* Ability Bar can now be localized. In a way that pokemonName abilityName and passive string can be ordered freely
* Update src/locales/ko/fight-ui-handler.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/de/fight-ui-handler.ts
* Update src/locales/de/fight-ui-handler.ts
---------
Co-authored-by: returntoice <dieandbecome@gmail.com>
* [Localization] Add localization of message when pokemon fainted in battle phase.
* Correction of Deutsch localization
* [Localization] Add localization of message when pokemon fainted in battle phase.
* Correction of Deutsch localization
* Implement Arceus Plates and Silvally Memories
* German localization for items
* Run linter on changes, add items to zh_TW localization
* linter cleanup
* Finish localization for other languages
Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.
* Add custom Blank Memory item
Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.
* Update item atlas
* Use move.type instead of type.value
The type effectiveness now works again.
* Update comments
* Fix type changing affecting only Silvally
* Condense switch cases down to a single line
As per Brain Frog's suggestion.
* Achivments(localization of name and description) now depend on the player gender
* Fixed Name in ptBr config
* Now the achivments are also shown with a gender specific title
* Changed it so it checks if PlayerGender is undefined first
* Update src/locales/de/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/en/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/es/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/fr/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/it/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/ko/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/pt_BR/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/voucher.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/zh_CN/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/zh_TW/config.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achv-bar.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achv-bar.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achv-bar.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achv-bar.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/achv.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/achv.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/achv.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achvs-ui-handler.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achvs-ui-handler.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/ui/achvs-ui-handler.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* instantiate player gender on in AchvBar constructor
* Reverted the change made only for the tests. And adjusted the import to use the new enum file
* Changed a import to make vite build it again correctly
* Again some changes to the imports for the github docs that was complaining
* The new challenges are also now localized and gender based
* Readded getDescription
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
* show currently bound controls on starter menu for last active device
* add special handling for touch controls
* remove hardcoded controls for all locales
* Initial challenge framework
* Add type localisation
* Change how challenges are tracked
Also fixes the difficulty total text
* MVP
Renames challenge types, temporarily hides difficulty, and implements challenge saving.
* Attempt to fix one legal pokemon in a double battle
* Make monotype ignore type changing effects
* Make isOfType correctly detect normal types
* Try to fix double battles again
* Make challenge function more like classic
* Add helper function for fainted or not allowed
* Add framework for fresh start challenge and improve comments
* Try to fix evolution issues
* Make form changing items only usable from rewards screen
* Update localisation
* Additional localisation change
* Add achievements for completing challenges
* Fix initialisation bug with challenge achievements
* Add support for gamemode specific fixed battles
Also make monogen challenges face the e4 of their generation
* Add better support for mobile in challenges
* Localise illegal evolution/form change message
* Update achievement names
* Make alternate forms count for monogen
* Update monotype achievement icons
* Add more comments
* Improve comments
* Fix mid battle form changes
* Reorder mode list
* Remove currently unused localisation entry
* Add type overrides for monotype challenges
Meloetta always counts for psychic and castform always counts for normal
* Change how form changes are handled
Now attempts a switch at the start of each turn instead of immediately
* Add start button to challenge select screen
* Make starter select back out to challenge screen if using challenges
* Fix daily runs
* Update tests to new game mode logic
* implement ice face ability
* remove showing ability bar
* fixes
* add documentations
* move code out of phases.ts
* add hardcoded eiscue check, localization
* add KO locale
* remove unnecessary constructor
* use && instead of || to specify ice form on eiscue
* move info implemented for starter selection
a move info box is displayed when editing the starter moveset.
also menus have now onHover triggers.
todo:
- show ui when selecting TMs
- show ui when selecting moves to remember (memory mushroom)
* More Move Info Overlays
Added overlays during Memory Mushroom use and when viewing TMs.
Furthermore a settings option can enable/disable those overlays.
