Cameron Cawley
|
366f909bc7
|
Get the SDL2 backend working again
|
2020-12-23 00:22:47 +00:00 |
aap
|
9c578580ec
|
fixed endian bug
|
2020-12-20 19:11:34 +01:00 |
aap
|
ed9cb45ee9
|
stencil render states
|
2020-12-16 15:48:26 +01:00 |
aap
|
526f17fadc
|
missing break
|
2020-12-13 18:56:25 +01:00 |
aap
|
857526df46
|
Merge branch 'master' of github.com:aap/librw
|
2020-12-03 20:45:50 +01:00 |
aap
|
92b215268a
|
don't barf when when getFileContents can't open file
|
2020-12-03 20:45:43 +01:00 |
Anonymous Maarten
|
f713d5d2d7
|
cmake: add SDL2 support to cmake build script
|
2020-11-30 23:23:41 +01:00 |
Anonymous Maarten
|
4e13e65b1c
|
cmake: add missing files + remove CMakeCPack + add librw::librw target ALIAS
|
2020-11-30 23:23:40 +01:00 |
aap
|
efc0c307d7
|
fix multisampling a bit
|
2020-11-29 22:39:02 +01:00 |
aap
|
aa205bbf7b
|
fix endian bug
|
2020-11-29 20:57:38 +01:00 |
Sergeanur
|
497199275e
|
Add multi sampling support
|
2020-11-27 21:08:52 +02:00 |
aap
|
e8990d5b3d
|
change to engine init; little fix
|
2020-11-25 22:47:26 +01:00 |
aap
|
d9def88c46
|
fix for gl backend
|
2020-11-18 11:13:42 +01:00 |
aap
|
4ac67e5df8
|
made GLES runtime option; also broke opengl txd format again
|
2020-11-18 10:02:14 +01:00 |
aap
|
cea326a4ce
|
runtime caps for opengl
|
2020-11-17 15:05:47 +01:00 |
aap
|
7e80d45cdb
|
lots of changes to rasters; mostly mipmap support and DXT conversion
|
2020-11-11 09:34:36 +01:00 |
aap
|
3e2080ad56
|
DXT support for gl3. txd format changed!!
|
2020-11-07 12:52:31 +01:00 |
aap
|
8cc8fc9f2a
|
remove test code
|
2020-11-04 18:45:01 +01:00 |
aap
|
5ef54dcb78
|
stencil clear
|
2020-11-04 16:21:24 +01:00 |
aap
|
8c00f787cb
|
Merge branch 'master' of github.com:aap/librw
|
2020-11-03 09:36:05 +01:00 |
aap
|
4bdcdd1e35
|
add skinRenderCB to header
|
2020-11-03 09:35:56 +01:00 |
aap
|
e68ef1374d
|
Merge pull request #37 from ShFil119/cmake
Add cmake config file
|
2020-10-29 16:02:03 +01:00 |
aap
|
4e8396af26
|
fixes to d3d cache
|
2020-10-27 12:41:10 +01:00 |
Filip Gawin
|
7ce4328601
|
Add cmake config file
Big thanks for @madebr who made all work
|
2020-10-27 01:25:09 +01:00 |
aap
|
5e5a624681
|
subraster rendering on gl
|
2020-10-25 11:10:14 +01:00 |
aap
|
ee2a32e142
|
fbo fix
|
2020-10-24 22:50:52 +02:00 |
aap
|
edc77742c5
|
fix scoping issue
|
2020-10-05 20:55:35 +02:00 |
aap
|
30b77b0b32
|
removed matrix alignment to be compatible with RW
|
2020-08-24 23:56:54 +02:00 |
aap
|
77b7229356
|
fix skin pipe rendering
|
2020-08-24 22:11:37 +02:00 |
aap
|
fbb2d35fc4
|
fix gl blend bug
|
2020-08-19 20:47:59 +02:00 |
aap
|
93c246b6b1
|
render pipe fixes
|
2020-08-18 11:03:07 +02:00 |
aap
|
a78a02394e
|
engine close fix
|
2020-08-15 08:18:35 +02:00 |
aap
|
2568e77fac
|
changed pipe new to explicit create
|
2020-08-14 13:54:48 +02:00 |
aap
|
5e299fb12e
|
gl optimization and im2d shader override
|
2020-08-11 18:41:13 +02:00 |
aap
|
113d76cfaa
|
more d3d caching, better d3d raster locking
|
2020-08-10 17:03:29 +02:00 |
aap
|
e21cf250a2
|
