Felix Staud
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2c9dd28675
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Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea
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2024-07-17 14:54:12 -07:00 |
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flx-sta
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36307be42c
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Merge pull request #98 from flx-sta/feature/mysyery-events-workflows
add .github/workflows/mystery-event.yml
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2024-07-17 14:53:24 -07:00 |
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Felix Staud
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09808887b7
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add .github/workflows/mystery-event.yml
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2024-07-17 14:51:20 -07:00 |
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Felix Staud
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ada6eee884
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lost-at-sea-encounter: remove fainted msg code
this is automatically handled in the encounter-phase-utils now
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2024-07-17 14:45:49 -07:00 |
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Felix Staud
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35ede48153
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encounter-phase-utils: update applyHpChangeToPokemon method family
- now automatically queues a battle:fainted msg on KO
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2024-07-17 14:45:12 -07:00 |
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flx-sta
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de4d0f7d79
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Update src/locales/en/mystery-encounters/lost-at-sea.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
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2024-07-17 10:57:26 -07:00 |
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flx-sta
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2b47cd2a56
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Update src/locales/en/mystery-encounters/lost-at-sea.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
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2024-07-17 10:55:43 -07:00 |
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flx-sta
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36dd3798e6
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Update src/locales/en/mystery-encounters/lost-at-sea.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
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2024-07-17 10:55:29 -07:00 |
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flx-sta
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ebd8eedd1e
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Update src/locales/en/mystery-encounters/lost-at-sea.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
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2024-07-17 10:55:14 -07:00 |
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Felix Staud
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ad259c9e8f
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MysteriousChestEncounter: revert debugging change (whops)
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2024-07-17 10:36:09 -07:00 |
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Felix Staud
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78cbc22693
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myst. chest enc.: remove manual game-over check
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2024-07-17 10:11:34 -07:00 |
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Felix Staud
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a862dabcd1
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optimize handleMysteryEncounterVictory
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2024-07-17 10:10:40 -07:00 |
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Felix Staud
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6451eb8049
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lost-at-sea enc.: add fainted msg display
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2024-07-17 09:54:02 -07:00 |
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Felix Staud
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274ff21943
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add game-over handling to encounter-phase.-utils
it now checks initially if all allowed pokemon are fainted
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2024-07-17 09:53:27 -07:00 |
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Felix Staud
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cd1bed3ab1
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lost at sea enc.: add outro. add fainted msgs
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2024-07-17 08:52:43 -07:00 |
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Felix Staud
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beb13c8361
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fix types in myster-encounter-phase.ts
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2024-07-17 08:43:55 -07:00 |
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flx-sta
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c978e348b7
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Apply suggestions from code review
Co-authored-by: Asdar <asdargmng@gmail.com>
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2024-07-17 08:06:36 -07:00 |
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Felix Staud
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7653cffb5f
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Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea
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2024-07-16 21:40:48 -07:00 |
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Felix Staud
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4452356555
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fix buoy sprite placement
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2024-07-16 21:36:56 -07:00 |
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Felix Staud
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613c13c419
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use buoy sprite in lost-at-sea encounter
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2024-07-16 21:34:05 -07:00 |
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Felix Staud
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04da4516b4
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finish lost-at-sea-encounter.test.ts (for now)
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2024-07-16 21:27:35 -07:00 |
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Felix Staud
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b26cffc49e
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WIP: working on lost-at-sea-encounter tests
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2024-07-16 19:45:24 -07:00 |
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Felix Staud
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5cded35e36
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minor changes to encounterTestUtils.ts
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2024-07-16 17:04:29 -07:00 |
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Felix Staud
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233f6072d6
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chore: remove .js from imports
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2024-07-16 16:42:53 -07:00 |
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Felix Staud
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fa02f84448
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use encounterTestUtils.ts
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2024-07-16 16:41:53 -07:00 |