* Added missing ko language entry
... though translation still remains necessary
* updated ui
also added overrides for item rewards
* minor ui update
moved values to the right in the tm move info box
* fixed typedoc issues
* removed settings in to prepare for merge
* updated settings option
added settings option to new settings implementation
* minor changes
removed unused graphic
moved settings option to accessibility
* Balanced tokens
* Remove existing tokens, all 10 stack limit
* Linter complained
* Sorry Mr. Lint I’ll do better next time
* Removed redundant min
* Used a version system to update tokens
* The linter has peculiar tastes
* See if this works
* I'm at my limit omg wtf Sam
* Call me Swoobat the way I keep it Simple
* Clean up some log statements
* Adjust token weights to make up for removal of sleep and freeze
* Be so fr GitHub that’s not a real merge conflict
* Voucher and Wide Lens item table Changes
- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
* Added Berry Count limiter
2 count for Lum, Leppa, Sitrus, Enigma
3 count for all else
* fix test 1
* fix test 2
I blame browser coding for this
* fix test 3
I BLAME BROWSER CODING
* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%
* fix test 4!!!!
oops
* english.
* german.
* spanish.
* french.
* italian
* portugese.
* simplified chinese.
* traditional chinese.
* Removed voucher changes, making separate PR for them to be discussed.
* Swapped switch statement to .includes statement
* Update modifier-type.ts
* thank you cheek pouch pr
* organizing, translations and achv localization
* localized for all languages
* minor fix
* minor fix 2
* minor fix 3
* Fixed Achivment Localization, Added german localization and fixes some issues with german localization at other parts
* fix pickup description
* Update French achv.ts
* French typo correction achv.ts
* eslint fixes
* added zhTW
* minor fix
* Achivment Bar is localized and gets bigger when using german
* Changed some things to make it not as Big
* The Achivment Bar now grows with the context
* Updated Achivment Names in german
* Update French achv.ts
* Vouchers now will show the correct descrption again
* minor fix
* minor fixes
* "sub" to "semi"
* minor fix
* fixes warning and organizes some files
* forgot about english
* korean translations
* test fix
---------
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
* Fixing Liquid Ooze to turn move user and not one with the ability as well as converted strength sap to use same logic instead of making it a separate class
* Replaced "undefined" with "null"
* Updated based on feedback + fix file permissions
* Fixing file permission on battler-tags
* Adding localization for drain message
* Apparently this file is 755 unlike the others
* Removed ability for custom message in exchange for getting to pass Pokemon name
* Once again changing moves from 644 to 755 like it is in repo right now :)
* putting ability back to 755 (why are file permissions all over the place)
* toxic and flame orb odds tweak and localisation
* Update modifier-type.ts
German name, but English description
* Update modifier-type.ts
Spanish done, in this regard!
* Update src/locales/fr/modifier-type.ts
French translation, thanks @Dakurei
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update src/locales/fr/modifier-type.ts
French translation, thanks @Dakurei
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update modifier-type.ts
Missed eliminating the "."
* Update modifier-type.ts
* Update modifier-type.ts
"it" gets proper English description, waiting on an Italian localisation
* Update modifier-type.ts
fixed the english desc.
* Update src/locales/it/modifier-type.ts
it localisation
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update src/locales/it/modifier-type.ts
GoaTed translator
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update modifier-type.ts
English in pt
* Update modifier-type.ts
English everywhere zzz
* Update modifier-type.ts
Final English, ready for translation by whoever sees it fit!
* Update src/locales/pt_BR/modifier-type.ts
Fixed a mixup
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update src/locales/pt_BR/modifier-type.ts
Fixed a mixup
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
* Update modifier-type.ts
Added DerTapp translations without the "Ein Item zum Tragen." part for consistency throughout the file and with the rest of the locales, and according to what was briefly discussed in the Discord last night.
* Update modifier-type.ts
Missed taking out the "." in the /de, to keep it consistent with all other descriptions
* Delete src/locales/ko/modifier-type.ts
Korean localisation is already done
* Add back ko modifier-type
---------
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Temps Ray <temps.ray@gmail.com>
* Update i18n.ts
* Update config.ts
* Update game-stats-ui-handler.ts
* Add files via upload
* Cleanup code
+ Modification of the interface to manage labels dynamically (without this, the language change was not reflected until the page was completely refreshed)
* Apply ESLint after rebase on upstream/main
* Remove useless initStatsKeys
* Adds german localization
+ Changes font size in german only (because otherwise it overflows :D)
* Adds an additional method of formatting large numbers to make it a little more pleasant to read
+ The other was a little too barbaric in what it truncated, but is still useful in certain cases
+ Use abbreviations from 10^0 to 10^33
* Use of the new 'formatFancyLargeNumber' method to display money owned in combat and the highest sum of money obtained in statistics
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Started Dialogue Loc. This is very much WIP
* Done with the trainer dialogue except the rival(s). And the special dialogue...
* Added Rival Dialogue
* Added final boss and ending dialogue
* Added Dialogue to all languages (just copied the english file). And updates the config.ts
* Added chinese splash
* Lint
* Added the new dialogue for the galar elite 4
* The dobule dialogue is now also localizable (also added dialogue localization files at all to chinese TW
* Added german dialouge for the named doubles
* Added Endboss translation for german
* Added rival dialogue in german (and yes i checked that every of them fits)
* Dialogue for trainer classes (As good as possible since the english text at some parts doesnt make a lot of sense)
* Start Gym Leaders
* Finished Kanto Gym Leaders
(Added missing dialogue to all other languages)
* Hoenn Gym Leaders
* Some more
* The Rest
* Marshal was missing something
* Partial French translation to dialogue.ts
* Added gender specific titles for elite 4, gym leaders and champs
* Readded import that was removed by a merge
* The dialogue can now be localized based on the players gender (male or female). unset uses the male dialogue. Can be easily adopted when we add non binary options later
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
* Added localization to the biomes.
German Localization by me. (Native German).
French Localiztation by sangara42 from Discord
* Changed End back to ??? and Space is now Space again it all but German and French
* Changed english biome names according to https://wiki.pokerogue.net/biomes:biomes
* And we are back to grassy field since apparently the wiki is wrong...
* WIP: Adding the option to have named trainers be able to have a double battle together
* The team generation now works.
Also changed it so the special pools are now seperatly defined so we can access it for the team generation of the doubles.
They will happen at a 33% chance.
TODO: Option for seperate double dialogue (because for example the dialogue for tate and liza dont make sense since they reference their other sibling not beeing there...)
* Obviously didnt mean to push changes to battle.ts... (I made this change for a test)
* The doubles now have victory and encounter dialogue (the dialogue itself isnt THAT good since english isnt my first language)
* Changed signatureSpecies for the new galar elite 4
* Added Marnie & Piers as a double
* ESLint
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* eslint config + packages
* updated eslint config
* fix the issue eslint adding ;;;; at interfaces
* first round with eslint --fix .
* removed config for unused export
* Revert "first round with eslint --fix ."
This reverts commit 77a88e0895.
* removed config for camelCase
* for real this time, first round of eslint --fix .
* halfway to manual eslint fix
* eslint done
* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)
* removed eslintrc config file duplicat
* fix human error + ignore build folder + merge overrides
* added curly brace style + eslint
* applied double quote linter rule
* added lefthook
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* github action to run eslint
* added node_modules to ignore eslint
* different action for typescript
* no need for different glob (default src)
* node 20
* node 20
* removed no longer needed install file
* remove hooks part from README
* eslint fixes
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* test commit
* de modified readme
* first implementation, needs testing with healer
* fixed beahviour if 2+ opponents are on field, also added message
* further fixed
* reset of overrides.ts before merge to main
* fixed grammar
Co-authored-by: Jonas Pinson <jonas.pinson@gmail.com>
* Implemented changes suggested by @bennybroseph and @TempsRay
* Added more docs to the class
* removed old comments
* fixed ability name in comments
* added translation and made message localized
* fixed ability name
* added missing bracket
---------
Co-authored-by: Jonas Pinson <jonas.pinson@gmail.com>
* Set the name for the ace trainer female class
* Wrote out the name for all females trainer classes explicitly so they are always used.
Also made some changes (added missing classes) to languages
Took a look at some of the entries for trainers and adjusted accordingly. it looks like all of these trainer types were grabbed from an online source as a sort of future-proofing which is good, but resulted in some errors. Some of which have already been fixed, and some which are included here.
Also prevents an issue if there is a missing image and displays a warning in the console instead of a crash.
* Added localisation for workers class to all languages but german (which already had it...)
* Added missing entries to fr and br.
Now they all have the same keys.
* Issue #745 - Added the option to localize titles, trainer names (for important trainers like elite 4, champs etc) and trainer classes.
- Also i already did the whole localization for german (sorry thats the only language is speak other then english...)
- Also renamed the trainer Type "student" to school_kid (because there apparently really is a trainer class called student since the gen 9 dlc)
- And i changed it so it makes sure that i18 only gets initalized once (it may be needed to initalize it before the loading phase so the elite 4 titles etc can be localized)
* Issue #745 - Removed stuff that wasnt meant for this branch
* Translation of French trainers.ts
* Translation of French trainers.ts
* Translation of French trainers.ts
* Fixed spelling on german translation
* Fixed name of Hex Maniac
* ADded missing "," that were lost in the merge
* For Trainer Classes that have a female and male variant the correct name is now choosen. (If a language has both).
Also added a safety net that if the female version does not exist it uses the one without the suffix
* Reverting override.ts
* Added ptBR trainers.ts (thanks to zé ricardo on discord)
* Updates Pokefan to reflect the correct english spelling (in all languages that still have the english defaults)
* Updated Rich_kid trainer typ to named correctly as "Rich Boy" in english and all non yet localized languages
* Added that the title will get made lower case so the rival is correctly set
* Reverted a formatting change that i didnt make intentionally
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
* Added splash messages literals for all languages
* Removed debug code + fixed function casing
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* feat: added localisation for eggs and french translations
* fixes on french translations after review
---------
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* Implements localization on ModifierType
* All languages' translation fallback to EN locale
* Fixed some typos
* Add missing QUICK_CLAW translation entry
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Update starter-select-ui-handler.ts
* Update starter-select-ui-handler.ts
* Added Gen names localizations in Starter Selection UI
* Added Gen names localizations in Starter Selection UI
* Updated with recent pt BR edits
This primarily just affects Zippy Zap, as it loses its always crit attribute for an evasion increase (Associated localization strings will need updating). Also implemented Sparkly Swirl's status curing attribute.
Also included is a wild evolution delay for some stone evolution Pokémon that was previously overlooked.
* implements cursed body
* 30 percent chance to proc
* check if max
* removes unimplemented tag
* bypasses faint
* un-disable message specifies pokemon name
* adds prefix to un-disable message
* space issue
* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files
* Spanish translations + new literals in all langs
* Spanish translations, new literals for all langs (starter-select-ui-handler)
* Two translations
* Resolving accidental overwrite in french menu.ts
* New starter-select-ui-handler lang files for all langs
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
* Fixes Struggle Softlock
Fixed an issue where moves marked as (N) would prevent you from being able to Struggle.
Also fixes messaging so that a message shows when you are out of PP, Disabled, or trying to use an unimplemented move consistently.
* Update phases.ts
* Removing forms names in Italian pokemon.ts
Forms names aren't supposed to be specified in the name of the Pokémon
* Removing forms names in Italian pokemon.ts
* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files
* Spanish translations + new literals in all langs
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
* Added missing menu translations
* Added missing translations to other languages
---------
Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>