Benjamin Odom
9b5c1cdadb
Adds a Small Flyout Panel to the Battle Info Object ( #1377 )
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* Initial Commit
* Update pbinfo_enemy_boss_stats.png
* Move to Separate Key
* Add Separate Mobile Control for Flyout
* Add Setting to Enable/Disable
* Add to the Tutorial
* Change to BUTTON.V
2024-05-29 20:29:59 -04:00
rnicar245
6fa7412465
summary_moves_effect adjustment ( #1097 )
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* summary-ui-handler stat text centered + summary_stats.png change
* summary_moves_effect adjustment
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Co-authored-by: ArceUseless <arceuse1999@gmail.com>
2024-05-18 11:11:31 -05:00
rnicar245
56acd16456
summary-ui-handler stat text centered + summary_stats.png change ( #1041 )
2024-05-17 21:06:07 -05:00
Benjamin Odom
9ee5fec41d
Added Passives to the Summary Screen ( #703 )
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* Added passives to the Summary Screen
Adds the ability to view passives on the Summary screen. Just like in the starter select, you can only see the passive once it is unlocked.
There is a small pixel button prompt which helps indicate you are able to press the button to view the passive. This buttons shows an A when gamepad support is enabled and a Z otherwise.
* Update summary-ui-handler.ts
* Updated for Legacy Support
2024-05-12 23:38:28 -04:00
alpaca
36cde21ce3
Adds ribbon in starter screen if mon has beat classic mode ( #370 )
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* adds the ribbon asset, hooking it up
* works if override. need to add field on server side I imagine
* moves count to starterData, increments on win
* formatting
* increment works properly
* recursively check for prevolution
* cleaned up to use getRootSpeciesId()
* changes ribbon to gold medal version
* adds Akuma's ribbon achievements
* ribbons increment correctly
* missed ui handler update
* reorder achievements
* ribbon correct, vouchers not. currently investigating
* increments properly, but voucher reward phase not appearing
* some cleanup
* works great, need to better reflect who is getting ribbon in message and cry
* plays level fanfare, tabling cry for now
* reran items.bat
* Minor fixes
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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-05-07 00:44:41 -04:00
Akuma-Reiki
92fb8b715e
Added Candy Progress UI ( #463 )
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* Added Candy Progress UI
* GetRootSpecies rather than colors of current Species
2024-05-04 18:29:48 -04:00
dpMelian
c58a2fdee3
feat: replace steel type sprite with new version for consistency
2024-05-04 09:49:21 -04:00
Flashfyre
2eec545c49
Fix stat number keys in legacy battle stats view
2024-05-03 17:54:56 -04:00
Flashfyre
2f8000885e
Fix coloring error in rogue achievement bar
2024-05-01 19:29:04 -04:00
Flashfyre
86b0596a60
Add rogue achievement and voucher tier
2024-05-01 19:28:07 -04:00
Flashfyre
6fd5709b13
Reapply stat change feature with fixes
2024-04-30 23:02:16 -04:00
Flashfyre
8a54e862fc
Revert "Add togglable stat change display"
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This reverts commit 718585062b
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2024-04-30 22:14:24 -04:00
Flashfyre
718585062b
Add togglable stat change display
2024-04-30 22:06:54 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
Flashfyre
bb5cd47d79
Add missing shiny graphic to legacy UI
2024-04-19 01:51:50 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Flashfyre
af571dbfcf
Copy hidden ability capsule to legacy UI
2024-04-13 23:44:10 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny ( #117 )
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* Show icon in dex for HA mons, like shiny
* Swaps the star with the HA capsule
* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
Flashfyre
156a9ad4b5
Fix typo in electric monotype icon json
2024-04-04 15:26:26 -04:00
Flashfyre
fcecad8707
Add monotype icons
2024-04-04 12:27:41 -04:00
Flashfyre
075db8ae0c
Show icon when saving data
2024-04-04 10:16:29 -04:00
Flashfyre
d86c1200f8
Add battle info type icons
2024-04-03 21:19:42 -04:00
Flashfyre
dcbe9b5871
Update prompt and Tera icons for new UI
2024-04-01 12:52:58 -04:00
Flashfyre
d442770de6
Add themed namebox
2024-04-01 10:06:28 -04:00
Madmadness65
656550dd2d
Improve visibility of new Pokérus cursor
2024-03-31 21:16:56 -05:00
Flashfyre
74f59d7c44
Fix legacy BG not treated as atlas
2024-03-31 21:48:32 -04:00
Flashfyre
137a10bc9d
Fix BG UI mismatch
2024-03-31 21:23:27 -04:00
Flashfyre
70d61700d0
Re-implement UI reskin with working legacy toggle
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Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Flashfyre
30c7156c1a
Revert "Add UI reskin by LJ Birdman (WiP)"
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This reverts commit 0200a2688a
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2024-03-31 16:51:53 -04:00
Flashfyre
0200a2688a
Add UI reskin by LJ Birdman (WiP)
2024-03-31 16:49:53 -04:00
Madmadness65
b198bedf62
Minor fix for broken Zygarde icon graphic
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Just a simple typo.
