
new DropDownOption ( this . scene , "SHINY" , null , shiny1Sprite ) ,
new DropDownOption ( this . scene , "NORMAL" , "Normal" ) ,
new DropDownOption ( this . scene , "UNCAUGHT" , "Not Caught" ) ,
new DropDownOption ( this . scene , "PASSIVEUNLOCKED" , "Passive Unlocked" ) ,
new DropDownOption ( this . scene , "PASSIVELOCKED" , "Passive Locked" ) , ] ;
this . filterBar . addFilter ( "Unlocks" , new DropDown ( this . scene , 0 , 0 , unlocksOptions , this . updateStarters , DropDownType . MULTI ) ) ;
this . filterBar . defaultUnlockVals = this . filterBar . getVals ( DropDownColumn . UNLOCKS ) ;
// win filter
const winOptions = [
new DropDownOption ( this . scene , "WIN" , "has won" ) ,
new DropDownOption ( this . scene , "NOTWIN" , "hasn't won yet" ) ] ;
this . filterBar . addFilter ( "Win" , new DropDown ( this . scene , 0 , 0 , winOptions , this . updateStarters , DropDownType . MULTI ) ) ;
this . filterBar . defaultWinVals = this . filterBar . getVals ( DropDownColumn . WIN ) ;
// sort filter
const sortOptions = [
new DropDownOption ( this . scene , 0 , "No." ) ,
new DropDownOption ( this . scene , 1 , "Cost" , null , DropDownState . OFF ) ,
new DropDownOption ( this . scene , 2 , "# Candies" , null , DropDownState . OFF ) ,
new DropDownOption ( this . scene , 3 , "IVs" , null , DropDownState . OFF ) ,
new DropDownOption ( this . scene , 4 , "Name" , null , DropDownState . OFF ) ] ;
this . filterBar . addFilter ( "Sort" , new DropDown ( this . scene , 0 , 0 , sortOptions , this . updateStarters , DropDownType . SINGLE ) ) ;
this . filterBarContainer . add ( this . filterBar ) ;
this . filterBar . defaultSortVals = this . filterBar . getVals ( DropDownColumn . SORT ) ;
this . starterSelectContainer . add ( this . filterBarContainer ) ;
2024-05-23 17:03:10 +02:00
if ( ! this . scene . uiTheme ) {
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starterContainerWindow . setVisible ( false ) ;
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}
2023-12-20 22:22:15 -05:00
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this . iconAnimHandler = new PokemonIconAnimHandler ( ) ;
this . iconAnimHandler . setup ( this . scene ) ;
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this . pokemonNumberText = addTextObject ( this . scene , 17 , 1 , "0000" , TextStyle . SUMMARY ) ;
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this . pokemonNumberText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonNumberText ) ;
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this . pokemonNameText = addTextObject ( this . scene , 6 , 112 , "" , TextStyle . SUMMARY ) ;
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this . pokemonNameText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonNameText ) ;
2024-05-23 17:03:10 +02:00
this . pokemonGrowthRateLabelText = addTextObject ( this . scene , 8 , 106 , i18next . t ( "starterSelectUiHandler:growthRate" ) , TextStyle . SUMMARY_ALT , { fontSize : "36px" } ) ;
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this . pokemonGrowthRateLabelText . setOrigin ( 0 , 0 ) ;
this . pokemonGrowthRateLabelText . setVisible ( false ) ;
this . starterSelectContainer . add ( this . pokemonGrowthRateLabelText ) ;
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this . pokemonGrowthRateText = addTextObject ( this . scene , 34 , 106 , "" , TextStyle . SUMMARY_PINK , { fontSize : "36px" } ) ;
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this . pokemonGrowthRateText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonGrowthRateText ) ;
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this . pokemonGenderText = addTextObject ( this . scene , 96 , 112 , "" , TextStyle . SUMMARY_ALT ) ;
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this . pokemonGenderText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonGenderText ) ;
2024-05-23 17:03:10 +02:00
this . pokemonUncaughtText = addTextObject ( this . scene , 6 , 127 , i18next . t ( "starterSelectUiHandler:uncaught" ) , TextStyle . SUMMARY_ALT , { fontSize : "56px" } ) ;
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this . pokemonUncaughtText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonUncaughtText ) ;
2024-05-24 01:45:04 +02:00
2024-05-19 21:40:58 -04:00
// The position should be set per language
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const starterInfoXPos = textSettings ? . starterInfoXPos || 31 ;
const starterInfoYOffset = textSettings ? . starterInfoYOffset || 0 ;
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// The font size should be set per language
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const starterInfoTextSize = textSettings ? . starterInfoTextSize || 56 ;
2024-05-15 12:13:35 -03:00
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this . pokemonAbilityLabelText = addTextObject ( this . scene , 6 , 127 + starterInfoYOffset , i18next . t ( "starterSelectUiHandler:ability" ) , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
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this . pokemonAbilityLabelText . setOrigin ( 0 , 0 ) ;
this . pokemonAbilityLabelText . setVisible ( false ) ;
this . starterSelectContainer . add ( this . pokemonAbilityLabelText ) ;
2024-05-23 17:03:10 +02:00
this . pokemonAbilityText = addTextObject ( this . scene , starterInfoXPos , 127 + starterInfoYOffset , "" , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
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this . pokemonAbilityText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonAbilityText ) ;
2024-05-19 23:11:07 -04:00
this . pokemonPassiveLabelText = addTextObject ( this . scene , 6 , 136 + starterInfoYOffset , i18next . t ( "starterSelectUiHandler:passive" ) , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
2024-04-13 18:59:58 -04:00
this . pokemonPassiveLabelText . setOrigin ( 0 , 0 ) ;
this . pokemonPassiveLabelText . setVisible ( false ) ;
this . starterSelectContainer . add ( this . pokemonPassiveLabelText ) ;
2024-05-23 17:03:10 +02:00
this . pokemonPassiveText = addTextObject ( this . scene , starterInfoXPos , 136 + starterInfoYOffset , "" , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
2024-04-13 18:59:58 -04:00
this . pokemonPassiveText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonPassiveText ) ;
2024-05-19 23:11:07 -04:00
this . pokemonNatureLabelText = addTextObject ( this . scene , 6 , 145 + starterInfoYOffset , i18next . t ( "starterSelectUiHandler:nature" ) , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
2024-01-05 22:24:05 -05:00
this . pokemonNatureLabelText . setOrigin ( 0 , 0 ) ;
this . pokemonNatureLabelText . setVisible ( false ) ;
this . starterSelectContainer . add ( this . pokemonNatureLabelText ) ;
2024-05-23 17:03:10 +02:00
this . pokemonNatureText = addBBCodeTextObject ( this . scene , starterInfoXPos , 145 + starterInfoYOffset , "" , TextStyle . SUMMARY_ALT , { fontSize : starterInfoTextSize } ) ;
2024-01-05 22:24:05 -05:00
this . pokemonNatureText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonNatureText ) ;
2024-02-20 22:53:33 -05:00
this . pokemonMoveContainers = [ ] ;
this . pokemonMoveBgs = [ ] ;
this . pokemonMoveLabels = [ ] ;
2024-02-21 15:47:44 -05:00
this . pokemonEggMoveContainers = [ ] ;
this . pokemonEggMoveBgs = [ ] ;
this . pokemonEggMoveLabels = [ ] ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . valueLimitLabel = addTextObject ( this . scene , 302 , 150 , "0/10" , TextStyle . TOOLTIP_CONTENT ) ;
this . valueLimitLabel . setOrigin ( 0.5 , 0 ) ;
this . starterSelectContainer . add ( this . valueLimitLabel ) ;
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const startLabel = addTextObject ( this . scene , 302 , 162 , i18next . t ( "common:start" ) , TextStyle . TOOLTIP_CONTENT ) ;
startLabel . setOrigin ( 0.5 , 0 ) ;
this . starterSelectContainer . add ( startLabel ) ;
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . startCursorObj = this . scene . add . nineslice ( 289 , 160 , "select_cursor" , null , 26 , 15 , 6 , 6 , 6 , 6 ) ;
this . startCursorObj . setVisible ( false ) ;
this . startCursorObj . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . startCursorObj ) ;
const starterSpecies : Species [ ] = [ ] ;
const starterBoxContainer = this . scene . add . container ( 115 , 9 ) ;
this . starterSelectScrollBar = new ScrollBar ( this . scene , 161 , 12 , 0 ) ;
starterBoxContainer . add ( this . starterSelectScrollBar ) ;
2023-12-19 23:51:48 -05:00
this . pokerusCursorObjs = new Array ( 3 ) . fill ( null ) . map ( ( ) = > {
2024-05-23 17:03:10 +02:00
const cursorObj = this . scene . add . image ( 0 , 0 , "select_cursor_pokerus" ) ;
2023-12-19 23:51:48 -05:00
cursorObj . setVisible ( false ) ;
cursorObj . setOrigin ( 0 , 0 ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterBoxContainer . add ( cursorObj ) ;
2023-12-19 23:51:48 -05:00
return cursorObj ;
} ) ;
2024-01-01 10:14:49 -05:00
this . starterCursorObjs = new Array ( 6 ) . fill ( null ) . map ( ( ) = > {
2024-05-23 17:03:10 +02:00
const cursorObj = this . scene . add . image ( 0 , 0 , "select_cursor_highlight" ) ;
2023-12-19 23:51:48 -05:00
cursorObj . setVisible ( false ) ;
cursorObj . setOrigin ( 0 , 0 ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterBoxContainer . add ( cursorObj ) ;
2023-12-19 23:51:48 -05:00
return cursorObj ;
} ) ;
2024-05-23 17:03:10 +02:00
this . cursorObj = this . scene . add . image ( 0 , 0 , "select_cursor" ) ;
2023-12-19 23:51:48 -05:00
this . cursorObj . setOrigin ( 0 , 0 ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterIconsCursorObj = this . scene . add . image ( 289 , 64 , "select_gen_cursor" ) ;
this . starterIconsCursorObj . setName ( "starter-icons-cursor" ) ;
this . starterIconsCursorObj . setVisible ( false ) ;
this . starterIconsCursorObj . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . starterIconsCursorObj ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterBoxContainer . add ( this . cursorObj ) ;
2023-12-07 00:52:20 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
for ( const species of allSpecies ) {
if ( ! speciesStarters . hasOwnProperty ( species . speciesId ) || ! species . isObtainable ( ) ) {
continue ;
}
2024-04-30 20:48:55 +02:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterSpecies . push ( species . speciesId ) ;
this . speciesLoaded . set ( species . speciesId , false ) ;
this . allSpecies . push ( species ) ;
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const starterContainer = new StarterContainer ( this . scene , species ) . setVisible ( false ) ;
this . iconAnimHandler . addOrUpdate ( starterContainer . icon , PokemonIconAnimMode . NONE ) ;
this . starterContainer . push ( starterContainer ) ;
starterBoxContainer . add ( starterContainer ) ;
2023-12-19 23:51:48 -05:00
}
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterSelectContainer . add ( starterBoxContainer ) ;
2024-01-01 10:14:49 -05:00
this . starterIcons = new Array ( 6 ) . fill ( null ) . map ( ( _ , i ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
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const icon = this . scene . add . sprite ( 292 , 63 + 13 * i , "pokemon_icons_0" ) ;
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icon . setScale ( 0.5 ) ;
icon . setOrigin ( 0 , 0 ) ;
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icon . setFrame ( "unknown" ) ;
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this . starterSelectContainer . add ( icon ) ;
this . iconAnimHandler . addOrUpdate ( icon , PokemonIconAnimMode . PASSIVE ) ;
return icon ;
} ) ;
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this . pokemonSprite = this . scene . add . sprite ( 53 , 63 , "pkmn__sub" ) ;
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this . pokemonSprite . setPipeline ( this . scene . spritePipeline , { tone : [ 0.0 , 0.0 , 0.0 , 0.0 ] , ignoreTimeTint : true } ) ;
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this . starterSelectContainer . add ( this . pokemonSprite ) ;
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this . type1Icon = this . scene . add . sprite ( 8 , 98 , ` types ${ Utils . verifyLang ( i18next . resolvedLanguage ) ? ` _ ${ i18next . resolvedLanguage } ` : "" } ` ) ;
this . type1Icon . setScale ( 0.5 ) ;
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this . type1Icon . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . type1Icon ) ;
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this . type2Icon = this . scene . add . sprite ( 26 , 98 , ` types ${ Utils . verifyLang ( i18next . resolvedLanguage ) ? ` _ ${ i18next . resolvedLanguage } ` : "" } ` ) ;
this . type2Icon . setScale ( 0.5 ) ;
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this . type2Icon . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . type2Icon ) ;
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this . pokemonLuckLabelText = addTextObject ( this . scene , 8 , 89 , i18next . t ( "common:luckIndicator" ) , TextStyle . WINDOW_ALT , { fontSize : "56px" } ) ;
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this . pokemonLuckLabelText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonLuckLabelText ) ;
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this . pokemonLuckText = addTextObject ( this . scene , 8 + this . pokemonLuckLabelText . displayWidth + 2 , 89 , "0" , TextStyle . WINDOW , { fontSize : "56px" } ) ;
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this . pokemonLuckText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonLuckText ) ;
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this . pokemonCandyIcon = this . scene . add . sprite ( 4.5 , 18 , "candy" ) ;
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this . pokemonCandyIcon . setScale ( 0.5 ) ;
this . pokemonCandyIcon . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonCandyIcon ) ;
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this . pokemonFormText = addTextObject ( this . scene , 6 , 42 , "Form" , TextStyle . WINDOW_ALT , { fontSize : "42px" } ) ;
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this . pokemonFormText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonFormText ) ;
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this . pokemonCandyOverlayIcon = this . scene . add . sprite ( 4.5 , 18 , "candy_overlay" ) ;
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this . pokemonCandyOverlayIcon . setScale ( 0.5 ) ;
this . pokemonCandyOverlayIcon . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonCandyOverlayIcon ) ;
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this . pokemonCandyDarknessOverlay = this . scene . add . sprite ( 4.5 , 18 , "candy" ) ;
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this . pokemonCandyDarknessOverlay . setScale ( 0.5 ) ;
this . pokemonCandyDarknessOverlay . setOrigin ( 0 , 0 ) ;
this . pokemonCandyDarknessOverlay . setTint ( 0x000000 ) ;
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this . pokemonCandyDarknessOverlay . setAlpha ( 0.50 ) ;
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this . pokemonCandyDarknessOverlay . setInteractive ( new Phaser . Geom . Rectangle ( 0 , 0 , 16 , 16 ) , Phaser . Geom . Rectangle . Contains ) ;
this . starterSelectContainer . add ( this . pokemonCandyDarknessOverlay ) ;
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this . pokemonCandyCountText = addTextObject ( this . scene , 14 , 18 , "x0" , TextStyle . WINDOW_ALT , { fontSize : "56px" } ) ;
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this . pokemonCandyCountText . setOrigin ( 0 , 0 ) ;
this . starterSelectContainer . add ( this . pokemonCandyCountText ) ;
this . pokemonCaughtHatchedContainer = this . scene . add . container ( 2 , 25 ) ;
this . pokemonCaughtHatchedContainer . setScale ( 0.5 ) ;
this . starterSelectContainer . add ( this . pokemonCaughtHatchedContainer ) ;
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const pokemonCaughtIcon = this . scene . add . sprite ( 1 , 0 , "items" , "pb" ) ;
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pokemonCaughtIcon . setOrigin ( 0 , 0 ) ;
pokemonCaughtIcon . setScale ( 0.75 ) ;
this . pokemonCaughtHatchedContainer . add ( pokemonCaughtIcon ) ;
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this . pokemonCaughtCountText = addTextObject ( this . scene , 24 , 4 , "0" , TextStyle . SUMMARY_ALT ) ;
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this . pokemonCaughtCountText . setOrigin ( 0 , 0 ) ;
this . pokemonCaughtHatchedContainer . add ( this . pokemonCaughtCountText ) ;
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this . pokemonHatchedIcon = this . scene . add . sprite ( 1 , 14 , "egg_icons" ) ;
this . pokemonHatchedIcon . setOrigin ( 0.15 , 0.2 ) ;
this . pokemonHatchedIcon . setScale ( 0.8 ) ;
this . pokemonCaughtHatchedContainer . add ( this . pokemonHatchedIcon ) ;
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this . pokemonShinyIcon = this . scene . add . sprite ( 14 , 76 , "shiny_icons" ) ;
this . pokemonShinyIcon . setOrigin ( 0.15 , 0.2 ) ;
this . pokemonShinyIcon . setScale ( 1 ) ;
this . pokemonCaughtHatchedContainer . add ( ( this . pokemonShinyIcon ) ) ;
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this . pokemonHatchedCountText = addTextObject ( this . scene , 24 , 19 , "0" , TextStyle . SUMMARY_ALT ) ;
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this . pokemonHatchedCountText . setOrigin ( 0 , 0 ) ;
this . pokemonCaughtHatchedContainer . add ( this . pokemonHatchedCountText ) ;
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this . pokemonMovesContainer = this . scene . add . container ( 102 , 16 ) ;
this . pokemonMovesContainer . setScale ( 0.5 ) ;
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for ( let m = 0 ; m < 4 ; m ++ ) {
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const moveContainer = this . scene . add . container ( 0 , 14 * m ) ;
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const moveBg = this . scene . add . nineslice ( 0 , 0 , "type_bgs" , "unknown" , 92 , 14 , 2 , 2 , 2 , 2 ) ;
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moveBg . setOrigin ( 1 , 0 ) ;
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const moveLabel = addTextObject ( this . scene , - moveBg . width / 2 , 0 , "-" , TextStyle . PARTY ) ;
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moveLabel . setOrigin ( 0.5 , 0 ) ;
this . pokemonMoveBgs . push ( moveBg ) ;
this . pokemonMoveLabels . push ( moveLabel ) ;
moveContainer . add ( moveBg ) ;
moveContainer . add ( moveLabel ) ;
this . pokemonMoveContainers . push ( moveContainer ) ;
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this . pokemonMovesContainer . add ( moveContainer ) ;
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}
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this . pokemonAdditionalMoveCountLabel = addTextObject ( this . scene , - this . pokemonMoveBgs [ 0 ] . width / 2 , 56 , "(+0)" , TextStyle . PARTY ) ;
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this . pokemonAdditionalMoveCountLabel . setOrigin ( 0.5 , 0 ) ;
this . pokemonMovesContainer . add ( this . pokemonAdditionalMoveCountLabel ) ;
this . starterSelectContainer . add ( this . pokemonMovesContainer ) ;
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this . pokemonEggMovesContainer = this . scene . add . container ( 102 , 85 ) ;
this . pokemonEggMovesContainer . setScale ( 0.375 ) ;
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const eggMovesLabel = addTextObject ( this . scene , - 46 , 0 , i18next . t ( "starterSelectUiHandler:eggMoves" ) , TextStyle . WINDOW_ALT ) ;
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eggMovesLabel . setOrigin ( 0.5 , 0 ) ;
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this . pokemonEggMovesContainer . add ( eggMovesLabel ) ;
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for ( let m = 0 ; m < 4 ; m ++ ) {
const eggMoveContainer = this . scene . add . container ( 0 , 16 + 14 * m ) ;
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const eggMoveBg = this . scene . add . nineslice ( 0 , 0 , "type_bgs" , "unknown" , 92 , 14 , 2 , 2 , 2 , 2 ) ;
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eggMoveBg . setOrigin ( 1 , 0 ) ;