little fixes
|
2020-08-10 13:35:50 +02:00 |
aap
|
b1507e5099
|
custom rendertarget support for gl
|
2020-08-10 13:31:33 +02:00 |
aap
|
a29bcef4d7
|
custom rendertarget support for d3d9
|
2020-08-10 08:34:39 +02:00 |
aap
|
0f0147272c
|
fixed frame hierarchy bugs
|
2020-08-10 08:22:50 +02:00 |
aap
|
d92996c66d
|
fix in d3d texstage cache
|
2020-08-07 16:34:26 +02:00 |
aap
|
89901f925e
|
ska2anm tool and fixes for old-style skanim
|
2020-08-06 10:00:46 +02:00 |
aap
|
171e737842
|
userdata changes; hanim fixes; support for reading old skins
|
2020-08-06 09:14:32 +02:00 |
aap
|
26a5502ee1
|
fixed gl2 shader
|
2020-08-03 19:16:23 +02:00 |
aap
|
9fbe9b83ba
|
fixed some includes and defines
|
2020-08-02 09:24:18 +02:00 |
aap
|
b8751a03c3
|
little fix for gles
|
2020-08-01 08:16:14 +02:00 |
aap
|
162c2d2035
|
fixed some rasters (again)
|
2020-07-29 22:43:03 +02:00 |
aap
|
bd0614877f
|
Merge branch 'master' of github.com:aap/librw
|
2020-07-29 00:14:38 +02:00 |
aap
|
277355db67
|
C-ified lodepng code
|
2020-07-29 00:14:25 +02:00 |
aap
|
3eedea8285
|
slightly fixed ps2 build
|
2020-07-28 16:27:20 +02:00 |
aap
|
aa627a8f2c
|
some im2d
|
2020-07-28 15:19:15 +02:00 |
aap
|
b63c3ea3b4
|
mipmap hints in Texture. not used anywhere yet
|
2020-07-26 10:53:37 +02:00 |
aap
|
fa6277be34
|
fixes to rasters and images
|
2020-07-23 22:35:58 +02:00 |
aap
|
49ca300b88
|
png support
|
2020-07-23 15:06:03 +02:00 |
aap
|
4946235d49
|
fixed image problems
|
2020-07-23 12:36:43 +02:00 |
aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
aap
|
853fa44982
|
fixed ps2 unswizzling
|
2020-07-21 13:04:44 +02:00 |
aap
|
65d14730da
|
fixed tex reading bug
|
2020-07-16 11:35:41 +02:00 |
aap
|
990a7e21dd
|
fixed d3d fog bug
|
2020-07-07 10:09:38 +02:00 |
aap
|
556f6af1b5
|
Merge branch 'master' of github.com:aap/librw
|
2020-06-06 11:26:58 +02:00 |
aap
|
8b07204abb
|
fixed allocation
|
2020-06-06 11:26:49 +02:00 |
Filip Gawin
|
f0bc017240
|
Fix some msvc warnings
|
2020-06-04 21:56:17 +02:00 |
aap
|
6ff378bb16
|
added matfx functions for fb alpha
|
2020-05-27 20:39:51 +02:00 |
aap
|
2b797aeca1
|
fb alpha emulation for matfx
|
2020-05-27 10:26:28 +02:00 |
aap
|
84c582c1d7
|
fixed horribly wrong matrix scaling
|
2020-05-26 15:25:18 +02:00 |
aap
|
3971dda001
|
fixed matfx matrix
|
2020-05-15 13:34:19 +02:00 |
aap
|
d541301588
|
tried VAOs, didnt help
|
2020-05-15 10:55:01 +02:00 |
aap
|
90ce0f90be
|
some more state caching for gl3
|
2020-05-15 00:00:13 +02:00 |
aap
|
3b385c44ae
|
no f on glsl floats
|
2020-05-14 12:25:06 +02:00 |
aap
|
2d6ca32102
|
made gl3 UBOs optional; also tried other snake oil
|
2020-05-14 11:54:20 +02:00 |
aap
|
57634dc46d
|
lights for gles2
|
2020-05-14 00:07:34 +02:00 |
aap
|
0fec15b06b
|
forgot half the files
|
2020-05-13 20:48:14 +02:00 |
aap
|
6c7d811096
|
some more GLES hackage
|
2020-05-13 20:46:27 +02:00 |
aap
|
582d202ce5
|
x
|
2020-05-12 21:37:45 +02:00 |
aap
|
2233b12daa
|
some gles3 code
|
2020-05-12 21:34:58 +02:00 |
aap
|
661feeabf4
|
and another one...
