aap
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a72c28275b
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Merge pull request #24 from madebr/premake_original
Add travis and appveyor support + SDL2
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2018-08-09 09:52:29 +02:00 |
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Anonymous Maarten
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86571b650b
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Add support for SDL2
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2018-08-08 23:42:27 +02:00 |
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Anonymous Maarten
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b38cbc7961
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fix 'comma at end of enumerator list [-Wpedantic]'
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2018-07-13 02:08:52 +02:00 |
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Anonymous Maarten
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3edb391f9c
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fix file modes
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2018-07-11 16:29:49 +02:00 |
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aap
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b1c3c1dca8
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some bug fixes
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2018-07-04 19:21:34 +02:00 |
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aap
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2cffb3f494
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implemented texture raster renderstates
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2018-07-02 07:01:34 +02:00 |
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aap
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e6d01b1159
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fixed view matrix; im2d UV
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2018-06-14 23:17:55 +02:00 |
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aap
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9fc46eac37
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added some consts :(
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2018-05-24 00:53:50 +02:00 |
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aap
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d7406e30fb
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gl3 lighting callback
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2018-01-07 20:20:51 +01:00 |
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aap
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c60cecbd02
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better ps2 swizzling code
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2018-01-04 22:14:50 +01:00 |
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aap
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1872c235ab
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
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aap
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ddca04fdc2
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
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aap
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235d435b6b
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fixed (wdgl) native skin
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2017-10-23 22:42:31 +02:00 |
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aap
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9609a91848
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fixed bug in im3d; worked on resizing windows
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2017-10-21 22:21:36 +02:00 |
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aap
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239a4eb4bc
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fixed build for linux and ps2
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2017-08-29 14:05:45 +02:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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c53d29b1cf
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implemented im2d for d3d, fun little software T&L renderer
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2017-08-27 17:13:10 +02:00 |
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aap
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ea48c140c1
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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040bb6cb51
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |
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aap
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8fc446f13b
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fixed handling of NATIVE flag
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2017-08-21 23:15:31 +02:00 |
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aap
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8e277cbe9c
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ps2 raster creation basically done
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2017-08-19 23:09:45 +02:00 |
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aap
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aec8c202c6
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starting work on ps2 driver
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2017-08-12 10:50:41 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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4653f7e81e
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using proper types
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2017-08-05 01:44:37 +02:00 |
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aap
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36c01a4c70
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implemented matrix flags
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2017-08-04 19:54:03 +02:00 |
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aap
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a3d8e3ba01
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fixed gl3 renderer
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2017-07-27 15:13:04 +02:00 |
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aap
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e3c1f30856
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implemented MaterialList struct
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2017-03-16 11:42:59 +01:00 |
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aap
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4941711964
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started implementing tristrip; implemented camera frustum
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2017-03-16 01:10:01 +01:00 |
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aap
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c0adc2cb1b
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added some very basic im2d stuff to gl3
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2016-08-21 18:20:27 +02:00 |
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aap
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46542cccb0
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fixed pretty major bugs regarding frame dirty list
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2016-08-03 20:32:43 +02:00 |
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aap
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0b5498c060
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texture changes
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2016-07-21 08:59:06 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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aap
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40fc1e24fc
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rasters
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2016-07-15 11:55:52 +02:00 |
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aap
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5dff69431e
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
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aap
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bd06c54c57
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worked on camera
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2016-07-06 11:44:59 +02:00 |
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aap
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dcbbdfe6b2
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implemented fog for gl3
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2016-07-05 18:22:22 +02:00 |
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aap
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abe0bba5af
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worked on platform drivers
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2016-07-05 11:36:43 +02:00 |
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aap
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ad1ea4ca53
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implemented matfx and cleaned up some whitespace
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2016-06-29 12:53:02 +02:00 |
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aap
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d3cff5c06c
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revised initialization again and restructured code for that
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2016-06-27 21:59:35 +02:00 |
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aap
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dd901ebfa3
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more work on initialization
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2016-06-25 23:14:18 +02:00 |
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aap
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a906d58bcb
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redid the plugin system; some engine init stuff
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2016-06-25 17:58:52 +02:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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