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const eggMoveLabel = addTextObject ( this . scene , - eggMoveBg . width / 2 , 0 , "???" , TextStyle . PARTY ) ;
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eggMoveLabel . setOrigin ( 0.5 , 0 ) ;
this . pokemonEggMoveBgs . push ( eggMoveBg ) ;
this . pokemonEggMoveLabels . push ( eggMoveLabel ) ;
eggMoveContainer . add ( eggMoveBg ) ;
eggMoveContainer . add ( eggMoveLabel ) ;
this . pokemonEggMoveContainers . push ( eggMoveContainer ) ;
this . pokemonEggMovesContainer . add ( eggMoveContainer ) ;
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}
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this . starterSelectContainer . add ( this . pokemonEggMovesContainer ) ;
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// The font size should be set per language
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const instructionTextSize = textSettings . instructionTextSize ;
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this . instructionsContainer = this . scene . add . container ( 4 , 156 ) ;
this . instructionsContainer . setVisible ( true ) ;
this . starterSelectContainer . add ( this . instructionsContainer ) ;
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// instruction rows that will be pushed into the container dynamically based on need
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// creating new sprites since they will be added to the scene later
this . shinyIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "R.png" ) ;
this . shinyIconElement . setName ( "sprite-shiny-icon-element" ) ;
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this . shinyIconElement . setScale ( 0.675 ) ;
this . shinyIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . shinyLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleShiny" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . shinyLabel . setName ( "text-shiny-label" ) ;
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this . formIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "F.png" ) ;
this . formIconElement . setName ( "sprite-form-icon-element" ) ;
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this . formIconElement . setScale ( 0.675 ) ;
this . formIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . formLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleForm" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . formLabel . setName ( "text-form-label" ) ;
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this . genderIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "G.png" ) ;
this . genderIconElement . setName ( "sprite-gender-icon-element" ) ;
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this . genderIconElement . setScale ( 0.675 ) ;
this . genderIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . genderLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleGender" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . genderLabel . setName ( "text-gender-label" ) ;
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this . abilityIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "E.png" ) ;
this . abilityIconElement . setName ( "sprite-ability-icon-element" ) ;
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this . abilityIconElement . setScale ( 0.675 ) ;
this . abilityIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . abilityLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleAbility" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . abilityLabel . setName ( "text-ability-label" ) ;
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this . natureIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "N.png" ) ;
this . natureIconElement . setName ( "sprite-nature-icon-element" ) ;
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this . natureIconElement . setScale ( 0.675 ) ;
this . natureIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . natureLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleNature" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . natureLabel . setName ( "text-nature-label" ) ;
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this . variantIconElement = new Phaser . GameObjects . Sprite ( this . scene , this . instructionRowX , this . instructionRowY , "keyboard" , "V.png" ) ;
this . variantIconElement . setName ( "sprite-variant-icon-element" ) ;
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this . variantIconElement . setScale ( 0.675 ) ;
this . variantIconElement . setOrigin ( 0.0 , 0.0 ) ;
this . variantLabel = addTextObject ( this . scene , this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY , i18next . t ( "starterSelectUiHandler:cycleVariant" ) , TextStyle . PARTY , { fontSize : instructionTextSize } ) ;
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this . variantLabel . setName ( "text-variant-label" ) ;
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this . hideInstructions ( ) ;
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this . starterSelectMessageBoxContainer = this . scene . add . container ( 0 , this . scene . game . canvas . height / 6 ) ;
this . starterSelectMessageBoxContainer . setVisible ( false ) ;
this . starterSelectContainer . add ( this . starterSelectMessageBoxContainer ) ;
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this . starterSelectMessageBox = addWindow ( this . scene , 1 , - 1 , 318 , 28 ) ;
this . starterSelectMessageBox . setOrigin ( 0 , 1 ) ;
this . starterSelectMessageBoxContainer . add ( this . starterSelectMessageBox ) ;
2023-12-19 23:51:48 -05:00
2024-05-23 17:03:10 +02:00
this . message = addTextObject ( this . scene , 8 , 8 , "" , TextStyle . WINDOW , { maxLines : 2 } ) ;
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this . message . setOrigin ( 0 , 0 ) ;
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this . starterSelectMessageBoxContainer . add ( this . message ) ;
const date = new Date ( ) ;
date . setUTCHours ( 0 , 0 , 0 , 0 ) ;
this . scene . executeWithSeedOffset ( ( ) = > {
for ( let c = 0 ; c < 3 ; c ++ ) {
let randomSpeciesId : Species ;
let species : PokemonSpecies ;
const generateSpecies = ( ) = > {
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randomSpeciesId = Utils . randSeedItem ( starterSpecies ) ;
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species = getPokemonSpecies ( randomSpeciesId ) ;
} ;
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let dupe = false ;
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do {
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dupe = false ;
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generateSpecies ( ) ;
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
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* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
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* Update src/locales/ko/battle.ts
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* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
for ( let ps = 0 ; ps < c ; ps ++ ) {
if ( this . pokerusSpecies [ ps ] === species ) {
2023-12-19 23:51:48 -05:00
dupe = true ;
break ;
}
}
} while ( dupe ) ;
2023-04-18 01:32:26 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
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Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . pokerusSpecies . push ( species ) ;
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}
} , 0 , date . getTime ( ) . toString ( ) ) ;
2023-12-01 17:23:26 -05:00
2023-12-19 23:51:48 -05:00
this . statsContainer = new StatsContainer ( this . scene , 6 , 16 ) ;
2023-12-01 17:23:26 -05:00
2023-12-19 23:51:48 -05:00
this . scene . add . existing ( this . statsContainer ) ;
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this . statsContainer . setVisible ( false ) ;
2023-04-12 19:09:15 -04:00
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this . starterSelectContainer . add ( this . statsContainer ) ;
2023-10-25 14:15:44 -04:00
2024-06-07 22:45:49 +02:00
// add the info overlay last to be the top most ui element and prevent the IVs from overlaying this
const overlayScale = 1 ;
this . moveInfoOverlay = new MoveInfoOverlay ( this . scene , {
scale : overlayScale ,
top : true ,
x : 1 ,
y : this.scene.game.canvas.height / 6 - MoveInfoOverlay . getHeight ( overlayScale ) - 29 ,
} ) ;
this . starterSelectContainer . add ( this . moveInfoOverlay ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterSelectContainer . bringToTop ( this . filterBarContainer ) ;
2024-06-07 22:45:49 +02:00
2024-05-28 14:49:15 -03:00
this . scene . eventTarget . addEventListener ( BattleSceneEventType . CANDY_UPGRADE_NOTIFICATION_CHANGED , ( e ) = > this . onCandyUpgradeDisplayChanged ( e ) ) ;
2023-12-19 23:51:48 -05:00
this . updateInstructions ( ) ;
}
2023-10-25 14:15:44 -04:00
2023-12-30 18:41:25 -05:00
show ( args : any [ ] ) : boolean {
2024-06-17 06:49:29 +02:00
if ( ! this . starterPreferences ) {
// starterPreferences haven't been loaded yet
this . starterPreferences = StarterPrefs . load ( ) ;
}
2024-06-07 22:45:49 +02:00
this . moveInfoOverlay . clear ( ) ; // clear this when removing a menu; the cancel button doesn't seem to trigger this automatically on controllers
2024-06-08 15:07:23 +10:00
if ( args . length >= 1 && args [ 0 ] instanceof Function ) {
2023-12-19 23:51:48 -05:00
super . show ( args ) ;
2024-05-28 14:05:00 -04:00
this . starterSelectCallback = args [ 0 ] as StarterSelectCallback ;
2023-11-13 22:29:03 -05:00
2024-05-28 14:49:15 -03:00
this . starterSelectContainer . setVisible ( true ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . allSpecies . forEach ( ( species , s ) = > {
const icon = this . starterContainer [ s ] . icon ;
const dexEntry = this . scene . gameData . dexData [ species . speciesId ] ;
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( dexEntry . caughtAttr ) {
icon . clearTint ( ) ;
} else if ( dexEntry . seenAttr ) {
icon . setTint ( 0x808080 ) ;
}
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
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* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
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* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . setUpgradeAnimation ( icon , species ) ;
} ) ;
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . updateStarters ( ) ;
this . setFilterMode ( false ) ;
this . filterBarCursor = 0 ;
this . setCursor ( 0 ) ;
this . tryUpdateValue ( 0 ) ;
2023-11-13 22:29:03 -05:00
2024-02-14 10:44:55 -05:00
handleTutorial ( this . scene , Tutorial . Starter_Select ) ;
2024-02-13 18:42:11 -05:00
2023-12-30 18:41:25 -05:00
return true ;
2023-04-09 19:15:21 -04:00
}
2023-12-30 18:41:25 -05:00
return false ;
2023-12-19 23:51:48 -05:00
}
2023-04-24 22:32:12 -04:00
2023-12-19 23:51:48 -05:00
showText ( text : string , delay? : integer , callback? : Function , callbackDelay? : integer , prompt? : boolean , promptDelay? : integer ) {
super . showText ( text , delay , callback , callbackDelay , prompt , promptDelay ) ;
2023-04-12 19:09:15 -04:00
2024-05-23 17:03:10 +02:00
if ( text ? . indexOf ( "\n" ) === - 1 ) {
2024-02-14 10:44:55 -05:00
this . starterSelectMessageBox . setSize ( 318 , 28 ) ;
this . message . setY ( - 22 ) ;
} else {
this . starterSelectMessageBox . setSize ( 318 , 42 ) ;
this . message . setY ( - 37 ) ;
}
this . starterSelectMessageBoxContainer . setVisible ( ! ! text ? . length ) ;
2023-12-19 23:51:48 -05:00
}
2023-04-12 19:09:15 -04:00
2024-05-28 14:49:15 -03:00
/ * *
* Determines if 'Icon' based upgrade notifications should be shown
* @returns true if upgrade notifications are enabled and set to display an 'Icon'
* /
isUpgradeIconEnabled ( ) : boolean {
return this . scene . candyUpgradeNotification !== 0 && this . scene . candyUpgradeDisplay === 0 ;
}
/ * *
* Determines if 'Animation' based upgrade notifications should be shown
* @returns true if upgrade notifications are enabled and set to display an 'Animation'
* /
isUpgradeAnimationEnabled ( ) : boolean {
return this . scene . candyUpgradeNotification !== 0 && this . scene . candyUpgradeDisplay === 1 ;
}
/ * *
* Determines if a passive upgrade is available for the given species ID
* @param speciesId The ID of the species to check the passive of
* @returns true if the user has enough candies and a passive has not been unlocked already
* /
isPassiveAvailable ( speciesId : number ) : boolean {
// Get this species ID's starter data
const starterData = this . scene . gameData . starterData [ speciesId ] ;
return starterData . candyCount >= getPassiveCandyCount ( speciesStarters [ speciesId ] )
&& ! ( starterData . passiveAttr & PassiveAttr . UNLOCKED ) ;
}
/ * *
* Determines if a value reduction upgrade is available for the given species ID
* @param speciesId The ID of the species to check the value reduction of
* @returns true if the user has enough candies and all value reductions have not been unlocked already
* /
isValueReductionAvailable ( speciesId : number ) : boolean {
// Get this species ID's starter data
const starterData = this . scene . gameData . starterData [ speciesId ] ;
return starterData . candyCount >= getValueReductionCandyCounts ( speciesStarters [ speciesId ] ) [ starterData . valueReduction ]
&& starterData . valueReduction < 2 ;
}
2024-06-22 02:19:56 +02:00
/ * *
* Determines if an same species egg can be baught for the given species ID
* @param speciesId The ID of the species to check the value reduction of
* @returns true if the user has enough candies
* /
isSameSpeciesEggAvailable ( speciesId : number ) : boolean {
// Get this species ID's starter data
const starterData = this . scene . gameData . starterData [ speciesId ] ;
return starterData . candyCount >= getSameSpeciesEggCandyCounts ( speciesStarters [ speciesId ] ) ;
}
2024-05-28 14:49:15 -03:00
/ * *
* Sets a bounce animation if enabled and the Pokemon has an upgrade
* @param icon { @linkcode Phaser . GameObjects . GameObject } to animate
* @param species { @linkcode PokemonSpecies } of the icon used to check for upgrades
* @param startPaused Should this animation be paused after it is added ?
* /
setUpgradeAnimation ( icon : Phaser.GameObjects.Sprite , species : PokemonSpecies , startPaused : boolean = false ) : void {
this . scene . tweens . killTweensOf ( icon ) ;
// Skip animations if they are disabled
if ( this . scene . candyUpgradeDisplay === 0 || species . speciesId !== species . getRootSpeciesId ( false ) ) {
return ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
icon . y = 2 ;
2024-05-28 14:49:15 -03:00
const tweenChain : Phaser.Types.Tweens.TweenChainBuilderConfig = {
targets : icon ,
loop : - 1 ,
// Make the initial bounce a little randomly delayed
delay : Utils.randIntRange ( 0 , 50 ) * 5 ,
loopDelay : 1000 ,
tweens : [
{
targets : icon ,
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
y : 2 - 5 ,
2024-05-28 14:49:15 -03:00
duration : Utils.fixedInt ( 125 ) ,
ease : "Cubic.easeOut" ,
yoyo : true
} ,
{
targets : icon ,
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
y : 2 - 3 ,
2024-05-28 14:49:15 -03:00
duration : Utils.fixedInt ( 150 ) ,
ease : "Cubic.easeOut" ,
yoyo : true
}
] , } ;
const passiveAvailable = this . isPassiveAvailable ( species . speciesId ) ;
// 'Only Passives' mode
if ( this . scene . candyUpgradeNotification === 1 ) {
if ( passiveAvailable ) {
this . scene . tweens . chain ( tweenChain ) . paused = startPaused ;
}
// 'On' mode
} else if ( this . scene . candyUpgradeNotification === 2 ) {
if ( passiveAvailable || this . isValueReductionAvailable ( species . speciesId ) ) {
this . scene . tweens . chain ( tweenChain ) . paused = startPaused ;
}
}
}
/ * *
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
* Sets the visibility of a Candy Upgrade Icon
2024-05-28 14:49:15 -03:00
* /
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
setUpgradeIcon ( starter : StarterContainer ) : void {
const species = starter . species ;
2024-05-28 14:49:15 -03:00
const slotVisible = ! ! species ? . speciesId ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-28 00:47:00 +01:00
if ( ! species || this . scene . candyUpgradeNotification === 0 || species . speciesId !== species . getRootSpeciesId ( false ) ) {
starter . candyUpgradeIcon . setVisible ( false ) ;
starter . candyUpgradeOverlayIcon . setVisible ( false ) ;
2024-05-28 14:49:15 -03:00
return ;
}
const passiveAvailable = this . isPassiveAvailable ( species . speciesId ) ;
// 'Only Passive Unlocks' mode
if ( this . scene . candyUpgradeNotification === 1 ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-28 00:47:00 +01:00
starter . candyUpgradeIcon . setVisible ( slotVisible && passiveAvailable ) ;
starter . candyUpgradeOverlayIcon . setVisible ( slotVisible && starter . candyUpgradeIcon . visible ) ;
2024-05-28 14:49:15 -03:00
// 'On' mode
} else if ( this . scene . candyUpgradeNotification === 2 ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starter . candyUpgradeIcon . setVisible (
2024-05-28 14:49:15 -03:00
slotVisible && ( passiveAvailable || this . isValueReductionAvailable ( species . speciesId ) ) ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
starter . candyUpgradeOverlayIcon . setVisible ( slotVisible && starter . candyUpgradeIcon . visible ) ;
2024-05-28 14:49:15 -03:00
}
}
/ * *
* Processes an { @linkcode CandyUpgradeNotificationChangedEvent } sent when the corresponding setting changes
* @param event { @linkcode Event } sent by the callback
* /
onCandyUpgradeDisplayChanged ( event : Event ) : void {
const candyUpgradeDisplayEvent = event as CandyUpgradeNotificationChangedEvent ;
if ( ! candyUpgradeDisplayEvent ) {
return ;
}
// Loop through all visible candy icons when set to 'Icon' mode
if ( this . scene . candyUpgradeDisplay === 0 ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . filteredStarterContainers . forEach ( ( starter ) = > {
this . setUpgradeIcon ( starter ) ;
2024-05-28 14:49:15 -03:00
} ) ;
return ;
}
// Loop through all animations when set to 'Animation' mode
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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2024-07-28 00:47:00 +01:00
this . filteredStarterContainers . forEach ( ( starter , s ) = > {
const icon = this . filteredStarterContainers [ s ] . icon ;
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . setUpgradeAnimation ( icon , starter . species ) ;
} ) ;
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}
2023-12-19 23:51:48 -05:00
processInput ( button : Button ) : boolean {
2024-05-23 17:03:10 +02:00
if ( this . blockInput ) {
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return false ;
2024-05-23 17:03:10 +02:00
}
2024-04-17 14:49:18 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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2024-07-28 00:47:00 +01:00
const numberOfStarters = this . filteredStarterContainers . length ;
const numOfRows = Math . ceil ( numberOfStarters / 9 ) ;
const currentRow = Math . floor ( this . cursor / 9 ) ;
const onScreenFirstIndex = this . scrollCursor * 9 ; // this is first starter index on the screen
const onScreenLastIndex = Math . min ( onScreenFirstIndex + 9 * 9 , numberOfStarters ) - 1 ; // this is the last starter index on the screen
const onScreenNumberOfStarters = onScreenLastIndex - onScreenFirstIndex + 1 ;
const onScreenNumberOfRows = Math . ceil ( onScreenNumberOfStarters / 9 ) ;
// const onScreenFirstRow = Math.floor(onScreenFirstIndex / 9);
const onScreenCurrentRow = Math . floor ( ( this . cursor - onScreenFirstIndex ) / 9 ) ;
// console.log("this.cursor: ", this.cursor, "this.scrollCursor" , this.scrollCursor, "numberOfStarters: ", numberOfStarters, "numOfRows: ", numOfRows, "currentRow: ", currentRow, "onScreenFirstIndex: ", onScreenFirstIndex, "onScreenLastIndex: ", onScreenLastIndex, "onScreenNumberOfStarters: ", onScreenNumberOfStarters, "onScreenNumberOfRow: ", onScreenNumberOfRows, "onScreenCurrentRow: ", onScreenCurrentRow);
2023-12-19 23:51:48 -05:00
const ui = this . getUi ( ) ;
2023-04-12 19:09:15 -04:00
2023-12-19 23:51:48 -05:00
let success = false ;
let error = false ;
2023-04-12 19:09:15 -04:00
2024-01-01 13:41:46 -05:00
if ( button === Button . SUBMIT ) {
2024-05-23 17:03:10 +02:00
if ( this . tryStart ( true ) ) {
2024-01-01 13:41:46 -05:00
success = true ;
2024-05-23 17:03:10 +02:00
} else {
2024-01-02 17:31:44 -05:00
error = true ;
2024-05-23 17:03:10 +02:00
}
2024-03-15 15:13:32 -04:00
} else if ( button === Button . CANCEL ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-28 00:47:00 +01:00
if ( this . filterMode && this . filterBar . openDropDown ) {
this . filterBar . toggleDropDown ( this . filterBarCursor ) ;
success = true ;
} else if ( this . statsMode ) {
2024-03-15 15:13:32 -04:00
this . toggleStatsMode ( false ) ;
success = true ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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2024-07-28 00:47:00 +01:00
} else if ( this . starterSpecies . length ) {
this . popStarter ( this . starterSpecies . length - 1 ) ;
2024-03-15 15:13:32 -04:00
success = true ;
this . updateInstructions ( ) ;
} else {
2024-04-17 14:49:18 -04:00
this . blockInput = true ;
2024-03-15 15:13:32 -04:00
this . scene . clearPhaseQueue ( ) ;
2024-06-08 15:07:23 +10:00
if ( this . scene . gameMode . isChallenge ) {
this . scene . pushPhase ( new SelectChallengePhase ( this . scene ) ) ;
} else {
this . scene . pushPhase ( new TitlePhase ( this . scene ) ) ;
}
2024-03-15 15:13:32 -04:00
this . scene . getCurrentPhase ( ) . end ( ) ;
success = true ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
} else if ( this . startCursorObj . visible ) { // this checks to see if the start button is selected
2023-12-19 23:51:48 -05:00
switch ( button ) {
2024-05-23 17:03:10 +02:00
case Button . ACTION :
if ( this . tryStart ( true ) ) {
2024-04-04 16:19:45 -04:00
success = true ;
2024-05-23 17:03:10 +02:00
} else {
error = true ;
}
break ;
case Button . UP :
this . startCursorObj . setVisible ( false ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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2024-07-28 00:47:00 +01:00
if ( this . starterSpecies . length > 0 ) {
this . starterIconsCursorIndex = this . starterSpecies . length - 1 ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else {
this . setFilterMode ( true ) ;
}
success = true ;
break ;
case Button . DOWN :
this . startCursorObj . setVisible ( false ) ;
if ( this . starterSpecies . length > 0 ) {
this . starterIconsCursorIndex = 0 ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else {
this . setFilterMode ( true ) ;
}
2024-05-23 17:03:10 +02:00
success = true ;
break ;
case Button . LEFT :
this . startCursorObj . setVisible ( false ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
this . cursorObj . setVisible ( true ) ;
success = this . setCursor ( onScreenFirstIndex + ( onScreenNumberOfRows - 1 ) * 9 + 8 ) ; // set last column
2024-05-23 17:03:10 +02:00
success = true ;
break ;
case Button . RIGHT :
this . startCursorObj . setVisible ( false ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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2024-07-28 00:47:00 +01:00
this . cursorObj . setVisible ( true ) ;
success = this . setCursor ( onScreenFirstIndex + ( onScreenNumberOfRows - 1 ) * 9 ) ; // set first column
2024-05-23 17:03:10 +02:00
success = true ;
break ;
2023-12-19 23:51:48 -05:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
} else if ( this . filterMode ) {
2023-12-19 23:51:48 -05:00
switch ( button ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
case Button . LEFT :
if ( this . filterBarCursor > 0 ) {
success = this . setCursor ( this . filterBarCursor - 1 ) ;
} else {
success = this . setCursor ( this . filterBar . numFilters - 1 ) ;
}
break ;
case Button . RIGHT :
if ( this . filterBarCursor < this . filterBar . numFilters - 1 ) {
success = this . setCursor ( this . filterBarCursor + 1 ) ;
} else {
success = this . setCursor ( 0 ) ;
}
break ;
2024-05-23 17:03:10 +02:00
case Button . UP :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( this . filterBar . openDropDown ) {
success = this . filterBar . decDropDownCursor ( ) ;
// else if there is filtered starters
} else if ( numberOfStarters > 0 ) {
this . setFilterMode ( false ) ;
this . scrollCursor = Math . max ( 0 , numOfRows - 9 ) ;
this . updateScroll ( ) ;
const proportion = ( this . filterBarCursor + 0.5 ) / this . filterBar . numFilters ;
const targetCol = Math . floor ( proportion * 9 ) ;
if ( numberOfStarters % 9 > targetCol ) {
success = this . setCursor ( numberOfStarters - ( numberOfStarters ) % 9 + targetCol ) ;
} else {
success = this . setCursor ( Math . max ( numberOfStarters - ( numberOfStarters ) % 9 + targetCol - 9 , 0 ) ) ;
}
2024-05-23 17:03:10 +02:00
}
break ;
case Button . DOWN :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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2024-07-28 00:47:00 +01:00
if ( this . filterBar . openDropDown ) {
success = this . filterBar . incDropDownCursor ( ) ;
} else if ( numberOfStarters > 0 ) {
this . setFilterMode ( false ) ;
this . scrollCursor = 0 ;
this . updateScroll ( ) ;
const proportion = this . filterBarCursor / Math . max ( 1 , this . filterBar . numFilters - 1 ) ;
this . setCursor ( Math . round ( proportion * ( Math . min ( 9 , numberOfStarters ) - 1 ) ) ) ;
2024-05-23 17:03:10 +02:00
success = true ;
}
break ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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2024-07-28 00:47:00 +01:00
case Button . ACTION :
if ( ! this . filterBar . openDropDown ) {
this . filterBar . toggleDropDown ( this . filterBarCursor ) ;
} else {
this . filterBar . toggleOptionState ( ) ;
}
success = true ;
2024-05-23 17:03:10 +02:00
break ;
2023-12-19 23:51:48 -05:00
}
} else {
if ( button === Button . ACTION ) {
2024-05-23 17:03:10 +02:00
if ( ! this . speciesStarterDexEntry ? . caughtAttr ) {
2023-12-19 23:51:48 -05:00
error = true ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
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* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
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* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
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* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
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* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
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* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
} else if ( this . starterSpecies . length < 6 ) { // checks to see you have less than 6 pokemon in your party
let species ;
// this gets the correct generation and pokemon cursor depending on whether you're in the starter screen or the party icons
if ( ! this . starterIconsCursorObj . visible ) {
species = this . filteredStarterContainers [ this . cursor ] . species ;
} else {
species = this . starterSpecies [ this . starterIconsCursorIndex ] ;
}
const ui = this . getUi ( ) ;
let options = [ ] ;
const [ isDupe , removeIndex ] : [ boolean , number ] = this . isInParty ( species ) ; // checks to see if the pokemon is a duplicate; if it is, returns the index that will be removed
const isPartyValid = this . isPartyValid ( ) ;
const isValidForChallenge = new Utils . BooleanHolder ( true ) ;
if ( isPartyValid ) {
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , species , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( species , this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ) , ! ! ( this . starterSpecies . length ) ) ;
} else {
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , species , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( species , this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ) , ! ! ( this . starterSpecies . length ) , false , false ) ;
}
const currentPartyValue = this . starterSpecies . map ( s = > s . generation ) . reduce ( ( total : number , gen : number , i : number ) = > total += this . scene . gameData . getSpeciesStarterValue ( this . starterSpecies [ i ] . speciesId ) , 0 ) ;
const newCost = this . scene . gameData . getSpeciesStarterValue ( species . speciesId ) ;
if ( ! isDupe && isValidForChallenge . value && currentPartyValue + newCost <= this . getValueLimit ( ) ) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party
options = [
{
label : i18next.t ( "starterSelectUiHandler:addToParty" ) ,
handler : ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) ;
if ( ! isDupe && isValidForChallenge . value && this . tryUpdateValue ( this . scene . gameData . getSpeciesStarterValue ( species . speciesId ) , true ) ) {
this . addToParty ( species ) ;
ui . playSelect ( ) ;
} else {
ui . playError ( ) ; // this should be redundant as there is now a trigger for when a pokemon can't be added to party
}
return true ;
} ,
overrideSound : true
} ] ;
} else if ( isDupe ) { // if it already exists in your party, it will give you the option to remove from your party
options = [ {
label : i18next.t ( "starterSelectUiHandler:removeFromParty" ) ,
2024-02-21 01:03:34 -05:00
handler : ( ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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2024-07-28 00:47:00 +01:00
this . popStarter ( removeIndex ) ;
2024-02-21 01:03:34 -05:00
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-04-13 18:59:58 -04:00
return true ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
}
} ] ;
}
options . push ( // this shows the IVs for the pokemon
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{
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label : i18next.t ( "starterSelectUiHandler:toggleIVs" ) ,
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handler : ( ) = > {
this . toggleStatsMode ( ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
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return true ;
2024-02-21 01:03:34 -05:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
} ) ;
if ( this . speciesStarterMoves . length > 1 ) { // this lets you change the pokemon moves
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const showSwapOptions = ( moveset : StarterMoveset ) = > {
ui . setMode ( Mode . STARTER_SELECT ) . then ( ( ) = > {
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ui . showText ( i18next . t ( "starterSelectUiHandler:selectMoveSwapOut" ) , null , ( ) = > {
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this . moveInfoOverlay . show ( allMoves [ moveset [ 0 ] ] ) ;
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ui . setModeWithoutClear ( Mode . OPTION_SELECT , {
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options : moveset.map ( ( m : Moves , i : number ) = > {
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const option : OptionSelectItem = {
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label : allMoves [ m ] . name ,
handler : ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) . then ( ( ) = > {
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ui . showText ( ` ${ i18next . t ( "starterSelectUiHandler:selectMoveSwapWith" ) } ${ allMoves [ m ] . name } . ` , null , ( ) = > {
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const possibleMoves = this . speciesStarterMoves . filter ( ( sm : Moves ) = > sm !== m ) ;
this . moveInfoOverlay . show ( allMoves [ possibleMoves [ 0 ] ] ) ;
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ui . setModeWithoutClear ( Mode . OPTION_SELECT , {
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options : possibleMoves.map ( sm = > {
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// make an option for each available starter move
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const option = {
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label : allMoves [ sm ] . name ,
handler : ( ) = > {
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this . switchMoveHandler ( i , sm , m ) ;
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showSwapOptions ( this . starterMoveset ) ;
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return true ;
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} ,
onHover : ( ) = > {
this . moveInfoOverlay . show ( allMoves [ sm ] ) ;
} ,
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} ;
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return option ;
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} ) . concat ( {
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label : i18next.t ( "menu:cancel" ) ,
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handler : ( ) = > {
showSwapOptions ( this . starterMoveset ) ;
return true ;
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} ,
onHover : ( ) = > {
this . moveInfoOverlay . clear ( ) ;
} ,
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} ) ,
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supportHover : true ,
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maxOptions : 8 ,
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yOffset : 19
} ) ;
} ) ;
} ) ;
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return true ;
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} ,
onHover : ( ) = > {
this . moveInfoOverlay . show ( allMoves [ m ] ) ;
} ,
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} ;
return option ;
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} ) . concat ( {
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label : i18next.t ( "menu:cancel" ) ,
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handler : ( ) = > {
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this . moveInfoOverlay . clear ( ) ;
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this . clearText ( ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
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return true ;
2024-06-06 03:28:12 +02:00
} ,
onHover : ( ) = > {
this . moveInfoOverlay . clear ( ) ;
} ,
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} ) ,
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supportHover : true ,
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maxOptions : 8 ,
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yOffset : 19
} ) ;
} ) ;
} ) ;
} ;
options . push ( {
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label : i18next.t ( "starterSelectUiHandler:manageMoves" ) ,
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handler : ( ) = > {
showSwapOptions ( this . starterMoveset ) ;
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return true ;
}
} ) ;
2024-04-13 19:21:59 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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2024-07-28 00:47:00 +01:00
const starterContainer = this . filteredStarterContainers [ this . cursor ] ;
2024-04-13 19:21:59 -04:00
const starterData = this . scene . gameData . starterData [ this . lastSpecies . speciesId ] ;
2024-06-17 06:49:29 +02:00
let starterAttributes = this . starterPreferences [ this . lastSpecies . speciesId ] ;
if ( this . canCycleNature ) {
// if we could cycle natures, enable the improved nature menu
const showNatureOptions = ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) . then ( ( ) = > {
ui . showText ( i18next . t ( "starterSelectUiHandler:selectNature" ) , null , ( ) = > {
const natures = this . scene . gameData . getNaturesForAttr ( this . speciesStarterDexEntry . natureAttr ) ;
ui . setModeWithoutClear ( Mode . OPTION_SELECT , {
options : natures.map ( ( n : Nature , i : number ) = > {
const option : OptionSelectItem = {
label : getNatureName ( n , true , true , true , this . scene . uiTheme ) ,
handler : ( ) = > {
// update default nature in starter save data
if ( ! starterAttributes ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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2024-07-28 00:47:00 +01:00
starterAttributes = this . starterPreferences [ this . lastSpecies . speciesId ] = { } ;
2024-06-17 06:49:29 +02:00
}
starterAttributes . nature = n as unknown as integer ;
this . clearText ( ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
// set nature for starter
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , n , undefined ) ;
return true ;
}
} ;
return option ;
} ) . concat ( {
label : i18next.t ( "menu:cancel" ) ,
handler : ( ) = > {
this . clearText ( ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
return true ;
}
} ) ,
maxOptions : 8 ,
yOffset : 19
} ) ;
} ) ;
} ) ;
} ;
options . push ( {
label : i18next.t ( "starterSelectUiHandler:manageNature" ) ,
handler : ( ) = > {
showNatureOptions ( ) ;
return true ;
}
} ) ;
}
2024-04-13 19:21:59 -04:00
const candyCount = starterData . candyCount ;
const passiveAttr = starterData . passiveAttr ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
if ( passiveAttr & PassiveAttr . UNLOCKED ) { // this is for enabling and disabling the passive
2024-04-13 19:21:59 -04:00
if ( ! ( passiveAttr & PassiveAttr . ENABLED ) ) {
options . push ( {
2024-05-06 18:02:45 +02:00
label : i18next.t ( "starterSelectUiHandler:enablePassive" ) ,
2024-04-13 19:21:59 -04:00
handler : ( ) = > {
starterData . passiveAttr |= PassiveAttr . ENABLED ;
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-04-18 22:52:26 -04:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , undefined ) ;
2024-04-13 19:21:59 -04:00
return true ;
}
} ) ;
} else {
options . push ( {
2024-05-06 18:02:45 +02:00
label : i18next.t ( "starterSelectUiHandler:disablePassive" ) ,
2024-04-13 19:21:59 -04:00
handler : ( ) = > {
starterData . passiveAttr ^= PassiveAttr . ENABLED ;
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-04-18 22:52:26 -04:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , undefined ) ;
2024-04-13 19:21:59 -04:00
return true ;
}
} ) ;
}
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
const showUseCandies = ( ) = > { // this lets you use your candies
2024-04-13 19:21:59 -04:00
const options = [ ] ;
if ( ! ( passiveAttr & PassiveAttr . UNLOCKED ) ) {
const passiveCost = getPassiveCandyCount ( speciesStarters [ this . lastSpecies . speciesId ] ) ;
options . push ( {
2024-05-06 18:02:45 +02:00
label : ` x ${ passiveCost } ${ i18next . t ( "starterSelectUiHandler:unlockPassive" ) } ( ${ allAbilities [ starterPassiveAbilities [ this . lastSpecies . speciesId ] ] . name } ) ` ,
2024-04-13 19:21:59 -04:00
handler : ( ) = > {
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if ( Overrides . FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost ) {
2024-04-13 19:21:59 -04:00
starterData . passiveAttr |= PassiveAttr . UNLOCKED | PassiveAttr . ENABLED ;
2024-06-22 02:19:56 +02:00
if ( ! Overrides . FREE_CANDY_UPGRADE_OVERRIDE ) {
starterData . candyCount -= passiveCost ;
}
2024-04-13 19:21:59 -04:00
this . pokemonCandyCountText . setText ( ` x ${ starterData . candyCount } ` ) ;
this . scene . gameData . saveSystem ( ) . then ( success = > {
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if ( ! success ) {
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return this . scene . reset ( true ) ;
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}
2024-04-13 19:21:59 -04:00
} ) ;
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ui . setMode ( Mode . STARTER_SELECT ) ;
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this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , undefined ) ;
2024-05-28 14:49:15 -03:00
// Update the candy upgrade display
if ( this . isUpgradeIconEnabled ( ) ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
this . setUpgradeIcon ( starterContainer ) ;
2024-05-28 14:49:15 -03:00
}
if ( this . isUpgradeAnimationEnabled ( ) ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
this . setUpgradeAnimation ( starterContainer . icon , this . lastSpecies , true ) ;
2024-05-28 14:49:15 -03:00
}
2024-04-13 18:59:58 -04:00
return true ;
}
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return false ;
} ,
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item : "candy" ,
2024-04-13 19:21:59 -04:00
itemArgs : starterColors [ this . lastSpecies . speciesId ]
} ) ;
2024-04-13 18:59:58 -04:00
}
2024-04-13 19:21:59 -04:00
const valueReduction = starterData . valueReduction ;
if ( valueReduction < 2 ) {
const reductionCost = getValueReductionCandyCounts ( speciesStarters [ this . lastSpecies . speciesId ] ) [ valueReduction ] ;
2024-04-13 18:59:58 -04:00
options . push ( {
2024-05-06 18:02:45 +02:00
label : ` x ${ reductionCost } ${ i18next . t ( "starterSelectUiHandler:reduceCost" ) } ` ,
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handler : ( ) = > {
2024-06-22 02:19:56 +02:00
if ( Overrides . FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= reductionCost ) {