|
2020-05-07 12:37:32 +02:00 |
aap
|
3398ec6a16
|
just a const
|
2020-05-07 12:35:28 +02:00 |
aap
|
4e97f4f862
|
little fix for d3d rasters
|
2020-05-06 23:09:56 +02:00 |
aap
|
bdbc92d86e
|
cough
|
2020-05-06 09:42:07 +02:00 |
aap
|
40eae78e79
|
added im3d transform flags
|
2020-05-06 09:22:29 +02:00 |
aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
|
2020-05-02 10:08:19 +02:00 |
aap
|
3704fe8a9f
|
fixed appveyor build
|
2020-05-01 21:31:07 +02:00 |
aap
|
02921ff848
|
implemented image format registry
|
2020-05-01 21:02:37 +02:00 |
aap
|
fd191856c4
|
fixed tga headers
|
2020-05-01 19:23:27 +02:00 |
aap
|
dfedaee353
|
little fix for d3d
|
2020-05-01 14:20:02 +02:00 |
aap
|
e4b4bf9d16
|
made (most of) streaming work on big endian
|
2020-05-01 08:42:56 +02:00 |
aap
|
9a57633953
|
switched all c++ includes to c
|
2020-04-30 17:54:38 +02:00 |
aap
|
d732817759
|
little fix for glfw
|
2020-04-30 10:17:00 +02:00 |
aap
|
86660a3ff3
|
fixed gl3 matfx
|
2020-04-29 21:31:29 +02:00 |
aap
|
a312007893
|
implemented GS alpha test emu for gl3
|
2020-04-28 14:09:26 +02:00 |
aap
|
438397f411
|
silly me
|
2020-04-28 13:40:36 +02:00 |
aap
|
4f118dcd97
|
some work on gl3
|
2020-04-28 12:44:28 +02:00 |
aap
|
eb71ca25d0
|
started working on gl3 rasters
|
2020-04-27 20:51:35 +02:00 |
aap
|
4db08e15e8
|
fixed tex addressing bug
|
2020-04-26 23:51:27 +02:00 |
aap
|
0c940480f0
|
changed camtex format
|
2020-04-26 21:51:33 +02:00 |
aap
|
bae891fdd9
|
gl zbuffer silliness
|
2020-04-26 21:20:51 +02:00 |
aap
|
09b0b36e7d
|
fixes for gl3
|
2020-04-26 20:14:52 +02:00 |
aap
|
43190a51f7
|
removed ugly imag/real from quat again
|
2020-04-25 15:55:38 +02:00 |
aap
|
d8d13d4429
|
added GS alpha test emulation
|
2020-04-25 12:16:04 +02:00 |
aap
|
5ffbde3890
|
simplified d3d shaders now that we always have prelight declared
|
2020-04-25 10:07:37 +02:00 |
aap
|
1371a421e5
|
fixing the fix
|
2020-04-25 10:05:16 +02:00 |