111 Commits

Author SHA1 Message Date
aap
4db08e15e8 fixed tex addressing bug 2020-04-26 23:51:27 +02:00
aap
0c940480f0 changed camtex format 2020-04-26 21:51:33 +02:00
aap
bae891fdd9 gl zbuffer silliness 2020-04-26 21:20:51 +02:00
aap
09b0b36e7d fixes for gl3 2020-04-26 20:14:52 +02:00
aap
13307f0a27
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
2020-04-25 00:45:51 +02:00
aap
5a16d845aa d3d9 improvements 2020-04-24 19:06:11 +02:00
Filip Gawin
e3227f5558 Fix sdl and linux build 2020-04-24 18:43:15 +02:00
aap
a2b79a71aa implemented d3d9 skin pipe 2020-04-21 01:26:33 +02:00
aap
59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) 2020-04-18 11:19:22 +02:00
aap
4893889621 reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
aap
eb49dd007c little work on gl3 rasters 2020-04-16 17:46:42 +02:00
aap
f1c9112f27 implemented reinstancing for d3d9 2020-04-16 12:53:25 +02:00
aap
47fcb3001a worked on raters; fixed a few issues 2020-04-16 09:10:11 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
Cameron Cawley
da28d103c9 Fix compilation with MinGW 2019-01-10 16:11:39 +00:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
aap
a72c28275b
Merge pull request #24 from madebr/premake_original
Add travis and appveyor support + SDL2
2018-08-09 09:52:29 +02:00
Anonymous Maarten
86571b650b Add support for SDL2 2018-08-08 23:42:27 +02:00
Anonymous Maarten
b38cbc7961 fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
Anonymous Maarten
3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap
b1c3c1dca8 some bug fixes 2018-07-04 19:21:34 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
e6d01b1159 fixed view matrix; im2d UV 2018-06-14 23:17:55 +02:00
aap
9fc46eac37 added some consts :( 2018-05-24 00:53:50 +02:00
aap
d7406e30fb gl3 lighting callback 2018-01-07 20:20:51 +01:00
aap
c60cecbd02 better ps2 swizzling code 2018-01-04 22:14:50 +01:00
aap
1872c235ab some device and pipeline fixes 2018-01-03 18:02:02 +01:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
235d435b6b fixed (wdgl) native skin 2017-10-23 22:42:31 +02:00
aap
9609a91848 fixed bug in im3d; worked on resizing windows 2017-10-21 22:21:36 +02:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
8e277cbe9c ps2 raster creation basically done 2017-08-19 23:09:45 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
aap
a3d8e3ba01 fixed gl3 renderer 2017-07-27 15:13:04 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00