2024-04-13 19:21:59 -04:00
starterData . valueReduction ++ ;
2024-06-22 02:19:56 +02:00
if ( ! Overrides . FREE_CANDY_UPGRADE_OVERRIDE ) {
starterData . candyCount -= reductionCost ;
}
2024-04-13 19:21:59 -04:00
this . pokemonCandyCountText . setText ( ` x ${ starterData . candyCount } ` ) ;
this . scene . gameData . saveSystem ( ) . then ( success = > {
2024-05-23 17:03:10 +02:00
if ( ! success ) {
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return this . scene . reset ( true ) ;
2024-05-23 17:03:10 +02:00
}
2024-04-13 19:21:59 -04:00
} ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
this . updateStarterValueLabel ( starterContainer ) ;
2024-04-13 19:21:59 -04:00
this . tryUpdateValue ( 0 ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-05-23 17:03:10 +02:00
this . scene . playSound ( "buy" ) ;
2024-05-28 14:49:15 -03:00
// If the notification setting is set to 'On', update the candy upgrade display
if ( this . scene . candyUpgradeNotification === 2 ) {
if ( this . isUpgradeIconEnabled ( ) ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
this . setUpgradeIcon ( starterContainer ) ;
2024-05-28 14:49:15 -03:00
}
if ( this . isUpgradeAnimationEnabled ( ) ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
this . setUpgradeAnimation ( starterContainer . icon , this . lastSpecies , true ) ;
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}
}
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return true ;
}
return false ;
} ,
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item : "candy" ,
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itemArgs : starterColors [ this . lastSpecies . speciesId ]
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} ) ;
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}
2024-06-22 02:19:56 +02:00
// Same species egg menu option. Only visible if passive is bought
if ( passiveAttr & PassiveAttr . UNLOCKED ) {
const sameSpeciesEggCost = getSameSpeciesEggCandyCounts ( speciesStarters [ this . lastSpecies . speciesId ] ) ;
options . push ( {
label : ` x ${ sameSpeciesEggCost } ${ i18next . t ( "starterSelectUiHandler:sameSpeciesEgg" ) } ` ,
handler : ( ) = > {
if ( this . scene . gameData . eggs . length < 99 && ( Overrides . FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost ) ) {
if ( ! Overrides . FREE_CANDY_UPGRADE_OVERRIDE ) {
starterData . candyCount -= sameSpeciesEggCost ;
}
this . pokemonCandyCountText . setText ( ` x ${ starterData . candyCount } ` ) ;
2024-06-21 21:59:58 -04:00
const egg = new Egg ( { scene : this.scene , species : this.lastSpecies.speciesId , sourceType : EggSourceType.SAME_SPECIES_EGG } ) ;
egg . addEggToGameData ( this . scene ) ;
2024-06-22 02:19:56 +02:00
this . scene . gameData . saveSystem ( ) . then ( success = > {
if ( ! success ) {
return this . scene . reset ( true ) ;
}
} ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
this . scene . playSound ( "buy" ) ;
return true ;
}
return false ;
} ,
item : "candy" ,
itemArgs : starterColors [ this . lastSpecies . speciesId ]
} ) ;
}
2024-04-13 18:59:58 -04:00
options . push ( {
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label : i18next.t ( "menu:cancel" ) ,
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handler : ( ) = > {
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ui . setMode ( Mode . STARTER_SELECT ) ;
2024-04-13 18:59:58 -04:00
return true ;
2023-12-19 23:51:48 -05:00
}
2024-02-21 01:03:34 -05:00
} ) ;
2024-04-13 19:21:59 -04:00
ui . setModeWithoutClear ( Mode . OPTION_SELECT , {
options : options ,
yOffset : 47
} ) ;
} ;
2024-04-13 19:36:43 -04:00
if ( ! pokemonPrevolutions . hasOwnProperty ( this . lastSpecies . speciesId ) ) {
options . push ( {
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label : i18next.t ( "starterSelectUiHandler:useCandies" ) ,
2024-04-13 19:36:43 -04:00
handler : ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) . then ( ( ) = > showUseCandies ( ) ) ;
return true ;
}
} ) ;
}
2024-02-21 01:03:34 -05:00
options . push ( {
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label : i18next.t ( "menu:cancel" ) ,
2024-02-21 01:03:34 -05:00
handler : ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-04-13 18:59:58 -04:00
return true ;
2024-02-21 01:03:34 -05:00
}
} ) ;
ui . setModeWithoutClear ( Mode . OPTION_SELECT , {
options : options ,
2024-02-06 23:11:00 -05:00
yOffset : 47
2023-12-19 23:51:48 -05:00
} ) ;
success = true ;
}
} else {
const props = this . scene . gameData . getSpeciesDexAttrProps ( this . lastSpecies , this . dexAttrCursor ) ;
2024-06-17 06:49:29 +02:00
// prepare persistent starter data to store changes
let starterAttributes = this . starterPreferences [ this . lastSpecies . speciesId ] ;
if ( ! starterAttributes ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterAttributes = this . starterPreferences [ this . lastSpecies . speciesId ] = { } ;
2024-06-17 06:49:29 +02:00
}
2023-12-01 17:23:26 -05:00
switch ( button ) {
2024-05-23 17:03:10 +02:00
case Button . CYCLE_SHINY :
if ( this . canCycleShiny ) {
2024-06-25 13:48:48 -04:00
const newVariant = props . variant ;
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , ! props . shiny , undefined , undefined , props . shiny ? 0 : undefined , undefined , undefined ) ;
if ( this . dexAttrCursor & DexAttr . SHINY ) {
this . scene . playSound ( "sparkle" ) ;
2024-06-25 13:48:48 -04:00
// Set the variant label to the shiny tint
const tint = getVariantTint ( newVariant ) ;
this . pokemonShinyIcon . setFrame ( getVariantIcon ( newVariant ) ) ;
this . pokemonShinyIcon . setTint ( tint ) ;
this . pokemonShinyIcon . setVisible ( true ) ;
2024-05-23 17:03:10 +02:00
} else {
2024-06-25 13:48:48 -04:00
this . pokemonShinyIcon . setVisible ( false ) ;
2023-12-19 23:51:48 -05:00
success = true ;
}
2024-05-23 17:03:10 +02:00
}
break ;
case Button . CYCLE_FORM :
if ( this . canCycleForm ) {
const formCount = this . lastSpecies . forms . length ;
let newFormIndex = props . formIndex ;
do {
newFormIndex = ( newFormIndex + 1 ) % formCount ;
2024-05-25 22:31:42 -05:00
if ( this . lastSpecies . forms [ newFormIndex ] . isStarterSelectable && this . speciesStarterDexEntry . caughtAttr & this . scene . gameData . getFormAttr ( newFormIndex ) ) {
2024-05-23 17:03:10 +02:00
break ;
}
} while ( newFormIndex !== props . formIndex ) ;
2024-06-17 06:49:29 +02:00
starterAttributes . form = newFormIndex ; // store the selected form
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , undefined , newFormIndex , undefined , undefined , undefined , undefined ) ;
success = true ;
}
break ;
case Button . CYCLE_GENDER :
if ( this . canCycleGender ) {
2024-06-17 06:49:29 +02:00
starterAttributes . female = ! props . female ;
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , ! props . female , undefined , undefined , undefined ) ;
success = true ;
}
break ;
case Button . CYCLE_ABILITY :
if ( this . canCycleAbility ) {
const abilityCount = this . lastSpecies . getAbilityCount ( ) ;
const abilityAttr = this . scene . gameData . starterData [ this . lastSpecies . speciesId ] . abilityAttr ;
let newAbilityIndex = this . abilityCursor ;
do {
newAbilityIndex = ( newAbilityIndex + 1 ) % abilityCount ;
if ( ! newAbilityIndex ) {
if ( abilityAttr & AbilityAttr . ABILITY_1 ) {
break ;
2023-12-19 23:51:48 -05:00
}
2024-05-23 17:03:10 +02:00
} else if ( newAbilityIndex === 1 ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( this . lastSpecies . ability1 === this . lastSpecies . ability2 ) {
newAbilityIndex = ( newAbilityIndex + 1 ) % abilityCount ;
2024-04-18 22:52:26 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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2024-07-28 00:47:00 +01:00
break ;
2024-05-23 17:03:10 +02:00
} else {
if ( abilityAttr & AbilityAttr . ABILITY_HIDDEN ) {
break ;
}
}
} while ( newAbilityIndex !== this . abilityCursor ) ;
2024-06-17 06:49:29 +02:00
starterAttributes . ability = newAbilityIndex ; // store the selected ability
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , newAbilityIndex , undefined ) ;
success = true ;
}
break ;
case Button . CYCLE_NATURE :
if ( this . canCycleNature ) {
const natures = this . scene . gameData . getNaturesForAttr ( this . speciesStarterDexEntry . natureAttr ) ;
const natureIndex = natures . indexOf ( this . natureCursor ) ;
const newNature = natures [ natureIndex < natures . length - 1 ? natureIndex + 1 : 0 ] ;
2024-06-17 06:49:29 +02:00
// store cycled nature as default
starterAttributes . nature = newNature as unknown as integer ;
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , newNature , undefined ) ;
success = true ;
}
break ;
2024-05-29 19:29:59 -05:00
case Button . V :
2024-05-23 17:03:10 +02:00
if ( this . canCycleVariant ) {
let newVariant = props . variant ;
do {
newVariant = ( newVariant + 1 ) % 3 ;
if ( ! newVariant ) {
if ( this . speciesStarterDexEntry . caughtAttr & DexAttr . DEFAULT_VARIANT ) {
break ;
}
} else if ( newVariant === 1 ) {
if ( this . speciesStarterDexEntry . caughtAttr & DexAttr . VARIANT_2 ) {
break ;
}
} else {
if ( this . speciesStarterDexEntry . caughtAttr & DexAttr . VARIANT_3 ) {
break ;
}
}
} while ( newVariant !== props . variant ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterAttributes . variant = newVariant ; // store the selected variant
2024-05-23 17:03:10 +02:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , newVariant , undefined , undefined ) ;
2024-06-14 11:01:11 -04:00
// Cycle tint based on current sprite tint
const tint = getVariantTint ( newVariant ) ;
2024-06-25 13:48:48 -04:00
this . pokemonShinyIcon . setFrame ( getVariantIcon ( newVariant ) ) ;
this . pokemonShinyIcon . setTint ( tint ) ;
2024-05-23 17:03:10 +02:00
success = true ;
}
break ;
case Button . UP :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Co-authored-by: Xavion3 <xavion333@gmail.com>
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2024-07-28 00:47:00 +01:00
if ( ! this . starterIconsCursorObj . visible ) {
if ( currentRow > 0 ) {
if ( this . scrollCursor > 0 && currentRow - this . scrollCursor === 0 ) {
this . scrollCursor -- ;
this . updateScroll ( ) ;
}
success = this . setCursor ( this . cursor - 9 ) ;
} else {
this . filterBarCursor = this . filterBar . getNearestFilter ( this . filteredStarterContainers [ this . cursor ] ) ;
this . setFilterMode ( true ) ;
success = true ;
}
2024-05-31 00:27:53 +02:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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2024-07-28 00:47:00 +01:00
if ( this . starterIconsCursorIndex === 0 ) {
this . starterIconsCursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
this . startCursorObj . setVisible ( true ) ;
2024-05-31 00:27:53 +02:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
this . starterIconsCursorIndex -- ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
2024-05-31 00:27:53 +02:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
success = true ;
2024-05-23 17:03:10 +02:00
}
break ;
case Button . DOWN :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( ! this . starterIconsCursorObj . visible ) {
if ( currentRow < numOfRows - 1 ) { // not last row
if ( currentRow - this . scrollCursor === 8 ) { // last row of visible starters
this . scrollCursor ++ ;
}
success = this . setCursor ( this . cursor + 9 ) ;
this . updateScroll ( ) ;
} else { // last row
this . setFilterMode ( true ) ;
success = true ;
}
2024-05-31 00:27:53 +02:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( this . starterIconsCursorIndex <= this . starterSpecies . length - 2 ) {
this . starterIconsCursorIndex ++ ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
2024-05-31 00:27:53 +02:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterIconsCursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
this . startCursorObj . setVisible ( true ) ;
2024-05-31 00:27:53 +02:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
success = true ;
2024-05-23 17:03:10 +02:00
}
break ;
case Button . LEFT :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( ! this . starterIconsCursorObj . visible ) {
if ( this . cursor % 9 !== 0 ) {
success = this . setCursor ( this . cursor - 1 ) ;
} else {
if ( this . starterSpecies . length === 0 ) {
// just wrap around to the last column
success = this . setCursor ( this . cursor + Math . min ( 8 , numberOfStarters - this . cursor ) ) ;
} else if ( onScreenCurrentRow < 3 ) {
// always to the first starter
this . cursorObj . setVisible ( false ) ;
this . starterIconsCursorIndex = 0 ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else if ( onScreenCurrentRow < 7 ) {
this . cursorObj . setVisible ( false ) ;
this . starterIconsCursorIndex = Math . min ( onScreenCurrentRow - 2 , this . starterSpecies . length - 1 ) ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else {
this . cursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
this . startCursorObj . setVisible ( true ) ;
}
success = true ;
2023-12-01 17:23:26 -05:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
} else {
this . starterIconsCursorObj . setVisible ( false ) ;
this . cursorObj . setVisible ( true ) ;
success = this . setCursor ( Math . min ( onScreenFirstIndex + ( this . starterIconsCursorIndex + 2 ) * 9 + 8 , onScreenLastIndex ) ) ; // set last column
2024-05-23 17:03:10 +02:00
}
break ;
case Button . RIGHT :
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-28 00:47:00 +01:00
if ( ! this . starterIconsCursorObj . visible ) {
// is not right edge
if ( this . cursor % 9 < ( currentRow < numOfRows - 1 ? 8 : ( numberOfStarters - 1 ) % 9 ) ) {
success = this . setCursor ( this . cursor + 1 ) ;
} else {
// in right edge
if ( this . starterSpecies . length === 0 ) {
// just wrap around to the first column
success = this . setCursor ( this . cursor - Math . min ( 8 , this . cursor % 9 ) ) ;
} else if ( onScreenCurrentRow < 3 ) {
// always to the first starter
this . cursorObj . setVisible ( false ) ;
this . starterIconsCursorIndex = 0 ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else if ( onScreenCurrentRow < 7 ) {
this . cursorObj . setVisible ( false ) ;
this . starterIconsCursorIndex = Math . min ( onScreenCurrentRow - 2 , this . starterSpecies . length - 1 ) ;
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
} else {
this . cursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
this . startCursorObj . setVisible ( true ) ;
}
success = true ;
2024-04-04 16:19:45 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
break ;
} else {
this . starterIconsCursorObj . setVisible ( false ) ;
this . cursorObj . setVisible ( true ) ;
success = this . setCursor ( Math . min ( onScreenFirstIndex + ( this . starterIconsCursorIndex + 2 ) * 9 , onScreenLastIndex - ( onScreenLastIndex % 9 ) ) ) ; // set first column
break ;
2024-05-23 17:03:10 +02:00
}
2023-04-12 19:09:15 -04:00
}
2023-04-09 19:15:21 -04:00
}
2023-04-17 22:44:41 -04:00
}
2024-04-30 20:48:55 +02:00
2024-05-23 17:03:10 +02:00
if ( success ) {
2023-12-19 23:51:48 -05:00
ui . playSelect ( ) ;
2024-05-23 17:03:10 +02:00
} else if ( error ) {
2023-12-19 23:51:48 -05:00
ui . playError ( ) ;
2024-05-23 17:03:10 +02:00
}
2023-04-12 19:09:15 -04:00
2023-12-19 23:51:48 -05:00
return success || error ;
}
2024-04-08 08:25:58 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
isInParty ( species : PokemonSpecies ) : [ boolean , number ] {
let removeIndex = 0 ;
let isDupe = false ;
for ( let s = 0 ; s < this . starterSpecies . length ; s ++ ) {
if ( this . starterSpecies [ s ] === species ) {
isDupe = true ;
removeIndex = s ;
break ;
}
}
return [ isDupe , removeIndex ] ;
}
addToParty ( species : PokemonSpecies ) {
const cursorObj = this . starterCursorObjs [ this . starterSpecies . length ] ;
cursorObj . setVisible ( true ) ;
cursorObj . setPosition ( this . cursorObj . x , this . cursorObj . y ) ;
const props = this . scene . gameData . getSpeciesDexAttrProps ( species , this . dexAttrCursor ) ;
this . starterIcons [ this . starterSpecies . length ] . setTexture ( species . getIconAtlasKey ( props . formIndex , props . shiny , props . variant ) ) ;
this . starterIcons [ this . starterSpecies . length ] . setFrame ( species . getIconId ( props . female , props . formIndex , props . shiny , props . variant ) ) ;
this . checkIconId ( this . starterIcons [ this . starterSpecies . length ] , species , props . female , props . formIndex , props . shiny , props . variant ) ;
this . starterSpecies . push ( species ) ;
this . starterAttr . push ( this . dexAttrCursor ) ;
this . starterAbilityIndexes . push ( this . abilityCursor ) ;
this . starterNatures . push ( this . natureCursor as unknown as Nature ) ;
this . starterMovesets . push ( this . starterMoveset . slice ( 0 ) as StarterMoveset ) ;
if ( this . speciesLoaded . get ( species . speciesId ) ) {
getPokemonSpeciesForm ( species . speciesId , props . formIndex ) . cry ( this . scene ) ;
}
this . updateInstructions ( ) ;
}
2024-04-09 11:52:34 -04:00
switchMoveHandler ( i : number , newMove : Moves , move : Moves ) {
2024-04-08 08:25:58 -04:00
const speciesId = this . lastSpecies . speciesId ;
const existingMoveIndex = this . starterMoveset . indexOf ( newMove ) ;
this . starterMoveset [ i ] = newMove ;
2024-05-23 17:03:10 +02:00
if ( existingMoveIndex > - 1 ) {
2024-04-08 08:25:58 -04:00
this . starterMoveset [ existingMoveIndex ] = move ;
2024-05-23 17:03:10 +02:00
}
2024-04-08 08:25:58 -04:00
const props : DexAttrProps = this . scene . gameData . getSpeciesDexAttrProps ( this . lastSpecies , this . dexAttrCursor ) ;
// species has different forms
if ( pokemonFormLevelMoves . hasOwnProperty ( speciesId ) ) {
2024-04-09 11:52:34 -04:00
// starterMoveData doesn't have base form moves or is using the single form format
2024-05-23 17:03:10 +02:00
if ( ! this . scene . gameData . starterData [ speciesId ] . moveset || Array . isArray ( this . scene . gameData . starterData [ speciesId ] . moveset ) ) {
2024-04-13 18:59:58 -04:00
this . scene . gameData . starterData [ speciesId ] . moveset = { [ props . formIndex ] : this . starterMoveset . slice ( 0 ) as StarterMoveset } ;
2024-05-23 17:03:10 +02:00
}
2024-05-09 15:39:45 +10:00
const starterMoveData = this . scene . gameData . starterData [ speciesId ] . moveset ;
2024-04-09 11:52:34 -04:00
2024-04-08 08:25:58 -04:00
// starterMoveData doesn't have active form moves
2024-05-23 17:03:10 +02:00
if ( ! starterMoveData . hasOwnProperty ( props . formIndex ) ) {
2024-04-13 18:59:58 -04:00
this . scene . gameData . starterData [ speciesId ] . moveset [ props . formIndex ] = this . starterMoveset . slice ( 0 ) as StarterMoveset ;
2024-05-23 17:03:10 +02:00
}
2024-04-09 11:52:34 -04:00
2024-04-08 08:25:58 -04:00
// does the species' starter move data have its form's starter moves and has it been updated
2024-04-09 11:52:34 -04:00
if ( starterMoveData . hasOwnProperty ( props . formIndex ) ) {
2024-04-08 08:25:58 -04:00
// active form move hasn't been updated
2024-05-23 17:03:10 +02:00
if ( starterMoveData [ props . formIndex ] [ existingMoveIndex ] !== newMove ) {
2024-04-13 18:59:58 -04:00
this . scene . gameData . starterData [ speciesId ] . moveset [ props . formIndex ] = this . starterMoveset . slice ( 0 ) as StarterMoveset ;
2024-05-23 17:03:10 +02:00
}
2024-04-09 11:52:34 -04:00
}
2024-05-23 17:03:10 +02:00
} else {
2024-04-13 18:59:58 -04:00
this . scene . gameData . starterData [ speciesId ] . moveset = this . starterMoveset . slice ( 0 ) as StarterMoveset ;
2024-05-23 17:03:10 +02:00
}
2024-04-18 22:52:26 -04:00
this . setSpeciesDetails ( this . lastSpecies , undefined , undefined , undefined , undefined , undefined , undefined , false ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
// switch moves of starter if exists
if ( this . starterMovesets . length ) {
Array . from ( { length : this.starterSpecies.length } , ( _ , i ) = > {
const starterSpecies = this . starterSpecies [ i ] ;
if ( starterSpecies . speciesId === speciesId ) {
this . starterMovesets [ i ] = this . starterMoveset ;
}
} ) ;
}
2024-04-08 08:25:58 -04:00
}
2024-04-30 20:48:55 +02:00
2024-06-10 12:41:01 -04:00
updateButtonIcon ( iconSetting , gamepadType , iconElement , controlLabel ) : void {
2024-06-08 21:35:11 -04:00
let iconPath ;
// touch controls cannot be rebound as is, and are just emulating a keyboard event.
// Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls
if ( gamepadType === "touch" ) {
gamepadType = "keyboard" ;
switch ( iconSetting ) {
case SettingKeyboard . Button_Cycle_Shiny :
iconPath = "R.png" ;
break ;
case SettingKeyboard . Button_Cycle_Form :
iconPath = "F.png" ;
break ;
case SettingKeyboard . Button_Cycle_Gender :
iconPath = "G.png" ;
break ;
case SettingKeyboard . Button_Cycle_Ability :
iconPath = "E.png" ;
break ;
case SettingKeyboard . Button_Cycle_Nature :
iconPath = "N.png" ;
break ;
case SettingKeyboard . Button_Cycle_Variant :
iconPath = "V.png" ;
break ;
default :
break ;
}
} else {
iconPath = this . scene . inputController ? . getIconForLatestInputRecorded ( iconSetting ) ;
}
2024-06-10 12:41:01 -04:00
iconElement . setTexture ( gamepadType , iconPath ) ;
iconElement . setPosition ( this . instructionRowX , this . instructionRowY ) ;
controlLabel . setPosition ( this . instructionRowX + this . instructionRowTextOffset , this . instructionRowY ) ;
2024-06-10 16:19:06 -04:00
iconElement . setVisible ( true ) ;
controlLabel . setVisible ( true ) ;
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this . instructionsContainer . add ( [ iconElement , controlLabel ] ) ;
this . instructionRowY += 8 ;
if ( this . instructionRowY >= 24 ) {
this . instructionRowY = 0 ;
this . instructionRowX += 50 ;
}
}
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updateInstructions ( ) : void {
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this . instructionRowX = 0 ;
this . instructionRowY = 0 ;
2024-06-10 16:19:06 -04:00
this . hideInstructions ( ) ;
2024-06-08 21:35:11 -04:00
this . instructionsContainer . removeAll ( ) ;
let gamepadType ;
if ( this . scene . inputMethod === "gamepad" ) {
gamepadType = this . scene . inputController . getConfig ( this . scene . inputController . selectedDevice [ Device . GAMEPAD ] ) . padType ;
} else {
gamepadType = this . scene . inputMethod ;
}
2023-12-19 23:51:48 -05:00
if ( this . speciesStarterDexEntry ? . caughtAttr ) {
2024-05-23 17:03:10 +02:00
if ( this . canCycleShiny ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Shiny , gamepadType , this . shinyIconElement , this . shinyLabel ) ;
2024-05-23 17:03:10 +02:00
}
if ( this . canCycleForm ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Form , gamepadType , this . formIconElement , this . formLabel ) ;
2024-05-23 17:03:10 +02:00
}
if ( this . canCycleGender ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Gender , gamepadType , this . genderIconElement , this . genderLabel ) ;
2024-05-23 17:03:10 +02:00
}
if ( this . canCycleAbility ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Ability , gamepadType , this . abilityIconElement , this . abilityLabel ) ;
2024-05-23 17:03:10 +02:00
}
if ( this . canCycleNature ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Nature , gamepadType , this . natureIconElement , this . natureLabel ) ;
2024-05-23 17:03:10 +02:00
}
if ( this . canCycleVariant ) {
2024-06-10 12:41:01 -04:00
this . updateButtonIcon ( SettingKeyboard . Button_Cycle_Variant , gamepadType , this . variantIconElement , this . variantLabel ) ;
2024-05-23 17:03:10 +02:00
}
}
2023-12-19 23:51:48 -05:00
}
2023-04-12 19:09:15 -04:00
2024-04-06 23:50:26 -04:00
getValueLimit ( ) : integer {
2024-06-08 15:07:23 +10:00
const valueLimit = new Utils . IntegerHolder ( 0 ) ;
switch ( this . scene . gameMode . modeId ) {
2024-05-23 17:03:10 +02:00
case GameModes . ENDLESS :
case GameModes . SPLICED_ENDLESS :
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valueLimit . value = 15 ;
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break ;
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default :
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valueLimit . value = 10 ;
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}
2024-06-08 15:07:23 +10:00
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_POINTS , valueLimit ) ;
return valueLimit . value ;
2024-04-06 23:50:26 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
updateStarters = ( ) = > {
this . scrollCursor = 0 ;
this . filteredStarterContainers = [ ] ;
this . pokerusCursorObjs . forEach ( cursor = > cursor . setVisible ( false ) ) ;
this . starterCursorObjs . forEach ( cursor = > cursor . setVisible ( false ) ) ;
this . filterBar . updateFilterLabels ( ) ;
// filter
this . starterContainer . forEach ( container = > {
container . setVisible ( false ) ;
// First, ensure you have the caught attributes for the species else default to bigint 0
const caughtVariants = this . scene . gameData . dexData [ container . species . speciesId ] ? . caughtAttr || BigInt ( 0 ) ;
// Define the variables based on whether their respective variants have been caught
const isVariant3Caught = ! ! ( caughtVariants & DexAttr . VARIANT_3 ) ;
const isVariant2Caught = ! ! ( caughtVariants & DexAttr . VARIANT_2 ) ;
const isVariantCaught = ! ! ( caughtVariants & DexAttr . SHINY ) ;
const isCaught = ! ! ( caughtVariants & DexAttr . NON_SHINY ) ;
const isUncaught = ! isCaught && ! isVariantCaught && ! isVariant2Caught && ! isVariant3Caught ;
const isPassiveUnlocked = this . scene . gameData . starterData [ container . species . speciesId ] . passiveAttr > 0 ;
const fitsGen = this . filterBar . getVals ( DropDownColumn . GEN ) . includes ( container . species . generation ) ;
const fitsType = this . filterBar . getVals ( DropDownColumn . TYPES ) . some ( type = > container . species . isOfType ( ( type as number ) - 1 ) ) ;
const fitsShiny = this . filterBar . getVals ( DropDownColumn . UNLOCKS ) . some ( variant = > {
if ( variant === "SHINY3" ) {
return isVariant3Caught ;
} else if ( variant === "SHINY2" ) {
return isVariant2Caught && ! isVariant3Caught ;
} else if ( variant === "SHINY" ) {
return isVariantCaught && ! isVariant2Caught && ! isVariant3Caught ;
} else if ( variant === "NORMAL" ) {
return isCaught && ! isVariantCaught && ! isVariant2Caught && ! isVariant3Caught ;
} else if ( variant === "UNCAUGHT" ) {
return isUncaught ;
}
} ) ;
const fitsPassive = this . filterBar . getVals ( DropDownColumn . UNLOCKS ) . some ( variant = > {
if ( variant === "PASSIVEUNLOCKED" ) {
return isPassiveUnlocked ;
} else if ( variant === "PASSIVELOCKED" ) {
return ! isPassiveUnlocked ;
}
} ) ;
const isWin = this . scene . gameData . starterData [ container . species . speciesId ] . classicWinCount > 0 ;
const isNotWin = this . scene . gameData . starterData [ container . species . speciesId ] . classicWinCount === 0 ;
const isUndefined = this . scene . gameData . starterData [ container . species . speciesId ] . classicWinCount === undefined ;
const fitsWin = this . filterBar . getVals ( DropDownColumn . WIN ) . some ( win = > {
if ( win === "WIN" ) {
return isWin ;
} else if ( win === "NOTWIN" ) {
return isNotWin || isUndefined ;
}
} ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( fitsGen && fitsType && fitsShiny && fitsPassive && fitsWin ) {
this . filteredStarterContainers . push ( container ) ;
}
} ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . starterSelectScrollBar . setPages ( Math . ceil ( ( this . filteredStarterContainers . length - 81 ) / 9 ) + 1 ) ;
this . starterSelectScrollBar . setPage ( 0 ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
// sort
const sort = this . filterBar . getVals ( DropDownColumn . SORT ) [ 0 ] ;
this . filteredStarterContainers . sort ( ( a , b ) = > {
switch ( sort . val ) {
default :
break ;
case 0 :
return ( a . species . speciesId - b . species . speciesId ) * - sort . dir ;
case 1 :
return ( a . cost - b . cost ) * - sort . dir ;
case 2 :
const candyCountA = this . scene . gameData . starterData [ a . species . speciesId ] . candyCount ;
const candyCountB = this . scene . gameData . starterData [ b . species . speciesId ] . candyCount ;
return ( candyCountA - candyCountB ) * - sort . dir ;
case 3 :
const avgIVsA = this . scene . gameData . dexData [ a . species . speciesId ] . ivs . reduce ( ( a , b ) = > a + b , 0 ) / this . scene . gameData . dexData [ a . species . speciesId ] . ivs . length ;
const avgIVsB = this . scene . gameData . dexData [ b . species . speciesId ] . ivs . reduce ( ( a , b ) = > a + b , 0 ) / this . scene . gameData . dexData [ b . species . speciesId ] . ivs . length ;
return ( avgIVsA - avgIVsB ) * - sort . dir ;
case 4 :
return a . species . name . localeCompare ( b . species . name ) * - sort . dir ;
2023-11-13 22:29:03 -05:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
return 0 ;
} ) ;
2023-11-13 22:29:03 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Frutescens <info@laptop>
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2024-07-28 00:47:00 +01:00
this . updateScroll ( ) ;
} ;
updateScroll = ( ) = > {
const perRow = 9 ;
const maxRows = 9 ;
this . starterSelectScrollBar . setPage ( this . scrollCursor ) ;
let pokerusCursorIndex = 0 ;
this . filteredStarterContainers . forEach ( ( container , i ) = > {
const pos = calcStarterPosition ( i , this . scrollCursor ) ;
container . setPosition ( pos . x , pos . y ) ;
if ( i < ( maxRows + this . scrollCursor ) * perRow && i >= this . scrollCursor * perRow ) {
container . setVisible ( true ) ;
} else {
container . setVisible ( false ) ;
2024-05-23 17:03:10 +02:00
}
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( this . pokerusSpecies . includes ( container . species ) ) {
this . pokerusCursorObjs [ pokerusCursorIndex ] . setPosition ( pos . x - 1 , pos . y + 1 ) ;
if ( i < ( maxRows + this . scrollCursor ) * perRow && i >= this . scrollCursor * perRow ) {
this . pokerusCursorObjs [ pokerusCursorIndex ] . setVisible ( true ) ;
} else {
this . pokerusCursorObjs [ pokerusCursorIndex ] . setVisible ( false ) ;
2024-05-23 17:03:10 +02:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
pokerusCursorIndex ++ ;
}
if ( this . starterSpecies . includes ( container . species ) ) {
this . starterCursorObjs [ this . starterSpecies . indexOf ( container . species ) ] . setPosition ( pos . x - 1 , pos . y + 1 ) ;
if ( i < ( maxRows + this . scrollCursor ) * perRow && i >= this . scrollCursor * perRow ) {
this . starterCursorObjs [ this . starterSpecies . indexOf ( container . species ) ] . setVisible ( true ) ;
} else {
this . starterCursorObjs [ this . starterSpecies . indexOf ( container . species ) ] . setVisible ( false ) ;
2024-04-18 22:52:26 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
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Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
}
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Frutescens <info@laptop>
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2024-07-28 00:47:00 +01:00
const speciesId = container . species . speciesId ;
this . updateStarterValueLabel ( container ) ;
container . label . setVisible ( true ) ;
const speciesVariants = speciesId && this . scene . gameData . dexData [ speciesId ] . caughtAttr & DexAttr . SHINY
? [ DexAttr . DEFAULT_VARIANT , DexAttr . VARIANT_2 , DexAttr . VARIANT_3 ] . filter ( v = > ! ! ( this . scene . gameData . dexData [ speciesId ] . caughtAttr & v ) )
: [ ] ;
for ( let v = 0 ; v < 3 ; v ++ ) {
const hasVariant = speciesVariants . length > v ;
container . shinyIcons [ v ] . setVisible ( hasVariant ) ;
if ( hasVariant ) {
container . shinyIcons [ v ] . setTint ( getVariantTint ( speciesVariants [ v ] === DexAttr . DEFAULT_VARIANT ? 0 : speciesVariants [ v ] === DexAttr . VARIANT_2 ? 1 : 2 ) ) ;
}
}
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
container . starterPassiveBgs . setVisible ( ! ! this . scene . gameData . starterData [ speciesId ] . passiveAttr ) ;
container . hiddenAbilityIcon . setVisible ( ! ! this . scene . gameData . dexData [ speciesId ] . caughtAttr && ! ! ( this . scene . gameData . starterData [ speciesId ] . abilityAttr & 4 ) ) ;
container . classicWinIcon . setVisible ( this . scene . gameData . starterData [ speciesId ] . classicWinCount > 0 ) ;
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
// 'Candy Icon' mode
if ( this . scene . candyUpgradeDisplay === 0 ) {
2024-05-28 14:49:15 -03:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( ! starterColors [ speciesId ] ) {
// Default to white if no colors are found
starterColors [ speciesId ] = [ "ffffff" , "ffffff" ] ;
2024-05-28 14:49:15 -03:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
// Set the candy colors
container . candyUpgradeIcon . setTint ( argbFromRgba ( Utils . rgbHexToRgba ( starterColors [ speciesId ] [ 0 ] ) ) ) ;
container . candyUpgradeOverlayIcon . setTint ( argbFromRgba ( Utils . rgbHexToRgba ( starterColors [ speciesId ] [ 1 ] ) ) ) ;
this . setUpgradeIcon ( container ) ;
} else if ( this . scene . candyUpgradeDisplay === 1 ) {
container . candyUpgradeIcon . setVisible ( false ) ;
container . candyUpgradeOverlayIcon . setVisible ( false ) ;
2023-04-12 19:09:15 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
} ) ;
} ;
setCursor ( cursor : integer ) : boolean {
let changed = false ;
if ( this . filterMode ) {
changed = this . filterBarCursor !== cursor ;
this . filterBarCursor = cursor ;
this . filterBar . setCursor ( cursor ) ;
2023-12-19 23:51:48 -05:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
cursor = Math . max ( Math . min ( this . filteredStarterContainers . length - 1 , cursor ) , 0 ) ;
2023-12-19 23:51:48 -05:00
changed = super . setCursor ( cursor ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const pos = calcStarterPosition ( cursor , this . scrollCursor ) ;
this . cursorObj . setPosition ( pos . x - 1 , pos . y + 1 ) ;
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const species = this . filteredStarterContainers [ cursor ] ? . species ;
2024-06-14 11:01:11 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( species ) {
const defaultDexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ;
const defaultProps = this . scene . gameData . getSpeciesDexAttrProps ( species , defaultDexAttr ) ;
const variant = defaultProps . variant ;
const tint = getVariantTint ( variant ) ;
this . pokemonShinyIcon . setFrame ( getVariantIcon ( variant ) ) ;
this . pokemonShinyIcon . setTint ( tint ) ;
this . setSpecies ( species ) ;
this . updateInstructions ( ) ;
} else {
console . warn ( "Species is undefined for cursor position" , cursor ) ;
this . setFilterMode ( true ) ;
}
2023-04-17 22:44:41 -04:00
}
2023-12-19 23:51:48 -05:00
return changed ;
}
getGenCursorWithScroll ( ) : integer {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
return undefined ;
// return this.genCursor !== undefined
// ? this.genCursor + this.genScrollCursor
// : undefined;
2023-12-19 23:51:48 -05:00
}
updateGenOptions ( ) : void {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
// let text = "";
// for (let g = this.genScrollCursor; g <= this.genScrollCursor + 2; g++) {
// let optionText = "";
// if (g === this.genScrollCursor && this.genScrollCursor) {
// optionText = "↑";
// } else if (g === this.genScrollCursor + 2 && this.genScrollCursor < gens.length - 3) {
// optionText = "↓";
// } else {
// optionText = i18next.t(`starterSelectUiHandler:gen${g + 1}`);
// }
// text += `${text ? "\n" : ""}${optionText}`;
// }
// this.genOptionsText.setText(text);
2024-05-23 17:03:10 +02:00
}
2023-11-12 23:47:04 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
setFilterMode ( filterMode : boolean ) : boolean {
// this.genCursorObj.setVisible(!filterMode);
this . cursorObj . setVisible ( ! filterMode ) ;
this . filterBar . cursorObj . setVisible ( filterMode ) ;
2024-04-30 20:48:55 +02:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( filterMode !== this . filterMode ) {
this . filterMode = filterMode ;
this . setCursor ( filterMode ? this . filterBarCursor : this.cursor ) ;
if ( filterMode ) {
2023-12-19 23:51:48 -05:00
this . setSpecies ( null ) ;
2024-05-23 17:03:10 +02:00
}
2023-04-17 22:44:41 -04:00
2023-12-19 23:51:48 -05:00
return true ;
}
2023-04-18 01:32:26 -04:00
2023-12-19 23:51:48 -05:00
return false ;
}
2023-04-12 19:09:15 -04:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
moveStarterIconsCursor ( index : number ) : void {
this . starterIconsCursorObj . x = this . starterIcons [ index ] . x + this . starterIconsCursorXOffset ;
this . starterIconsCursorObj . y = this . starterIcons [ index ] . y + this . starterIconsCursorYOffset ;
if ( this . starterSpecies . length > 0 ) {
this . starterIconsCursorObj . setVisible ( true ) ;
this . setSpecies ( this . starterSpecies [ index ] ) ;
} else {
this . starterIconsCursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
}
}
2024-06-25 13:48:48 -04:00
2023-12-19 23:51:48 -05:00
setSpecies ( species : PokemonSpecies ) {
this . speciesStarterDexEntry = species ? this . scene . gameData . dexData [ species . speciesId ] : null ;
2024-04-18 22:52:26 -04:00
this . dexAttrCursor = species ? this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) : 0 n ;
this . abilityCursor = species ? this . scene . gameData . getStarterSpeciesDefaultAbilityIndex ( species ) : 0 ;
2024-01-05 22:24:05 -05:00
this . natureCursor = species ? this . scene . gameData . getSpeciesDefaultNature ( species ) : 0 ;
2023-04-17 22:44:41 -04:00
2024-06-17 06:49:29 +02:00
const starterAttributes : StarterAttributes = species ? { . . . this . starterPreferences [ species . speciesId ] } : null ;
// validate starterAttributes
if ( starterAttributes ) {
// this may cause changes so we created a copy of the attributes before
if ( ! isNaN ( starterAttributes . variant ) ) {
if ( ! [
this . speciesStarterDexEntry . caughtAttr & DexAttr . NON_SHINY ,
this . speciesStarterDexEntry . caughtAttr & DexAttr . DEFAULT_VARIANT ,
this . speciesStarterDexEntry . caughtAttr & DexAttr . VARIANT_2 ,
this . speciesStarterDexEntry . caughtAttr & DexAttr . VARIANT_3
] [ starterAttributes . variant + 1 ] ) { // add 1 as -1 = non-shiny
// requested variant wasn't unlocked, purging setting
delete starterAttributes . variant ;
}
}
if ( typeof starterAttributes . female !== "boolean" || ! ( starterAttributes . female ?