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Felix Staud
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94e43e633c
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add encounterTestUtils.ts
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2024-07-16 16:41:47 -07:00 |
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Felix Staud
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391054c8e0
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extend overridesHelper
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2024-07-16 16:41:30 -07:00 |
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Felix Staud
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944197330c
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fix can-learn-move-requirement getAllPokemonMoves
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2024-07-16 15:31:42 -07:00 |
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Felix Staud
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7a15a0f81e
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add lost-at-sea option 3 phase check full test
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2024-07-16 15:17:48 -07:00 |
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Felix Staud
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af989fdaa6
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add testUtils.workaround_reInitSceneWithOverrides()
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2024-07-16 15:17:26 -07:00 |
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Felix Staud
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cb4162252c
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add overrides helper to gameManager
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2024-07-16 15:17:04 -07:00 |
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Felix Staud
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75bf80cbad
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WIP: add lost-at-sea-encounter.test.ts
added a couple of easy tests and 1 int/e2e for option3
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2024-07-16 11:36:45 -07:00 |
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Felix Staud
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5aceff6d6c
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chore: format can-learn-move-requirement.ts
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2024-07-16 10:46:39 -07:00 |
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Felix Staud
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d967ac52b6
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add buoy sprite
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2024-07-16 10:46:19 -07:00 |
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Felix Staud
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a7eb972d9e
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ui.getHandler() add generic type with default
https://www.typescriptlang.org/docs/handbook/2/generics.html#generic-parameter-defaults
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2024-07-16 10:46:07 -07:00 |
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Asdar
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e3abab1e17
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Merge pull request #91 from AsdarDevelops/Asdar
included art request in the form and made some more minor changes
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2024-07-16 18:11:48 +02:00 |
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InnocentGameDev
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c685d3b738
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template formatting
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2024-07-16 02:16:39 +02:00 |
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Felix Staud
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d73bf1e81d
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remove ".js" in imports
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2024-07-15 15:16:23 -07:00 |
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Felix Staud
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8cd5f34b0c
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lost at sea enc.: reduce dmg to 25%
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2024-07-15 13:59:04 -07:00 |
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Felix Staud
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6ac54def30
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re-add lost utiltiy methods:
- applyHpChangeToPokemon
- applyDamageToPokemon
- applyHealToPokemon
- koPlayerPokemon
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2024-07-15 13:45:25 -07:00 |
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InnocentGameDev
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87f7408117
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template modifications
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2024-07-15 22:02:36 +02:00 |
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InnocentGameDev
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543cb70323
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included art request in the form and made some more minor changes
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2024-07-15 21:51:38 +02:00 |
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Asdar
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9e3af91a7d
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Merge pull request #90 from AsdarDevelops/yml-review
Update mystery_event.yml
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2024-07-15 20:32:58 +02:00 |
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Asdar
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5b9cc1eb8d
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Update mystery_event.yml
Referring to the guide
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2024-07-15 20:32:21 +02:00 |
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Asdar
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c61f718b85
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Merge pull request #89 from AsdarDevelops/Asdar
testing form changes
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2024-07-15 20:27:19 +02:00 |
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InnocentGameDev
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dc299275ac
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testing form changes
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2024-07-15 20:26:15 +02:00 |
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ImperialSympathizer
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a40f27ff8f
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Merge pull request #87 from AsdarDevelops/one-time-encounters
implement max spawns per run for individual encounters, tweak spawn rates
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2024-07-15 14:03:20 -04:00 |
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ImperialSympathizer
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1a95f06795
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implement max spawns per run for individual encounters, tweak spawn rates
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2024-07-15 14:01:47 -04:00 |
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Felix Staud
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f2031c78e9
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Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea
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2024-07-15 10:31:43 -07:00 |
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ImperialSympathizer
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841efe16c7
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Merge pull request #86 from AsdarDevelops/art-issues-template
update forms with labels
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2024-07-15 13:02:30 -04:00 |
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