2024-03-30 17:06:57 -05:00
Madmadness65
0bd941d6a1
Implement more stat-boosting abilities
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This implements Chilling Neigh, Grim Neigh, and both As One abilities.
Also separates the Embody Aspect ability into four for later when it's implemented, and adds the graphics for Ogerpon's Terastallized forms.
2024-03-29 22:19:10 -05:00
Flashfyre
1a0c470173
Add hardware acceleration notice in initial tutorial
2024-03-27 22:40:10 -04:00
Flashfyre
97bc8ae9e6
Add Meltan icon updates from lj_birdman
2024-03-27 12:08:51 -04:00
Flashfyre
6db7ee3d0b
Add weekly rankings and pagination
2024-03-23 16:26:18 -04:00
Flashfyre
81f9e2da36
Add WiP logic for daily run and fix some performance issues
2024-03-15 21:59:34 -04:00
Flashfyre
9ee254a18a
Update spliced icon again
2024-03-05 21:36:42 -05:00
Flashfyre
8395a84b60
Update spliced icon
2024-03-05 20:36:01 -05:00
Madmadness65
2374b770f2
Minor graphic fix
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Gastrodon-West's shiny icon was just a copy of the regular one.
2024-03-04 09:22:58 -06:00
Flashfyre
dbcd476da6
Add missing Gastrodon west form icon
2024-03-04 10:15:57 -05:00
Flashfyre
d72dd93212
Add experimental animated sprites
2024-02-24 21:16:19 -05:00
Madmadness65
7ad099b243
Make Rookidee line more rare
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Sorry, the bird was just too good to be that common. Also included is a touched up Tera icon sprite.
2024-02-21 23:25:25 -06:00
Flashfyre
58ba0ec52d
Add starter moves on starter select (WiP)
2024-02-20 22:53:33 -05:00
Flashfyre
fe38e00e59
Add missing Palkia Origin icon
2024-02-20 11:39:13 -05:00
Flashfyre
dadc08d16e
Add Terestallization mechanics
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Add Terestallization mechanics; implement Stellar type; fix bug with held item weights
2024-02-17 00:40:03 -05:00
Madmadness65
2da283c600
First draft of usable G-Max forms ( #14 )
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* First draft of usable G-Max forms
They are not fully usable yet, and still needs more work to reach that point.
* Fix Gigantamax on Pokémon with forms
Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>
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Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
2024-02-14 00:21:44 -05:00
Flashfyre
e72ede26d8
Implement catch count based starter value decreases
2024-02-12 16:38:46 -05:00
Madmadness65
a8d3ccf620
Separate Eternal Floette and Bloodmoon Ursaluna
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This makes Eternal Flower Floette and Bloodmoon Ursaluna functionally unique Pokémon now, allowing them to be properly obtained and used as starters.
2024-02-11 14:22:13 -06:00
Madmadness65
69860d3dd8
Fix Poltchageist line's graphics breaking
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The forms added for Poltchageist and Sinistcha in the previous commit required their graphics be renamed. I overlooked that at first, whoops.
2024-02-09 12:50:13 -06:00
Madmadness65
6cff22a9fc
Implement generation 9 Pokémon & trainers
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Generation 9 Pokémon sprites provided by the Generation 9 Resource Pack on Relic Castle, custom trainer sprites provided by Smogon.
2024-02-05 22:46:45 -06:00