this . speciesStarterDexEntry . caughtAttr & DexAttr . FEMALE :
this . speciesStarterDexEntry . caughtAttr & DexAttr . MALE
) ) {
// requested gender wasn't unlocked, purging setting
delete starterAttributes . female ;
}
const abilityAttr = this . scene . gameData . starterData [ species . speciesId ] . abilityAttr ;
if ( ! [
abilityAttr & AbilityAttr . ABILITY_1 ,
species . ability2 ? ( abilityAttr & AbilityAttr . ABILITY_2 ) : abilityAttr & AbilityAttr . ABILITY_HIDDEN ,
species . ability2 && abilityAttr & AbilityAttr . ABILITY_HIDDEN
] [ starterAttributes . ability ] ) {
// requested ability wasn't unlocked, purging setting
delete starterAttributes . ability ;
}
if ( ! ( species . forms [ starterAttributes . form ] ? . isStarterSelectable && this . speciesStarterDexEntry . caughtAttr & this . scene . gameData . getFormAttr ( starterAttributes . form ) ) ) {
// requested form wasn't unlocked/isn't a starter form, purging setting
delete starterAttributes . form ;
}
if ( this . scene . gameData . getNaturesForAttr ( this . speciesStarterDexEntry . natureAttr ) . indexOf ( starterAttributes . nature as unknown as Nature ) < 0 ) {
// requested nature wasn't unlocked, purging setting
delete starterAttributes . nature ;
}
}
if ( starterAttributes ? . nature ) {
// load default nature from stater save data, if set
this . natureCursor = starterAttributes . nature ;
}
if ( ! isNaN ( starterAttributes ? . ability ) ) {
// load default nature from stater save data, if set
this . abilityCursor = starterAttributes . ability ;
}
2023-12-19 23:51:48 -05:00
if ( this . statsMode ) {
if ( this . speciesStarterDexEntry ? . caughtAttr ) {
this . statsContainer . setVisible ( true ) ;
this . showStats ( ) ;
} else {
this . statsContainer . setVisible ( false ) ;
this . statsContainer . updateIvs ( null ) ;
}
}
2023-04-17 22:44:41 -04:00
2023-12-19 23:51:48 -05:00
if ( this . lastSpecies ) {
2024-04-18 22:52:26 -04:00
const dexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( this . lastSpecies , false , true ) ;
2023-12-19 23:51:48 -05:00
const props = this . scene . gameData . getSpeciesDexAttrProps ( this . lastSpecies , dexAttr ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
const speciesIndex = this . allSpecies . indexOf ( this . lastSpecies ) ;
const lastSpeciesIcon = this . starterContainer [ speciesIndex ] . icon ;
2024-05-13 14:23:34 -04:00
this . checkIconId ( lastSpeciesIcon , this . lastSpecies , props . female , props . formIndex , props . shiny , props . variant ) ;
2023-12-19 23:51:48 -05:00
this . iconAnimHandler . addOrUpdate ( lastSpeciesIcon , PokemonIconAnimMode . NONE ) ;
2024-05-28 14:49:15 -03:00
// Resume the animation for the previously selected species
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
const icon = this . starterContainer [ speciesIndex ] . icon ;
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this . scene . tweens . getTweensOf ( icon ) . forEach ( tween = > tween . resume ( ) ) ;
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}
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this . lastSpecies = species ;
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if ( species && ( this . speciesStarterDexEntry ? . seenAttr || this . speciesStarterDexEntry ? . caughtAttr ) ) {
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this . pokemonNumberText . setText ( Utils . padInt ( species . speciesId , 4 ) ) ;
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this . pokemonNameText . setText ( species . name ) ;
2024-01-05 22:24:05 -05:00
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if ( this . speciesStarterDexEntry ? . caughtAttr ) {
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const colorScheme = starterColors [ species . speciesId ] ;
2024-04-26 17:32:28 -04:00
const luck = this . scene . gameData . getDexAttrLuck ( this . speciesStarterDexEntry . caughtAttr ) ;
this . pokemonLuckText . setVisible ( ! ! luck ) ;
this . pokemonLuckText . setText ( luck . toString ( ) ) ;
this . pokemonLuckText . setTint ( getVariantTint ( Math . min ( luck - 1 , 2 ) as Variant ) ) ;
this . pokemonLuckLabelText . setVisible ( this . pokemonLuckText . visible ) ;
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this . pokemonShinyIcon . setVisible ( this . pokemonLuckText . visible ) ;
2024-04-26 17:32:28 -04:00
2024-05-12 04:04:09 +02:00
//Growth translate
let growthReadable = Utils . toReadableString ( GrowthRate [ species . growthRate ] ) ;
2024-05-23 17:03:10 +02:00
const growthAux = growthReadable . replace ( " " , "_" ) ;
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if ( i18next . exists ( "growth:" + growthAux ) ) {
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growthReadable = i18next . t ( "growth:" + growthAux as any ) ;
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}
this . pokemonGrowthRateText . setText ( growthReadable ) ;
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this . pokemonGrowthRateText . setColor ( getGrowthRateColor ( species . growthRate ) ) ;
this . pokemonGrowthRateText . setShadowColor ( getGrowthRateColor ( species . growthRate , true ) ) ;
this . pokemonGrowthRateLabelText . setVisible ( true ) ;
this . pokemonUncaughtText . setVisible ( false ) ;
this . pokemonAbilityLabelText . setVisible ( true ) ;
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this . pokemonPassiveLabelText . setVisible ( true ) ;
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this . pokemonNatureLabelText . setVisible ( true ) ;
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this . pokemonCaughtCountText . setText ( ` ${ this . speciesStarterDexEntry . caughtCount } ` ) ;
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if ( species . speciesId === Species . MANAPHY || species . speciesId === Species . PHIONE ) {
this . pokemonHatchedIcon . setFrame ( "manaphy" ) ;
} else {
this . pokemonHatchedIcon . setFrame ( getEggTierForSpecies ( species ) ) ;
}
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this . pokemonHatchedCountText . setText ( ` ${ this . speciesStarterDexEntry . hatchedCount } ` ) ;
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const defaultDexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ;
const defaultProps = this . scene . gameData . getSpeciesDexAttrProps ( species , defaultDexAttr ) ;
const variant = defaultProps . variant ;
const tint = getVariantTint ( variant ) ;
this . pokemonShinyIcon . setFrame ( getVariantIcon ( variant ) ) ;
this . pokemonShinyIcon . setTint ( tint ) ;
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this . pokemonCaughtHatchedContainer . setVisible ( true ) ;
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if ( pokemonPrevolutions . hasOwnProperty ( species . speciesId ) ) {
this . pokemonCaughtHatchedContainer . setY ( 16 ) ;
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this . pokemonShinyIcon . setY ( 135 ) ;
this . pokemonShinyIcon . setFrame ( getVariantIcon ( variant ) ) ;
2024-06-09 10:45:21 -06:00
[
this . pokemonCandyIcon ,
this . pokemonCandyOverlayIcon ,
this . pokemonCandyDarknessOverlay ,
this . pokemonCandyCountText ,
this . pokemonHatchedIcon ,
this . pokemonHatchedCountText
] . map ( c = > c . setVisible ( false ) ) ;
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this . pokemonFormText . setY ( 25 ) ;
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} else {
this . pokemonCaughtHatchedContainer . setY ( 25 ) ;
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this . pokemonShinyIcon . setY ( 117 ) ;
2024-04-14 00:14:23 -04:00
this . pokemonCandyIcon . setTint ( argbFromRgba ( Utils . rgbHexToRgba ( colorScheme [ 0 ] ) ) ) ;
this . pokemonCandyIcon . setVisible ( true ) ;
this . pokemonCandyOverlayIcon . setTint ( argbFromRgba ( Utils . rgbHexToRgba ( colorScheme [ 1 ] ) ) ) ;
this . pokemonCandyOverlayIcon . setVisible ( true ) ;
2024-05-05 09:35:14 -05:00
this . pokemonCandyDarknessOverlay . setVisible ( true ) ;
2024-04-14 00:14:23 -04:00
this . pokemonCandyCountText . setText ( ` x ${ this . scene . gameData . starterData [ species . speciesId ] . candyCount } ` ) ;
this . pokemonCandyCountText . setVisible ( true ) ;
2024-05-03 23:02:55 -05:00
this . pokemonFormText . setVisible ( true ) ;
2024-07-02 19:54:59 -06:00
this . pokemonFormText . setY ( 42 ) ;
2024-06-09 10:45:21 -06:00
this . pokemonHatchedIcon . setVisible ( true ) ;
this . pokemonHatchedCountText . setVisible ( true ) ;
2024-05-05 09:35:14 -05:00
2024-05-23 17:03:10 +02:00
let currentFriendship = this . scene . gameData . starterData [ this . lastSpecies . speciesId ] . friendship ;
if ( ! currentFriendship || currentFriendship === undefined ) {
2024-05-05 09:35:14 -05:00
currentFriendship = 0 ;
2024-05-23 17:03:10 +02:00
}
2024-05-05 09:35:14 -05:00
const friendshipCap = getStarterValueFriendshipCap ( speciesStarters [ this . lastSpecies . speciesId ] ) ;
const candyCropY = 16 - ( 16 * ( currentFriendship / friendshipCap ) ) ;
if ( this . pokemonCandyDarknessOverlay . visible ) {
2024-05-23 17:03:10 +02:00
this . pokemonCandyDarknessOverlay . on ( "pointerover" , ( ) = > ( this . scene as BattleScene ) . ui . showTooltip ( null , ` ${ currentFriendship } / ${ friendshipCap } ` , true ) ) ;
this . pokemonCandyDarknessOverlay . on ( "pointerout" , ( ) = > ( this . scene as BattleScene ) . ui . hideTooltip ( ) ) ;
2024-05-05 09:35:14 -05:00
}
this . pokemonCandyDarknessOverlay . setCrop ( 0 , 0 , 16 , candyCropY ) ;
2024-04-14 00:14:23 -04:00
}
2024-05-28 14:49:15 -03:00
// Pause the animation when the species is selected
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const speciesIndex = this . allSpecies . indexOf ( species ) ;
const icon = this . starterContainer [ speciesIndex ] . icon ;
2024-05-28 14:49:15 -03:00
if ( this . isUpgradeAnimationEnabled ( ) ) {
this . scene . tweens . getTweensOf ( icon ) . forEach ( tween = > tween . pause ( ) ) ;
// Reset the position of the icon
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
icon . x = - 2 ;
icon . y = 2 ;
2024-05-28 14:49:15 -03:00
}
// Initiates the small up and down idle animation
this . iconAnimHandler . addOrUpdate ( icon , PokemonIconAnimMode . PASSIVE ) ;
2024-02-18 22:21:57 -05:00
let starterIndex = - 1 ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starterIndex = this . starterSpecies . indexOf ( species ) ;
2024-02-18 22:21:57 -05:00
2024-04-11 19:10:56 -04:00
let props : DexAttrProps ;
2024-02-18 22:21:57 -05:00
if ( starterIndex > - 1 ) {
2024-04-11 19:10:56 -04:00
props = this . scene . gameData . getSpeciesDexAttrProps ( species , this . starterAttr [ starterIndex ] ) ;
2024-04-18 22:52:26 -04:00
this . setSpeciesDetails ( species , props . shiny , props . formIndex , props . female , props . variant , this . starterAbilityIndexes [ starterIndex ] , this . starterNatures [ starterIndex ] ) ;
2024-02-18 22:21:57 -05:00
} else {
2024-04-18 22:52:26 -04:00
const defaultDexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ;
2024-06-25 17:25:03 -04:00
const defaultAbilityIndex = starterAttributes ? . ability ? ? this . scene . gameData . getStarterSpeciesDefaultAbilityIndex ( species ) ;
// load default nature from stater save data, if set
const defaultNature = starterAttributes ? . nature || this . scene . gameData . getSpeciesDefaultNature ( species ) ;
2024-04-11 19:10:56 -04:00
props = this . scene . gameData . getSpeciesDexAttrProps ( species , defaultDexAttr ) ;
2024-06-25 17:25:03 -04:00
if ( ! isNaN ( starterAttributes ? . variant ) ) {
if ( props . shiny = ( starterAttributes . variant >= 0 ) ) {
props . variant = starterAttributes . variant as Variant ;
}
}
props . formIndex = starterAttributes ? . form ? ? props . formIndex ;
props . female = starterAttributes ? . female ? ? props . female ;
2024-04-30 20:48:55 +02:00
2024-04-18 22:52:26 -04:00
this . setSpeciesDetails ( species , props . shiny , props . formIndex , props . female , props . variant , defaultAbilityIndex , defaultNature ) ;
2024-02-18 22:21:57 -05:00
}
2024-04-11 19:10:56 -04:00
const speciesForm = getPokemonSpeciesForm ( species . speciesId , props . formIndex ) ;
this . setTypeIcons ( speciesForm . type1 , speciesForm . type2 ) ;
2024-02-18 22:21:57 -05:00
this . pokemonSprite . clearTint ( ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( this . pokerusSpecies . includes ( species ) ) {
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handleTutorial ( this . scene , Tutorial . Pokerus ) ;
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}
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} else {
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this . pokemonGrowthRateText . setText ( "" ) ;
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this . pokemonGrowthRateLabelText . setVisible ( false ) ;
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this . type1Icon . setVisible ( false ) ;
this . type2Icon . setVisible ( false ) ;
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this . pokemonLuckLabelText . setVisible ( false ) ;
this . pokemonLuckText . setVisible ( false ) ;
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this . pokemonShinyIcon . setVisible ( false ) ;
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this . pokemonUncaughtText . setVisible ( true ) ;
this . pokemonAbilityLabelText . setVisible ( false ) ;
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this . pokemonPassiveLabelText . setVisible ( false ) ;
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this . pokemonNatureLabelText . setVisible ( false ) ;
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this . pokemonCaughtHatchedContainer . setVisible ( false ) ;
this . pokemonCandyIcon . setVisible ( false ) ;
this . pokemonCandyOverlayIcon . setVisible ( false ) ;
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this . pokemonCandyDarknessOverlay . setVisible ( false ) ;
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this . pokemonCandyCountText . setVisible ( false ) ;
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this . pokemonFormText . setVisible ( false ) ;
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const defaultDexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( species , true , true ) ;
const defaultAbilityIndex = this . scene . gameData . getStarterSpeciesDefaultAbilityIndex ( species ) ;
2024-01-05 22:24:05 -05:00
const defaultNature = this . scene . gameData . getSpeciesDefaultNature ( species ) ;
const props = this . scene . gameData . getSpeciesDexAttrProps ( species , defaultDexAttr ) ;
2024-04-30 20:48:55 +02:00
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this . setSpeciesDetails ( species , props . shiny , props . formIndex , props . female , props . variant , defaultAbilityIndex , defaultNature , true ) ;
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this . pokemonSprite . setTint ( 0x808080 ) ;
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}
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} else {
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this . pokemonNumberText . setText ( Utils . padInt ( 0 , 4 ) ) ;
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this . pokemonNameText . setText ( species ? "???" : "" ) ;
this . pokemonGrowthRateText . setText ( "" ) ;
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this . pokemonGrowthRateLabelText . setVisible ( false ) ;
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this . type1Icon . setVisible ( false ) ;
this . type2Icon . setVisible ( false ) ;
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this . pokemonLuckLabelText . setVisible ( false ) ;
this . pokemonLuckText . setVisible ( false ) ;
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this . pokemonShinyIcon . setVisible ( false ) ;
2024-02-18 22:21:57 -05:00
this . pokemonUncaughtText . setVisible ( ! ! species ) ;
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this . pokemonAbilityLabelText . setVisible ( false ) ;
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this . pokemonPassiveLabelText . setVisible ( false ) ;
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this . pokemonNatureLabelText . setVisible ( false ) ;
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this . pokemonCaughtHatchedContainer . setVisible ( false ) ;
this . pokemonCandyIcon . setVisible ( false ) ;
this . pokemonCandyOverlayIcon . setVisible ( false ) ;
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this . pokemonCandyDarknessOverlay . setVisible ( false ) ;
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this . pokemonCandyCountText . setVisible ( false ) ;
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this . pokemonFormText . setVisible ( false ) ;
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this . setSpeciesDetails ( species , false , 0 , false , 0 , 0 , 0 ) ;
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this . pokemonSprite . clearTint ( ) ;
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}
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}
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setSpeciesDetails ( species : PokemonSpecies , shiny : boolean , formIndex : integer , female : boolean , variant : Variant , abilityIndex : integer , natureIndex : integer , forSeen : boolean = false ) : void {
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const oldProps = species ? this . scene . gameData . getSpeciesDexAttrProps ( species , this . dexAttrCursor ) : null ;
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const oldAbilityIndex = this . abilityCursor > - 1 ? this . abilityCursor : this.scene.gameData.getStarterSpeciesDefaultAbilityIndex ( species ) ;
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const oldNatureIndex = this . natureCursor > - 1 ? this . natureCursor : this.scene.gameData.getSpeciesDefaultNature ( species ) ;
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this . dexAttrCursor = 0 n ;
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this . abilityCursor = - 1 ;
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this . natureCursor = - 1 ;
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if ( species ? . forms ? . find ( f = > f . formKey === "female" ) ) {
if ( female !== undefined ) {
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formIndex = female ? 1 : 0 ;
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} else if ( formIndex !== undefined ) {
