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@types
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
configs/inputs
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
data
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[P All][Bug] Various ME bugfixes (copy) (#4695)
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2024-10-20 22:55:07 +01:00 |
enums
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[Move] Implement Power Trick (#2658)
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2024-10-14 12:39:34 -07:00 |
events
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
field
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[Misc] Shiny overrides can now force Pokemon to not be shiny (#4699)
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2024-10-21 11:00:58 -04:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
modifier
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[P All][Bug] Various ME bugfixes (copy) (#4695)
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2024-10-20 22:55:07 +01:00 |
phases
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[P3] Fix mistimed sound effect in LearnMovePhase (#4698)
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2024-10-21 10:59:23 -04:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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[Beta P3] Fix i18n namespaces map for mysteryEncounterMessages from mystery-encounter-messages -> mystery-encounter-texts (#4617)
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2024-10-08 13:44:23 -04:00 |
system
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[P All][Bug] Various ME bugfixes (copy) (#4695)
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2024-10-20 22:55:07 +01:00 |
test
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[Misc] Shiny overrides can now force Pokemon to not be shiny (#4699)
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2024-10-21 11:00:58 -04:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
account.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
battle-scene.ts
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Replace duplicate code with getDoubleBattleChance() (#4690)
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2024-10-21 02:29:21 -07:00 |
battle.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
constants.ts
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
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2024-09-19 15:59:37 -07:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
inputs-controller.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
loading-scene.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
main.ts
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
messages.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
overrides.ts
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[Misc] Shiny overrides can now force Pokemon to not be shiny (#4699)
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2024-10-21 11:00:58 -04:00 |
phase.ts
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[Misc] More complete phase logging (#4651)
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2024-10-12 13:06:26 -07:00 |
scene-base.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
timed-event-manager.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
touch-controls.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
tutorial.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
ui-inputs.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
utils.test.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.ts
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Add eslint rule to enforce indenting of case statements (#4692)
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2024-10-20 02:44:36 +01:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |