pokerogue/src
NightKev 966b07f62b
[Misc] Shiny overrides can now force Pokemon to not be shiny (#4699)
Also fixes random shinies breaking tests
2024-10-21 11:00:58 -04:00
..
@types [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [P All][Bug] Various ME bugfixes (copy) (#4695) 2024-10-20 22:55:07 +01:00
enums [Move] Implement Power Trick (#2658) 2024-10-14 12:39:34 -07:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [Misc] Shiny overrides can now force Pokemon to not be shiny (#4699) 2024-10-21 11:00:58 -04:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [P All][Bug] Various ME bugfixes (copy) (#4695) 2024-10-20 22:55:07 +01:00
phases [P3] Fix mistimed sound effect in LearnMovePhase (#4698) 2024-10-21 10:59:23 -04:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Beta P3] Fix i18n namespaces map for mysteryEncounterMessages from mystery-encounter-messages -> mystery-encounter-texts (#4617) 2024-10-08 13:44:23 -04:00
system [P All][Bug] Various ME bugfixes (copy) (#4695) 2024-10-20 22:55:07 +01:00
test [Misc] Shiny overrides can now force Pokemon to not be shiny (#4699) 2024-10-21 11:00:58 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
account.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
battle-scene.ts Replace duplicate code with getDoubleBattleChance() (#4690) 2024-10-21 02:29:21 -07:00
battle.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
inputs-controller.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
loading-scene.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
main.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
messages.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
overrides.ts [Misc] Shiny overrides can now force Pokemon to not be shiny (#4699) 2024-10-21 11:00:58 -04:00
phase.ts [Misc] More complete phase logging (#4651) 2024-10-12 13:06:26 -07:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
touch-controls.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00