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female = formIndex === 1 ;
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}
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}
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if ( species ) {
this . dexAttrCursor |= ( shiny !== undefined ? ! shiny : ! ( shiny = oldProps . shiny ) ) ? DexAttr.NON_SHINY : DexAttr.SHINY ;
this . dexAttrCursor |= ( female !== undefined ? ! female : ! ( female = oldProps . female ) ) ? DexAttr.MALE : DexAttr.FEMALE ;
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this . dexAttrCursor |= ( variant !== undefined ? ! variant : ! ( variant = oldProps . variant ) ) ? DexAttr.DEFAULT_VARIANT : variant === 1 ? DexAttr.VARIANT_2 : DexAttr.VARIANT_3 ;
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this . dexAttrCursor |= this . scene . gameData . getFormAttr ( formIndex !== undefined ? formIndex : ( formIndex = oldProps . formIndex ) ) ;
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this . abilityCursor = abilityIndex !== undefined ? abilityIndex : ( abilityIndex = oldAbilityIndex ) ;
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this . natureCursor = natureIndex !== undefined ? natureIndex : ( natureIndex = oldNatureIndex ) ;
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}
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this . pokemonSprite . setVisible ( false ) ;
if ( this . assetLoadCancelled ) {
this . assetLoadCancelled . value = true ;
this . assetLoadCancelled = null ;
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}
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this . starterMoveset = null ;
this . speciesStarterMoves = [ ] ;
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if ( species ) {
const dexEntry = this . scene . gameData . dexData [ species . speciesId ] ;
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const abilityAttr = this . scene . gameData . starterData [ species . speciesId ] . abilityAttr ;
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if ( ! dexEntry . caughtAttr ) {
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const props = this . scene . gameData . getSpeciesDexAttrProps ( species , this . scene . gameData . getSpeciesDefaultDexAttr ( species , forSeen , ! forSeen ) ) ;
const defaultAbilityIndex = this . scene . gameData . getStarterSpeciesDefaultAbilityIndex ( species ) ;
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const defaultNature = this . scene . gameData . getSpeciesDefaultNature ( species ) ;
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if ( shiny === undefined || shiny !== props . shiny ) {
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shiny = props . shiny ;
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}
if ( formIndex === undefined || formIndex !== props . formIndex ) {
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formIndex = props . formIndex ;
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}
if ( female === undefined || female !== props . female ) {
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female = props . female ;
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}
if ( variant === undefined || variant !== props . variant ) {
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variant = props . variant ;
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}
if ( abilityIndex === undefined || abilityIndex !== defaultAbilityIndex ) {
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abilityIndex = defaultAbilityIndex ;
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}
if ( natureIndex === undefined || natureIndex !== defaultNature ) {
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natureIndex = defaultNature ;
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}
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}
2023-12-01 17:23:26 -05:00
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this . shinyOverlay . setVisible ( shiny ) ;
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this . pokemonNumberText . setColor ( this . getTextColor ( shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY , false ) ) ;
this . pokemonNumberText . setShadowColor ( this . getTextColor ( shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY , true ) ) ;
2024-03-25 13:40:54 -04:00
2024-02-18 22:21:57 -05:00
if ( forSeen ? this . speciesStarterDexEntry?.seenAttr : this.speciesStarterDexEntry?.caughtAttr ) {
2024-01-05 22:24:05 -05:00
let starterIndex = - 1 ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-28 00:47:00 +01:00
starterIndex = this . starterSpecies . indexOf ( species ) ;
2024-01-05 22:24:05 -05:00
if ( starterIndex > - 1 ) {
this . starterAttr [ starterIndex ] = this . dexAttrCursor ;
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this . starterAbilityIndexes [ starterIndex ] = this . abilityCursor ;
2024-01-05 22:24:05 -05:00
this . starterNatures [ starterIndex ] = this . natureCursor ;
}
2023-12-19 23:51:48 -05:00
const assetLoadCancelled = new Utils . BooleanHolder ( false ) ;
this . assetLoadCancelled = assetLoadCancelled ;
2024-04-18 22:52:26 -04:00
species . loadAssets ( this . scene , female , formIndex , shiny , variant , true ) . then ( ( ) = > {
2024-05-23 17:03:10 +02:00
if ( assetLoadCancelled . value ) {
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return ;
2024-05-23 17:03:10 +02:00
}
2023-12-19 23:51:48 -05:00
this . assetLoadCancelled = null ;
this . speciesLoaded . set ( species . speciesId , true ) ;
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this . pokemonSprite . play ( species . getSpriteKey ( female , formIndex , shiny , variant ) ) ;
2024-05-23 17:03:10 +02:00
this . pokemonSprite . setPipelineData ( "shiny" , shiny ) ;
this . pokemonSprite . setPipelineData ( "variant" , variant ) ;
this . pokemonSprite . setPipelineData ( "spriteKey" , species . getSpriteKey ( female , formIndex , shiny , variant ) ) ;
2023-12-19 23:51:48 -05:00
this . pokemonSprite . setVisible ( ! this . statsMode ) ;
} ) ;
2024-06-18 23:27:06 +10:00
const isValidForChallenge = new Utils . BooleanHolder ( true ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , species , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( species , this . dexAttrCursor ) , ! ! this . starterSpecies . length ) ;
const starterSprite = this . filteredStarterContainers [ this . cursor ] . icon as Phaser . GameObjects . Sprite ;
2024-06-18 23:27:06 +10:00
starterSprite . setTexture ( species . getIconAtlasKey ( formIndex , shiny , variant ) , species . getIconId ( female , formIndex , shiny , variant ) ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . filteredStarterContainers [ this . cursor ] . checkIconId ( female , formIndex , shiny , variant ) ;
2023-12-19 23:51:48 -05:00
this . canCycleShiny = ! ! ( dexEntry . caughtAttr & DexAttr . NON_SHINY && dexEntry . caughtAttr & DexAttr . SHINY ) ;
this . canCycleGender = ! ! ( dexEntry . caughtAttr & DexAttr . MALE && dexEntry . caughtAttr & DexAttr . FEMALE ) ;
2024-04-19 11:01:22 -04:00
this . canCycleAbility = [ abilityAttr & AbilityAttr . ABILITY_1 , ( abilityAttr & AbilityAttr . ABILITY_2 ) && species . ability2 , abilityAttr & AbilityAttr . ABILITY_HIDDEN ] . filter ( a = > a ) . length > 1 ;
2024-05-25 12:53:46 -05:00
this . canCycleForm = species . forms . filter ( f = > f . isStarterSelectable || ! pokemonFormChanges [ species . speciesId ] ? . find ( fc = > fc . formKey ) )
2024-04-18 22:52:26 -04:00
. map ( ( _ , f ) = > dexEntry . caughtAttr & this . scene . gameData . getFormAttr ( f ) ) . filter ( f = > f ) . length > 1 ;
2024-01-05 22:24:05 -05:00
this . canCycleNature = this . scene . gameData . getNaturesForAttr ( dexEntry . natureAttr ) . length > 1 ;
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this . canCycleVariant = shiny && [ dexEntry . caughtAttr & DexAttr . DEFAULT_VARIANT , dexEntry . caughtAttr & DexAttr . VARIANT_2 , dexEntry . caughtAttr & DexAttr . VARIANT_3 ] . filter ( v = > v ) . length > 1 ;
2023-12-19 23:51:48 -05:00
}
2023-12-01 17:23:26 -05:00
2023-12-19 23:51:48 -05:00
if ( dexEntry . caughtAttr && species . malePercent !== null ) {
const gender = ! female ? Gender.MALE : Gender.FEMALE ;
this . pokemonGenderText . setText ( getGenderSymbol ( gender ) ) ;
this . pokemonGenderText . setColor ( getGenderColor ( gender ) ) ;
this . pokemonGenderText . setShadowColor ( getGenderColor ( gender , true ) ) ;
2024-05-23 17:03:10 +02:00
} else {
this . pokemonGenderText . setText ( "" ) ;
}
2023-12-01 17:23:26 -05:00
2023-12-19 23:51:48 -05:00
if ( dexEntry . caughtAttr ) {
const ability = this . lastSpecies . getAbility ( abilityIndex ) ;
this . pokemonAbilityText . setText ( allAbilities [ ability ] . name ) ;
2023-12-01 17:23:26 -05:00
2024-04-23 12:37:26 -04:00
const isHidden = abilityIndex === ( this . lastSpecies . ability2 ? 2 : 1 ) ;
2024-03-31 21:14:35 -04:00
this . pokemonAbilityText . setColor ( this . getTextColor ( ! isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD ) ) ;
this . pokemonAbilityText . setShadowColor ( this . getTextColor ( ! isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD , true ) ) ;
2024-01-05 22:24:05 -05:00
2024-04-13 18:59:58 -04:00
const passiveAttr = this . scene . gameData . starterData [ species . speciesId ] . passiveAttr ;
2024-05-13 12:50:56 -05:00
this . pokemonPassiveText . setText ( passiveAttr & PassiveAttr . UNLOCKED ? passiveAttr & PassiveAttr . ENABLED ? allAbilities [ starterPassiveAbilities [ this . lastSpecies . speciesId ] ] . name : i18next.t ( "starterSelectUiHandler:disabled" ) : i18next . t ( "starterSelectUiHandler:locked" ) ) ;
2024-04-13 18:59:58 -04:00
this . pokemonPassiveText . setColor ( this . getTextColor ( passiveAttr === ( PassiveAttr . UNLOCKED | PassiveAttr . ENABLED ) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY ) ) ;
this . pokemonPassiveText . setShadowColor ( this . getTextColor ( passiveAttr === ( PassiveAttr . UNLOCKED | PassiveAttr . ENABLED ) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY , true ) ) ;
2024-04-04 20:33:08 -04:00
this . pokemonNatureText . setText ( getNatureName ( natureIndex as unknown as Nature , true , true , false , this . scene . uiTheme ) ) ;
2024-02-20 22:53:33 -05:00
2024-02-21 01:03:34 -05:00
let levelMoves : LevelMoves ;
2024-05-23 17:03:10 +02:00
if ( pokemonFormLevelMoves . hasOwnProperty ( species . speciesId ) && pokemonFormLevelMoves [ species . speciesId ] . hasOwnProperty ( formIndex ) ) {
2024-02-21 01:03:34 -05:00
levelMoves = pokemonFormLevelMoves [ species . speciesId ] [ formIndex ] ;
2024-05-23 17:03:10 +02:00
} else {
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levelMoves = pokemonSpeciesLevelMoves [ species . speciesId ] ;
2024-05-23 17:03:10 +02:00
}
2024-07-04 05:13:25 +10:00
this . speciesStarterMoves . push ( . . . levelMoves . filter ( lm = > lm [ 0 ] > 0 && lm [ 0 ] <= 5 ) . map ( lm = > lm [ 1 ] ) ) ;
2024-02-25 12:45:41 -05:00
if ( speciesEggMoves . hasOwnProperty ( species . speciesId ) ) {
for ( let em = 0 ; em < 4 ; em ++ ) {
2024-05-23 17:03:10 +02:00
if ( this . scene . gameData . starterData [ species . speciesId ] . eggMoves & Math . pow ( 2 , em ) ) {
2024-02-25 12:45:41 -05:00
this . speciesStarterMoves . push ( speciesEggMoves [ species . speciesId ] [ em ] ) ;
2024-05-23 17:03:10 +02:00
}
2024-02-25 12:45:41 -05:00
}
}
2024-04-30 20:48:55 +02:00
2024-04-13 18:59:58 -04:00
const speciesMoveData = this . scene . gameData . starterData [ species . speciesId ] . moveset ;
2024-05-23 17:03:10 +02:00
const moveData : StarterMoveset = speciesMoveData
2024-02-21 01:03:34 -05:00
? Array . isArray ( speciesMoveData )
? speciesMoveData as StarterMoveset
: ( speciesMoveData as StarterFormMoveData ) [ formIndex ]
: null ;
2024-04-13 18:59:58 -04:00
const availableStarterMoves = this . speciesStarterMoves . concat ( speciesEggMoves . hasOwnProperty ( species . speciesId ) ? speciesEggMoves [ species . speciesId ] . filter ( ( _ , em : integer ) = > this . scene . gameData . starterData [ species . speciesId ] . eggMoves & Math . pow ( 2 , em ) ) : [ ] ) ;
2024-03-01 18:18:07 -05:00
this . starterMoveset = ( moveData || ( this . speciesStarterMoves . slice ( 0 , 4 ) as StarterMoveset ) ) . filter ( m = > availableStarterMoves . find ( sm = > sm === m ) ) as StarterMoveset ;
// Consolidate move data if it contains an incompatible move
2024-05-23 17:03:10 +02:00
if ( this . starterMoveset . length < 4 && this . starterMoveset . length < availableStarterMoves . length ) {
2024-03-01 18:18:07 -05:00
this . starterMoveset . push ( . . . availableStarterMoves . filter ( sm = > this . starterMoveset . indexOf ( sm ) === - 1 ) . slice ( 0 , 4 - this . starterMoveset . length ) ) ;
2024-05-23 17:03:10 +02:00
}
2024-05-24 01:45:04 +02:00
2024-05-12 13:56:37 -05:00
// Remove duplicate moves
this . starterMoveset = this . starterMoveset . filter (
( move , i ) = > {
return this . starterMoveset . indexOf ( move ) === i ;
2024-05-24 01:45:04 +02:00
} ) as StarterMoveset ;
2024-04-11 19:10:56 -04:00
const speciesForm = getPokemonSpeciesForm ( species . speciesId , formIndex ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
const formText = Utils . capitalizeString ( species ? . forms [ formIndex ] ? . formKey , "-" , false , false ) ;
2024-05-13 18:06:26 +02:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
const speciesName = Utils . capitalizeString ( Species [ species . speciesId ] , "_" , true , false ) ;
2024-05-03 23:02:55 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
if ( species . speciesId === Species . ARCEUS ) {
this . pokemonFormText . setText ( i18next . t ( ` pokemonInfo:Type. ${ formText . toUpperCase ( ) } ` ) ) ;
} else {
this . pokemonFormText . setText ( formText ? i18next . t ( ` pokemonForm: ${ speciesName } ${ formText } ` ) : "" ) ;
}
2024-05-03 23:02:55 -05:00
2024-04-11 19:10:56 -04:00
this . setTypeIcons ( speciesForm . type1 , speciesForm . type2 ) ;
2024-01-05 22:24:05 -05:00
} else {
2024-05-23 17:03:10 +02:00
this . pokemonAbilityText . setText ( "" ) ;
this . pokemonPassiveText . setText ( "" ) ;
this . pokemonNatureText . setText ( "" ) ;
2024-04-11 19:10:56 -04:00
this . setTypeIcons ( null , null ) ;
2024-01-05 22:24:05 -05:00
}
2023-12-19 23:51:48 -05:00
} else {
2024-03-25 13:40:54 -04:00
this . shinyOverlay . setVisible ( false ) ;
2024-03-31 21:14:35 -04:00
this . pokemonNumberText . setColor ( this . getTextColor ( TextStyle . SUMMARY ) ) ;
this . pokemonNumberText . setShadowColor ( this . getTextColor ( TextStyle . SUMMARY , true ) ) ;
2024-05-23 17:03:10 +02:00
this . pokemonGenderText . setText ( "" ) ;
this . pokemonAbilityText . setText ( "" ) ;
this . pokemonPassiveText . setText ( "" ) ;
this . pokemonNatureText . setText ( "" ) ;
2024-04-11 19:10:56 -04:00
this . setTypeIcons ( null , null ) ;
2023-04-12 19:09:15 -04:00
}
2024-05-23 17:03:10 +02:00
if ( ! this . starterMoveset ) {
2024-02-21 01:03:34 -05:00
this . starterMoveset = this . speciesStarterMoves . slice ( 0 , 4 ) as StarterMoveset ;
2024-05-23 17:03:10 +02:00
}
2024-02-21 01:03:34 -05:00
2024-02-20 22:53:33 -05:00
for ( let m = 0 ; m < 4 ; m ++ ) {
2024-02-21 01:03:34 -05:00
const move = m < this . starterMoveset . length ? allMoves [ this . starterMoveset [ m ] ] : null ;
2024-02-20 22:53:33 -05:00
this . pokemonMoveBgs [ m ] . setFrame ( Type [ move ? move.type : Type.UNKNOWN ] . toString ( ) . toLowerCase ( ) ) ;
2024-05-23 17:03:10 +02:00
this . pokemonMoveLabels [ m ] . setText ( move ? move . name : "-" ) ;
2024-02-20 22:53:33 -05:00
this . pokemonMoveContainers [ m ] . setVisible ( ! ! move ) ;
}
2024-02-25 12:45:41 -05:00
const hasEggMoves = species && speciesEggMoves . hasOwnProperty ( species . speciesId ) ;
for ( let em = 0 ; em < 4 ; em ++ ) {
const eggMove = hasEggMoves ? allMoves [ speciesEggMoves [ species . speciesId ] [ em ] ] : null ;
2024-04-13 18:59:58 -04:00
const eggMoveUnlocked = eggMove && this . scene . gameData . starterData [ species . speciesId ] . eggMoves & Math . pow ( 2 , em ) ;
2024-02-25 12:45:41 -05:00
this . pokemonEggMoveBgs [ em ] . setFrame ( Type [ eggMove ? eggMove.type : Type.UNKNOWN ] . toString ( ) . toLowerCase ( ) ) ;
2024-05-23 17:03:10 +02:00
this . pokemonEggMoveLabels [ em ] . setText ( eggMove && eggMoveUnlocked ? eggMove . name : "???" ) ;
2024-02-25 12:45:41 -05:00
}
2024-04-11 11:39:08 -04:00
this . pokemonEggMovesContainer . setVisible ( this . speciesStarterDexEntry ? . caughtAttr && hasEggMoves ) ;
2024-02-25 12:45:41 -05:00
2024-02-21 15:47:44 -05:00
this . pokemonAdditionalMoveCountLabel . setText ( ` (+ ${ Math . max ( this . speciesStarterMoves . length - 4 , 0 ) } ) ` ) ;
this . pokemonAdditionalMoveCountLabel . setVisible ( this . speciesStarterMoves . length > 4 ) ;
2023-12-19 23:51:48 -05:00
this . updateInstructions ( ) ;
}
2024-04-11 19:10:56 -04:00
setTypeIcons ( type1 : Type , type2 : Type ) : void {
if ( type1 !== null ) {
this . type1Icon . setVisible ( true ) ;
this . type1Icon . setFrame ( Type [ type1 ] . toLowerCase ( ) ) ;
2024-05-23 17:03:10 +02:00
} else {
2024-04-11 19:10:56 -04:00
this . type1Icon . setVisible ( false ) ;
2024-05-23 17:03:10 +02:00
}
2024-04-11 19:10:56 -04:00
if ( type2 !== null ) {
this . type2Icon . setVisible ( true ) ;
this . type2Icon . setFrame ( Type [ type2 ] . toLowerCase ( ) ) ;
2024-05-23 17:03:10 +02:00
} else {
2024-04-11 19:10:56 -04:00
this . type2Icon . setVisible ( false ) ;
2024-05-23 17:03:10 +02:00
}
2024-04-11 19:10:56 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
popStarter ( index : number ) : void {
this . starterSpecies . splice ( index , 1 ) ;
this . starterAttr . splice ( index , 1 ) ;
this . starterAbilityIndexes . splice ( index , 1 ) ;
this . starterNatures . splice ( index , 1 ) ;
this . starterMovesets . splice ( index , 1 ) ;
for ( let s = 0 ; s < this . starterSpecies . length ; s ++ ) {
const species = this . starterSpecies [ s ] ;
const currentDexAttr = this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ;
const props = this . scene . gameData . getSpeciesDexAttrProps ( species , currentDexAttr ) ;
this . starterIcons [ s ] . setTexture ( species . getIconAtlasKey ( props . formIndex , props . shiny , props . variant ) ) ;
this . starterIcons [ s ] . setFrame ( species . getIconId ( props . female , props . formIndex , props . shiny , props . variant ) ) ;
if ( s >= index ) {
