ImperialSympathizer
f128b47db5
update encounter biome mapping and option coloring/disablement with requirements
2024-07-11 14:37:29 -04:00
ImperialSympathizer
810c50cda2
new Field Trip encounter and add EXP gains to other encounters
2024-07-11 11:40:07 -04:00
ImperialSympathizer
253447136a
some more small cleanup
2024-07-10 16:32:24 -04:00
ImperialSympathizer
e47eba0e31
undo accidental beta branch change
2024-07-10 15:58:16 -04:00
ImperialSympathizer
ce55c13c12
resolve conflicts, import issues, and cleanup from rebase
2024-07-10 15:31:03 -04:00
flx-sta
8907073b6e
Update mystery_event.yml
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- make event name required
- change title to `[Event] ` (from ~~`[Event Proposal]: `~~)
2024-07-10 15:07:21 -04:00
ImperialSympathizer
7bbebb32e2
undo broken load changes
2024-07-10 15:07:18 -04:00
flx-sta
ca443708e0
Update mystery_event.yml
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add more separators
2024-07-10 15:06:18 -04:00
flx-sta
3842d9c8fa
Update mystery_event.yml
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See if separators work
2024-07-10 15:06:18 -04:00
flx-sta
94ccb91174
Update mystery_event.yml
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fix options value being inside options textarea
2024-07-10 15:06:17 -04:00
flx-sta
2a76e9e1f4
mystery_event.yml: fix options placeholder
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Co-authored-by: Asdar <asdargmng@gmail.com>
2024-07-10 15:06:17 -04:00
flx-sta
b194f55d57
mystery_event.yml: fix typo
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Co-authored-by: Asdar <asdargmng@gmail.com>
2024-07-10 15:06:17 -04:00
Felix Staud
a62811fb66
clean up mystery_event.yml
2024-07-10 15:06:17 -04:00
Felix Staud
faca81e690
add default label + project to mystery_event.yml
2024-07-10 15:06:16 -04:00
Felix Staud
f1b074755e
add `MysteryEncounterOptionBuilder.withSceneMoneyRequirement()`
2024-07-10 15:06:16 -04:00
Felix Staud
434104f9ee
add 2 new MysteryEncounterBuilder methods:
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- `.withPrimaryPokemonStatusEffectRequirement()`
- `.withPrimaryPokemonHealthRatioRequirement`
2024-07-10 15:06:16 -04:00
Felix Staud
a8be171305
add `MysterEncounterBuilder.withOptionPhase()`
2024-07-10 15:06:16 -04:00
Felix Staud
adf52bf604
add `MysteryEncounterBuilder.withScenePartySizeRequirement`
2024-07-10 15:06:15 -04:00
Felix Staud
25d0bd39ee
add `MysteryEncounterBuilder.withSceneWaveRangeRequirement()`
2024-07-10 15:06:15 -04:00
Felix Staud
5a5806185f
make `MysteryEncounterBuilder.withEncounterType()` static
2024-07-10 15:06:15 -04:00
InnocentGameDev
1e39a89af5
Modified Event Proposal Issue template again to adjust for Project migration
2024-07-10 15:06:15 -04:00
ImperialSympathizer
efb00553c9
styling and text coloring fixes
2024-07-10 15:06:12 -04:00
InnocentGameDev
fc25c3b55e
Modified Event Proposal Issue template
2024-07-10 15:04:52 -04:00
Felix Staud
7c318fdfbd
exampel commit
2024-07-10 15:04:52 -04:00
Felix Staud
2229d4df3f
remove typo in mystery_event.yml
2024-07-10 15:04:52 -04:00
Felix Staud
521788a7fb
add mystery_event.yml issue form
2024-07-10 15:04:52 -04:00
InnocentGameDev
e7c101dda1
Big Roadmap update, leading to Projects migration. Refactors in the Readme.
2024-07-10 15:04:51 -04:00
ImperialSympathizer
deb1e95e34
add encounter exp utility and small cleanups/refactors
2024-07-10 15:04:48 -04:00
ImperialSympathizer
cf43589260
fix unit tests
2024-07-10 15:04:18 -04:00
ImperialSympathizer
7b35efe95e
adds 2 new encounters and colorable text options
2024-07-10 15:03:36 -04:00
ImperialSympathizer
872242c44f
remove commented code
2024-07-10 15:03:35 -04:00
ImperialSympathizer
f803de6b23
start adding unit tests
2024-07-10 15:03:33 -04:00
ImperialSympathizer
07ffe1ca64
re-enable dialogue tokens
2024-07-10 15:01:29 -04:00
ImperialSympathizer
7fb1506a97
clean up data token logic
2024-07-10 15:01:29 -04:00
ImperialSympathizer
8e84e40e35
beta bug fixes
2024-07-10 15:01:29 -04:00
ImperialSympathizer
2318d86cb1
Mystery Encounters ( #2824 )
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* squash commits to clean up PR
* add chest sprites
* bug fixes, cleanup, and tests
* small fixes
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-07-10 15:01:23 -04:00
Frederico Santos
7fc8d103e4
chore: Update deploy-beta.yml to include beta branch in SSH setup and deployment
2024-07-10 14:52:39 -04:00
Frederico Santos
1e1c67cd40
chore: Update deploy-beta.yml to include beta branch in SSH setup and deployment
2024-07-10 14:52:38 -04:00
ImperialSympathizer
1d0109a386
small fixes
2024-07-10 14:52:38 -04:00
ImperialSympathizer
b3aa562bc6
small fixes
2024-07-10 14:52:38 -04:00
ImperialSympathizer
666ec135ba
bug fixes, cleanup, and tests
2024-07-10 14:52:27 -04:00
ImperialSympathizer
69f574b908
add chest sprites
2024-07-10 14:51:38 -04:00
ImperialSympathizer
860e875587
rebase encounters branch with pokerogue/main
2024-07-10 14:51:06 -04:00
Niccolò
ffbc922e09
Update ability-trigger.ts (Italian) ( #2949 )
2024-07-10 10:18:53 -04:00
Niccolò
63667aa062
[Localization(it)] Localize luck in common.ts (Italian) ( #2952 )
2024-07-10 10:15:57 -04:00
mercurius-00
c958755ebd
[Localization(zh-cn)] Fix linebreak in move.ts ( #2948 )
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fix linebreak
2024-07-10 10:13:56 -04:00
flx-sta
18dcef5b4a
[Bug] fix starter select alpha in challenge modes ( #2924 )
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* fix starter select alpha in challenge modes
* [NIT] resolve review comment
https://github.com/pagefaultgames/pokerogue/pull/2924#discussion_r1670587051
* chore
2024-07-09 14:05:45 -04:00
AJ Fontaine
0c18e95fa4
[Bug] Fix Meditite back and female variant sprites ( #2929 )
2024-07-09 09:58:16 -04:00
schmidtc1
0b5b481de6
[Test] Prevent flying types/levitate from breaking Ceaseless Edge test ( #2931 )
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* Modifies ceaseless edge test to account for flying types/levitate ability
* Removes .js from imports
2024-07-08 22:49:52 -04:00
schmidtc1
7474eac808
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge ( #2727 )
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* Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with ceaseless edge
* Creates initial test file with basic cases for ceaseless edge
* Fixes ceaseless edge unit test and expands on case 3
* Adds truthy/falsy expectations prior to use
2024-07-08 16:53:16 -04:00