librw/tools/dffwrite/dffwrite.cpp

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#include <cstdio>
#include <cstdlib>
#include <cstring>
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#include <cassert>
#include <ctype.h>
#include <new>
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#include <rw.h>
#include <src/gtaplg.h>
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using namespace std;
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using namespace rw;
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Frame*
findHierCB(Frame *f, void *p)
{
HAnimData *hanim = PLUGINOFFSET(HAnimData, f, hAnimOffset);
if(hanim->hierarchy){
*(HAnimHierarchy**)p = hanim->hierarchy;
return NULL;
}
f->forAllChildren(findHierCB, p);
return f;
}
HAnimHierarchy*
getHierarchy(Clump *c)
{
HAnimHierarchy *hier = NULL;
findHierCB((Frame*)c->parent, &hier);
return hier;
}
void
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fixLcsHier(HAnimHierarchy *hier)
{
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hier->maxInterpKeyFrameSize = findAnimInterpolatorInfo(1)->keyFrameSize;
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for(int32 i = 0; i < hier->numNodes; i++){
int32 id = hier->nodeInfo[i].id;
if(id == 255) hier->nodeInfo[i].id = -1;
else if(id > 0x80) hier->nodeInfo[i].id |= 0x1300;
}
}
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int
main(int argc, char *argv[])
{
// rw::version = 0x31000;
// rw::build = 0;
// rw::version = 0;
// rw::version = 0x32000;
rw::version = 0x33002;
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rw::platform = PLATFORM_D3D8;
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// rw::version = 0x30200;
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int lcs = 1;
matFXGlobals.hack = lcs;
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skinGlobals.forceSkipUsedBones = lcs;
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gta::attachPlugins();
rw::Clump *c;
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if(argc < 2){
printf("usage: %s input.dff [output.dff]\n", argv[0]);
return 0;
}
// rw::StreamFile in;
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// in.open(argv[1], "rb");
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ChunkHeaderInfo header;
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if(0){
FILE *cf = fopen(argv[1], "rb");
assert(cf != NULL);
fseek(cf, 0, SEEK_END);
rw::uint32 len = ftell(cf);
fseek(cf, 0, SEEK_SET);
rw::uint8 *data = new rw::uint8[len];
fread(data, len, 1, cf);
fclose(cf);
rw::StreamMemory in;
in.open(data, len);
rw::findChunk(&in, rw::ID_CLUMP, NULL, NULL);
rw::debugFile = argv[1];
c = rw::Clump::streamRead(&in);
assert(c != NULL);
in.close();
delete[] data;
}else{
rw::StreamFile in;
if(in.open(argv[1], "rb") == NULL){
printf("couldn't open file\n");
return 1;
}
debugFile = argv[1];
readChunkHeaderInfo(&in, &header);
if(header.type == ID_UVANIMDICT){
UVAnimDictionary *dict = UVAnimDictionary::streamRead(&in);
currentUVAnimDictionary = dict;
readChunkHeaderInfo(&in, &header);
}
assert(header.type == ID_CLUMP);
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if(lcs)
c = clumpStreamReadRsl(&in);
else
c = Clump::streamRead(&in);
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assert(c != NULL);
}
if(lcs){
HAnimHierarchy *hier = getHierarchy(c);
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if(hier)
fixLcsHier(hier);
for(int32 i = 0; i < c->numAtomics; i++){
Skin *skin = *PLUGINOFFSET(Skin*, c->atomicList[i]->geometry, skinGlobals.offset);
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convertRslGeometry(c->atomicList[i]->geometry);
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if(skin)
c->atomicList[i]->pipeline = skinGlobals.pipelines[rw::platform];
}
}
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if(rw::version == 0){
rw::version = header.version;
rw::build = header.build;
}
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// rw::Image::setSearchPath("./;/home/aap/gamedata/ps2/gtavc/MODELS/gta3_archive/txd_extracted/");
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/*
// rw::Image *tga = rw::readTGA("b.tga");
rw::Image *tga = rw::readTGA("player.tga");
assert(tga != NULL);
rw::writeTGA(tga, "out.tga");
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*/
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// for(rw::int32 i = 0; i < c->numAtomics; i++)
// rw::Gl::Instance(c->atomicList[i]);
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if(0){
uint8 *data = new rw::uint8[1024*1024];
rw::StreamMemory out;
out.open(data, 0, 1024*1024);
c->streamWrite(&out);
FILE *cf = fopen(argv[2], "wb");
assert(cf != NULL);
fwrite(data, out.getLength(), 1, cf);
fclose(cf);
out.close();
delete[] data;
}else{
rw::StreamFile out;
if(argc > 2)
out.open(argv[2], "wb");
else
out.open("out.dff", "wb");
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// if(lcs)
// clumpStreamWriteRsl(&out, c);
// else
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c->streamWrite(&out);
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out.close();
}
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delete c;
return 0;
}