this . starterCursorObjs [ s ] . setPosition ( this . starterCursorObjs [ s + 1 ] . x , this . starterCursorObjs [ s + 1 ] . y ) ;
this . starterCursorObjs [ s ] . setVisible ( this . starterCursorObjs [ s + 1 ] . visible ) ;
}
}
this . starterCursorObjs [ this . starterSpecies . length ] . setVisible ( false ) ;
this . starterIcons [ this . starterSpecies . length ] . setTexture ( "pokemon_icons_0" ) ;
this . starterIcons [ this . starterSpecies . length ] . setFrame ( "unknown" ) ;
if ( this . starterIconsCursorObj . visible ) {
if ( this . starterIconsCursorIndex === this . starterSpecies . length ) {
if ( this . starterSpecies . length > 0 ) {
this . starterIconsCursorIndex -- ;
} else {
this . starterIconsCursorObj . setVisible ( false ) ;
this . setSpecies ( null ) ;
this . setFilterMode ( true ) ;
}
}
this . moveStarterIconsCursor ( this . starterIconsCursorIndex ) ;
}
2023-12-19 23:51:48 -05:00
this . tryUpdateValue ( ) ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
updateStarterValueLabel ( starter : StarterContainer ) : void {
const speciesId = starter . species . speciesId ;
2024-04-13 18:59:58 -04:00
const baseStarterValue = speciesStarters [ speciesId ] ;
const starterValue = this . scene . gameData . getSpeciesStarterValue ( speciesId ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starter . cost = starterValue ;
2024-04-13 18:59:58 -04:00
let valueStr = starterValue . toString ( ) ;
2024-05-23 17:03:10 +02:00
if ( valueStr . startsWith ( "0." ) ) {
2024-04-13 18:59:58 -04:00
valueStr = valueStr . slice ( 1 ) ;
2024-05-23 17:03:10 +02:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
starter . label . setText ( valueStr ) ;
2024-04-13 18:59:58 -04:00
let textStyle : TextStyle ;
switch ( baseStarterValue - starterValue ) {
2024-05-23 17:03:10 +02:00
case 0 :
textStyle = TextStyle . WINDOW ;
break ;
case 1 :
case 0.5 :
textStyle = TextStyle . SUMMARY_BLUE ;
break ;
default :
textStyle = TextStyle . SUMMARY_GOLD ;
break ;
2024-04-13 18:59:58 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( baseStarterValue - starterValue > 0 ) {
starter . label . setColor ( this . getTextColor ( textStyle ) ) ;
starter . label . setShadowColor ( this . getTextColor ( textStyle , true ) ) ;
}
2024-04-13 18:59:58 -04:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
tryUpdateValue ( add? : integer , addingToParty? : boolean ) : boolean {
const value = this . starterSpecies . map ( s = > s . generation ) . reduce ( ( total : integer , gen : integer , i : integer ) = > total += this . scene . gameData . getSpeciesStarterValue ( this . starterSpecies [ i ] . speciesId ) , 0 ) ;
2023-12-19 23:51:48 -05:00
const newValue = value + ( add || 0 ) ;
2024-04-09 16:58:56 -04:00
const valueLimit = this . getValueLimit ( ) ;
const overLimit = newValue > valueLimit ;
2024-02-12 16:38:46 -05:00
let newValueStr = newValue . toString ( ) ;
2024-05-23 17:03:10 +02:00
if ( newValueStr . startsWith ( "0." ) ) {
2024-02-12 16:38:46 -05:00
newValueStr = newValueStr . slice ( 1 ) ;
2024-05-23 17:03:10 +02:00
}
2024-04-09 16:58:56 -04:00
this . valueLimitLabel . setText ( ` ${ newValueStr } / ${ valueLimit } ` ) ;
2024-03-31 21:14:35 -04:00
this . valueLimitLabel . setColor ( this . getTextColor ( ! overLimit ? TextStyle.TOOLTIP_CONTENT : TextStyle.SUMMARY_PINK ) ) ;
this . valueLimitLabel . setShadowColor ( this . getTextColor ( ! overLimit ? TextStyle.TOOLTIP_CONTENT : TextStyle.SUMMARY_PINK , true ) ) ;
2023-12-19 23:51:48 -05:00
if ( overLimit ) {
this . scene . time . delayedCall ( Utils . fixedInt ( 500 ) , ( ) = > this . tryUpdateValue ( ) ) ;
return false ;
2023-11-13 22:29:03 -05:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
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* Add ko localization for new forms
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---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
let isPartyValid : boolean = this . isPartyValid ( ) ; // this checks to see if the party is valid
if ( addingToParty ) { // this does a check to see if the pokemon being added is valid; if so, it will update the isPartyValid boolean
const isNewPokemonValid = new Utils . BooleanHolder ( true ) ;
const species = this . filteredStarterContainers [ this . cursor ] . species ;
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , species , isNewPokemonValid , this . scene . gameData . getSpeciesDexAttrProps ( species , this . scene . gameData . getSpeciesDefaultDexAttr ( species , false , true ) ) , ! ! ( this . starterSpecies . length ) , false , false ) ;
isPartyValid = isPartyValid || isNewPokemonValid . value ;
}
2024-06-07 00:12:19 +09:00
/ * *
* this loop is used to set the Sprite ' s alpha value and check if the user can select other pokemon more .
* /
this . canAddParty = false ;
const remainValue = valueLimit - newValue ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
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* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
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* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
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* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
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* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
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* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
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* Fix forgotten megaY
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* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
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* Add ko localization for new forms
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---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-28 00:47:00 +01:00
for ( let s = 0 ; s < this . allSpecies . length ; s ++ ) {
/** Cost of pokemon species */
const speciesStarterValue = this . scene . gameData . getSpeciesStarterValue ( this . allSpecies [ s ] . speciesId ) ;
/** Used to detect if this pokemon is registered in starter */
const speciesStarterDexEntry = this . scene . gameData . dexData [ this . allSpecies [ s ] . speciesId ] ;
/** {@linkcode Phaser.GameObjects.Sprite} object of Pokémon for setting the alpha value */
const speciesSprite = this . starterContainer [ s ] . icon ;
/ * *
* If remainValue greater than or equal pokemon species and the pokemon is legal for this challenge , the user can select .
* so that the alpha value of pokemon sprite set 1 .
*
* However , if isPartyValid is false , that means none of the party members are valid for the run . In this case , we should
* check the challenge to make sure evolutions and forms aren ' t being checked for mono type runs .
* This will let us set the sprite 's alpha to show it can' t be selected
*
* If speciesStarterDexEntry ? . caughtAttr is true , this species registered in stater .
* we change to can AddParty value to true since the user has enough cost to choose this pokemon and this pokemon registered too .
* /
const isValidForChallenge = new Utils . BooleanHolder ( true ) ;
if ( isPartyValid ) { // we have two checks here - one for the party being valid and one for not. This comes from mono type challenges - if the party is valid it will check pokemon's evolutions and forms, and if it's not valid it won't check their evolutions and forms
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , this . allSpecies [ s ] , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( this . allSpecies [ s ] , this . scene . gameData . getSpeciesDefaultDexAttr ( this . allSpecies [ s ] , false , true ) ) , ! ! ( this . starterSpecies . length + ( add ? 1 : 0 ) ) ) ;
} else {
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , this . allSpecies [ s ] , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( this . allSpecies [ s ] , this . scene . gameData . getSpeciesDefaultDexAttr ( this . allSpecies [ s ] , false , true ) ) , ! ! ( this . starterSpecies . length + ( add ? 1 : 0 ) ) , false , false ) ;
}
2024-06-07 00:12:19 +09:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
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* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
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* Add es sinistea ocalization
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* Add es eiscue localization
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* Add es indeedee localization
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* Add es rockruff localization
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* Add es mimikyu localization
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* Add es zarude localization
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* Add es squawkabilly localization
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* Add es tatsugiri localization
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* Add es gimmighoul localization
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* Add es poltchageit localization
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* Add es paldeaTauros localization
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* Add es primal localization
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* Add es pikachu localization
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* Add es partner localization
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* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-28 00:47:00 +01:00
const canBeChosen = remainValue >= speciesStarterValue && isValidForChallenge . value ;
const isPokemonInParty = this . isInParty ( this . allSpecies [ s ] ) [ 0 ] ; // this will get the valud of isDupe from isInParty. This will let us see if the pokemon in question is in our party already so we don't grey out the sprites if they're invalid
/ * T h i s c o d e d o e s a c h e c k t o t e l l w h e t h e r o r n o t a s p r i t e s h o u l d b e l i t u p o r g r e y e d o u t . T h e r e a r e 3 w a y s a p o k e m o n ' s s p r i t e s h o u l d b e l i t u p :
* 1 ) If it 's in your party, it' s a valid pokemon ( i . e . for challenge ) and you have enough points to have it
* 2 ) If it 's in your party, it' s not valid ( i . e . for challenges ) , and you have enough points to have it
* 3 ) If it 's not in your party, but it' s a valid pokemon and you have enough points for it
* Any other time , the sprite should be greyed out .
* For example , if it 's in your party, valid, but costs too much, or if it' s not in your party and not valid , regardless of cost
* /
if ( canBeChosen || ( isPokemonInParty && remainValue >= speciesStarterValue ) ) {
speciesSprite . setAlpha ( 1 ) ;
if ( speciesStarterDexEntry ? . caughtAttr ) {
this . canAddParty = true ;
}
} else {
2024-06-07 00:12:19 +09:00
/ * *
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
* If it can 't be chosen, the user can' t select .
* so that the alpha value of pokemon sprite set 0.375 .
2024-06-07 00:12:19 +09:00
* /
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
speciesSprite . setAlpha ( 0.375 ) ;
2024-05-23 17:03:10 +02:00
}
2024-04-09 16:58:56 -04:00
}
2024-06-07 00:12:19 +09:00
2023-12-19 23:51:48 -05:00
this . value = newValue ;
return true ;
}
2023-11-13 22:29:03 -05:00
2024-01-01 11:17:20 -05:00
tryStart ( manualTrigger : boolean = false ) : boolean {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
if ( ! this . starterSpecies . length ) {
2023-12-19 23:51:48 -05:00
return false ;
2024-05-23 17:03:10 +02:00
}
2023-11-13 22:29:03 -05:00
2023-12-19 23:51:48 -05:00
const ui = this . getUi ( ) ;
const cancel = ( ) = > {
ui . setMode ( Mode . STARTER_SELECT ) ;
2024-05-23 17:03:10 +02:00
if ( ! manualTrigger ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
this . popStarter ( this . starterSpecies . length - 1 ) ;
2024-05-23 17:03:10 +02:00
}
2023-12-19 23:51:48 -05:00
this . clearText ( ) ;
} ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
const canStart = this . isPartyValid ( ) ;
if ( canStart ) {
ui . showText ( i18next . t ( "starterSelectUiHandler:confirmStartTeam" ) , null , ( ) = > {
ui . setModeWithoutClear ( Mode . CONFIRM , ( ) = > {
const startRun = ( ) = > {
this . scene . money = this . scene . gameMode . getStartingMoney ( ) ;
ui . setMode ( Mode . STARTER_SELECT ) ;
const thisObj = this ;
const originalStarterSelectCallback = this . starterSelectCallback ;
this . starterSelectCallback = null ;
originalStarterSelectCallback ( new Array ( this . starterSpecies . length ) . fill ( 0 ) . map ( function ( _ , i ) {
const starterSpecies = thisObj . starterSpecies [ i ] ;
return {
species : starterSpecies ,
dexAttr : thisObj.starterAttr [ i ] ,
abilityIndex : thisObj.starterAbilityIndexes [ i ] ,
passive : ! ( thisObj . scene . gameData . starterData [ starterSpecies . speciesId ] . passiveAttr ^ ( PassiveAttr . ENABLED | PassiveAttr . UNLOCKED ) ) ,
nature : thisObj.starterNatures [ i ] as Nature ,
moveset : thisObj.starterMovesets [ i ] ,
pokerus : thisObj.pokerusSpecies.includes ( starterSpecies )
} ;
} ) ) ;
} ;
startRun ( ) ;
} , cancel , null , null , 19 ) ;
} ) ;
} else {
const handler = this . scene . ui . getHandler ( ) as AwaitableUiHandler ;
handler . tutorialActive = true ;
this . scene . ui . showText ( i18next . t ( "starterSelectUiHandler:invalidParty" ) , null , ( ) = > this . scene . ui . showText ( null , 0 , ( ) = > handler . tutorialActive = false ) , null , true ) ;
}
2023-12-19 23:51:48 -05:00
return true ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
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* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
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* Update src/locales/ko/battle.ts
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* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
/ * T h i s b l o c k c h e c k s t o s e e i f y o u r p a r t y i s v a l i d
* It checks each pokemon against the challenge - noting that due to monotype challenges it needs to check the pokemon while ignoring their evolutions / form change items
* /
isPartyValid ( ) : boolean {
let canStart = false ;
for ( let s = 0 ; s < this . starterSpecies . length ; s ++ ) {
const isValidForChallenge = new Utils . BooleanHolder ( true ) ;
const species = this . starterSpecies [ s ] ;
Challenge . applyChallenges ( this . scene . gameMode , Challenge . ChallengeType . STARTER_CHOICE , species , isValidForChallenge , this . scene . gameData . getSpeciesDexAttrProps ( species , this . dexAttrCursor ) , ! ! ( this . starterSpecies . length ) , false , false ) ;
canStart = canStart || isValidForChallenge . value ;
}
return canStart ;
}
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toggleStatsMode ( on? : boolean ) : void {
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if ( on === undefined ) {
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on = ! this . statsMode ;
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}
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if ( on ) {
this . showStats ( ) ;
this . statsMode = true ;
this . pokemonSprite . setVisible ( false ) ;
} else {
this . statsMode = false ;
this . statsContainer . setVisible ( false ) ;
this . pokemonSprite . setVisible ( ! ! this . speciesStarterDexEntry ? . caughtAttr ) ;
this . statsContainer . updateIvs ( null ) ;
2023-04-12 19:09:15 -04:00
}
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}
2024-04-30 20:48:55 +02:00
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showStats ( ) : void {
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if ( ! this . speciesStarterDexEntry ) {
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return ;
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}
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this . statsContainer . setVisible ( true ) ;
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this . statsContainer . updateIvs ( this . speciesStarterDexEntry . ivs ) ;
}
clearText() {
this . starterSelectMessageBoxContainer . setVisible ( false ) ;
super . clearText ( ) ;
}
2024-06-10 12:41:01 -04:00
hideInstructions ( ) : void {
this . shinyIconElement . setVisible ( false ) ;
this . shinyLabel . setVisible ( false ) ;
this . formIconElement . setVisible ( false ) ;
this . formLabel . setVisible ( false ) ;
this . genderIconElement . setVisible ( false ) ;
this . genderLabel . setVisible ( false ) ;
this . abilityIconElement . setVisible ( false ) ;
this . abilityLabel . setVisible ( false ) ;
this . natureIconElement . setVisible ( false ) ;
this . natureLabel . setVisible ( false ) ;
this . variantIconElement . setVisible ( false ) ;
this . variantLabel . setVisible ( false ) ;
}
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clear ( ) : void {
super . clear ( ) ;
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StarterPrefs . save ( this . starterPreferences ) ;
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this . cursor = - 1 ;
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this . hideInstructions ( ) ;
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this . starterSelectContainer . setVisible ( false ) ;
2024-04-17 14:49:18 -04:00
this . blockInput = false ;
2023-12-19 23:51:48 -05:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
while ( this . starterSpecies . length ) {
this . popStarter ( this . starterSpecies . length - 1 ) ;
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}
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if ( this . statsMode ) {
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this . toggleStatsMode ( false ) ;
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}
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}
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checkIconId ( icon : Phaser.GameObjects.Sprite , species : PokemonSpecies , female , formIndex , shiny , variant ) {
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if ( icon . frame . name !== species . getIconId ( female , formIndex , shiny , variant ) ) {
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console . log ( ` ${ species . name } 's variant icon does not exist. Replacing with default. ` ) ;
icon . setTexture ( species . getIconAtlasKey ( formIndex , false , variant ) ) ;
icon . setFrame ( species . getIconId ( female , formIndex , false , variant ) ) ;
}
}
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}